Hof Bergmann Reloaded [Offizieller Support] (bis Version 1.0.0.2)

  • Game xml Löschen darauf greift er immer noch zu da ist dieser eitrag noch vorhanden . Am Besten Beide Löschen Game und Game Settings . Dan noch mal schauen was Passiert.

    Ohne Gott und Sonnenschein fahren wir die Ernte ein....... :D:easypeasy:

    Einmal editiert, zuletzt von Andre82 (12. November 2017 um 21:16)

  • Laut deiner "log" ist der Liebherr noch drin -> Load mod: Liebherr_TeleLoader_HighTipShovel (Version: 1.0) Error: Unsupported mod description version in mod Liebherr_TeleLoader_HighTipShovel

    Hermanns Eck :love:

    • Offizieller Beitrag

    Daher muss man auch seine Game xml Löschen sonst Taucht der Fehler immer wieder auf.

    Jetzt muss ich doch mal intervenieren und fragen: Was hat die Game.xml, die lediglich die Grafikoptionen abspeichert, mit veralteten Mods zu schaffen? :hmm:
    Viel wichtiger: Den Liebherr komplett aus dem Ordner löschen, Mod ist veraltet, reines deaktivieren reicht da nicht.
    Dieser Parsefehler kommt, meines Wissens nach, von LS15 Mods, mit denen LS17 nix anfangen kann.

  • Game sagt schon aus Spiel ;) Das sind nur kleine Einträge in der Xml worauf das Spiel zugreift. Settings isr Grafig nicht Game das ist ein Unterschied-.-

    Dazu werden für Bestimmte Erweiterungen dateien angelegt als xml im Ordner. Wie Gps, Game Extantion usw darauf muss man auch achten . Mit dem 15 Kann man Ls17 nicht vergleichen garnicht mehr .

    Ohne Gott und Sonnenschein fahren wir die Ernte ein....... :D:easypeasy:

    Einmal editiert, zuletzt von SnookieSnu (13. November 2017 um 13:17)

    • Offizieller Beitrag

    Ich möchte mich bei den Moderatoren und dem Team schon einmal entschuldigen, für das Offtopic, aber es reicht mir gerade ein wenig.

    Danke, @Andre82. Ich wäre ohne deine Hilfe nie im Leben darauf gekommen, dass Game mit Spiel übersetzt wird.
    Desweiteren sehen die gespeicherten Daten frappierend nach den Basis und erweiterten Grafikeinstellungen aus, wenn man sich die Datei denn mal genauer ansähe. Will heißen: Das löschen derselben setzt nur das wieder auf's Standard zurück. Punkt.

    Desweiteren: Ist mir durchaus bewusst, dass bestimmte Modifikationen eigene xml anlegen und das nicht nur im übergeordneten "Farming Simulator xxxx" Ordner. Danke.

    game.xml

    <?xml version="1.0" encoding="UTF-8"?><game><language>-1</language><graphic><display><width>1360</width><height>768</height><gamma>1.000000</gamma><fullscreen>true</fullscreen><vsync adaptive="true">false</vsync><userConfirmed>true</userConfirmed><previousWidth>1280</previousWidth><previousHeight>720</previousHeight></display><scalability><gpuPerformanceClass>auto</gpuPerformanceClass><performanceClass>High</performanceClass><lodDistanceCoeff>1.400000</lodDistanceCoeff><anisotropy>1</anisotropy><foliageDensitySlider>1.000000</foliageDensitySlider><volumeMeshTessellationCoeff>1.000000</volumeMeshTessellationCoeff><foliageViewDistanceCoeff>1.500000</foliageViewDistanceCoeff><msaa>0</msaa><viewDistanceCoeff>1.500000</viewDistanceCoeff><maxNumShadowLights>10</maxNumShadowLights><maxReflectionMaps>8</maxReflectionMaps><tyreTracksSegmentsCoeff>1.000000</tyreTracksSegmentsCoeff><shadowQuality>2.000000</shadowQuality></scalability><renderer>D3D_11</renderer></graphic><audio volume="0.300000" enable="true"/><input><joystick enable="true" deadzone="0.14" vibration="false"/><mouse enable="true"/><keyboard enable="true"/><headTracking tobiieyex="true" trackir="true" active="true"/></input><logging><file enable="true" filename="log.txt"/><console enable="true"/></logging><development><controls>true</controls></development><startMode>1</startMode></game>

    sieht dergestalt aus.
    Da steht nichts, aber auch rein gar nichts von irgendwelchen Modifikationen......

    Zurück zum fehlerhaften parsen... wenn man das mal in Google eingibt kommen in 99,99999% der Fälle Mods dabei rum, die falsch konvertiert oder einfach aus LS15 Downloadbereichen in den LS17 Modsordner verschoben wurden.

  • Zum Gps, es gibt nur die 5.1 Seit dem hat Upsid nix mehr dran gemacht ist mit Cattel and Cops Beschäftigt ;) Wär sich mal belesen tut im Web würde das wissen ;) Sry musst ich mal Loswerden. :search:

    5.2 kann die riesen Felder der Cornbeld bis zum Ende erkennen und da auch wenden. Das HUD ist moderner.
    Da es bei mir fehlerfrei läuft ist es für mich das aktuellste. Thema durch. :)


    Mitlerweile, kommt bei mir dieser Fehler "FarmingSimulator2017/mods/FS17_RM_Seasons/src/misc/ssAnimals.lua:327: attempt to compare number with nil" jetzt auch.
    Irgendwann nachdem ich die Schafe versorgt habe. Tore auf, ausmisten, einstreuen, füttern. Und den Bucher UAL hab ich jetzt im Spiel.

    Stört aber noch nicht den Spielablauf. Noch nicht! ;(


    @Yellow Bull edit: wollte @ARO59 nehmen.

    Du schreibst gelöscht.
    Das heißt also aus dem mods Ordner raus?
    Nur im Spiel den Haken wegmachen hilft nicht. Mod wird trotzdem registriert und kann stören


    Gruß

    Ich hab so Hunger, dass ich vor lauter Durst gar nicht weiß was ich rauchen soll, so müde bin ich!!!

    2 Mal editiert, zuletzt von Fla$h (13. November 2017 um 08:45)

  • Zum Gps, es gibt nur die 5.1 Seit dem hat Upsid nix mehr dran gemacht ist mit Cattel and Cops Beschäftigt ;) Wär sich mal belesen tut im Web würde das wissen ;) Sry musst ich mal Loswerden. :search:


    Du meinst wohl 5.01 die Du auf Modhoster findest...

    Stichwort Tellerrand: Die aktualisierte 5.2 ist seit Mitte des Jahres ist natürlich nicht mehr Modhoster zu finden da er offiziell C&C tätig ist..
    Stichwort Grube, ich zitiere Dich: "dein Zitat "Wär sich mal belesen tut im Web würde das wissen"
    Stichwort: Du wirst sofort auf sämtlichen anderen LS-Download-Portalen fündig :whistling:
    Schlusswort, ich zitiere Dich: "sry musst ich mal Loswerden."

    6 Mal editiert, zuletzt von vin_KaiZen (13. November 2017 um 12:46)

    • Offizieller Beitrag

    Bin zwar selbst nich soooo alt und "Alter" ist kein Beinbruch, man kann eben nicht alles können, aber nen C64 hatte ich auch noch. :ugly:

    Zurück zu deinem Liebherr-Problem. Im Ordner liegt noch die Schaufel vom Liebherr, genannt Liebherr_TeleLoader_HighTipShovel.zip.

    Die müsste auch noch raus und dann den ShaderCache testweise nocheinmal löschen. Wenn das nichts bringt, dann ist mein Latein leider ziemlich am Ende.

  • Problem : einfrieren von das Game nach installing Patch 1.5.1

    Lösungen : Update GraphicCard : Check
    Update Seasons-mod : Check
    Kontrolle ob eine MOD das problem verursacht : Check

    LOG :

    Spoiler anzeigen


    GIANTS Engine Runtime 7.0.0 (15417) 64bit (Build Date: Oct 12 2017)
    Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
    Memory: 16282 MB
    OS: Windows NT 10.0 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: Saitek Side Panel Control Deck
    Name: Steering Wheel Controller
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 960M
    Version: 23.21.13.8813 (27.10.2017)
    Revision: 162
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom Very High
    View Distance Factor: 1.000000
    Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 1.500000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 2.000000
    Max dynamic foliage View Distance Factor: 2.000000
    Foliage Density: 0.300000
    Volume Mesh Tessellation Factor: 0.500000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 10
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 8
    Farming Simulator 17
    Version: 1.5.1.0 b1583
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: nl
    Time: 2017-11-13 14:25:29
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: AnimationMapTrigger (Version: 1.0.3)
    Load mod: FS17Contest_Annaburger_HTS_22_79_MultiLand (Version: 1.0.1.0)
    Load mod: FS17_allowFillTriggerForTrailer (Version: 1.0)
    Load mod: FS17_amazonePantera (Version: 1.0.0.0)
    Load mod: FS17_animatedPTO (Version: 1.0.0.0)
    Load mod: FS17_BergmannFarmEquipmentPack (Version: 1.0.0.1)
    Load mod: FS17_brantnerDPW18000 (Version: 1.0.0.0)
    Load mod: FS17_Bsm_4000_H (Version: 1.0.0.0)
    Load mod: FS17_BucherPlatformPack (Version: 1.0.0.2)
    Load mod: FS17_BuyBales (Version: 1.0.0.0)
    Load mod: FS17_case721fxr (Version: 1.3.1.0)
    Load mod: FS17_cattleDroverTrailer (Version: 1.0.0.2)
    Load mod: FS17_challengerMT700EFieldViper (Version: 1.0.0.0)
    Load mod: FS17_challengerMT800EFieldPython (Version: 1.0.0.0)
    Load mod: FS17_challengerMT900EFieldAnaconda (Version: 1.0.0.0)
    Load mod: FS17_FarmtechTrailerPack (Version: 1.0.0.0)
    Load mod: FS17_fendtGT255 (Version: 1.0.0.1)
    Load mod: FS17_FlieglFlatbed_UAL (Version: 5.0.0.0)
    Load mod: FS17_FlieglFlatbed_UAL_applebox_and_SloeBeePack_ready (Version: 1.0)
    Load mod: FS17_flieglPFS16000 (Version: 1.0.0.9)
    Load mod: FS17_flieglRearDeck (Version: 1.0.0.0)
    Load mod: FS17_flieglRearDeck_UAL (Version: 1.0.0.1)
    Load mod: FS17_flieglSTF25000VC (Version: 1.0.0.0)
    Load mod: FS17_Fliegl_Animal_Transport_Pack (Version: 1.0.0.4)
    Load mod: FS17_Fliegl_DPW80 (Version: 1.0.0.0)
    Load mod: FS17_FordTransit (Version: 1.0.0.2)
    Load mod: FS17_ForRealModule02_TireDirt (Version: 1.0.2.0)
    Load mod: FS17_ForRealModule03_GroundResponse (Version: 1.0.4.0)
    Load mod: FS17_fortunaFTM200_6_0 (Version: 1.0.0.0)
    Load mod: FS17_grimmeAL8022_QuantumAutoload (Version: 1.0.0.7)
    Load mod: FS17_Ground_Modification (Version: 1.0.0.6)
    Load mod: FS17_HerbstTrailers (Version: 1.0.0.0)
    Load mod: FS17_HofBergmann_Reloaded (Version: 1.0.0.2)
    Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS17_HofBergmann_Reloaded to use it in multiplayer.
    Load mod: FS17_horschAgrovationVehicles (Version: 1.0.0.0)
    Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
    Load mod: FS17_ITS_Lemken_AzuritH (Version: 2.8.0.0)
    Load mod: FS17_johnDeere6810 (Version: 1.0.0.6)
    Load mod: FS17_koeckerlingTrio300 (Version: 1.0.0.0)
    Load mod: FS17_kotteUniversalPack (Version: 1.1.0.1)
    Load mod: FS17_KramerKL308T (Version: 1.0.0.0)
    Load mod: FS17_krampeBigBody900 (Version: 1.0.0.0)
    Load mod: FS17_KroneBigPack120_80 (Version: 2.1.0.0)
    Load mod: FS17_kvernelandAB85 (Version: 1.0.0.0)
    Load mod: FS17_LightAddon (Version: 2.0.1)
    Load mod: FS17_lindnerBF450_Pack (Version: 1.0.0.0)
    Load mod: FS17_manTGSagroTruck (Version: 1.1.0.0)
    Load mod: FS17_manureSpreaderPack (Version: 1.0.0.0)
    Load mod: FS17_marshallBC32 (Version: 1.0.0.0)
    Load mod: FS17_marshallQM16 (Version: 1.0.0.0)
    Load mod: FS17_masseyFerguson8737BlackEdition (Version: 1.0.0.0)
    Load mod: FS17_McHaleBlockcutters (Version: 1.0.0.0)
    Load mod: FS17_mCompanyGraphics (Version: 1.0)
    Load mod: FS17_metalTechPP20_Autoload (Version: 1.0.0.0)
    Load mod: FS17_newHollandW170C (Version: 1.0.0.0)
    Load mod: FS17_oldTankTrailer (Version: 1.0.0.4)
    Load mod: FS17_Pallet_fork_UAL (Version: 1.0.0.0)
    Load mod: FS17_parkVehicle (Version: 1.0.1.0)
    Load mod: FS17_placeableHydrant (Version: 1.0)
    Load mod: FS17_poettingerUniversalAutoLoader (Version: 1.0.0.1)
    Load mod: FS17_powerLights (Version: 1.0.0.1)
    Load mod: FS17_RealisticBeaconLights (Version: 3.0)
    Load mod: FS17_RM_Seasons (Version: 1.2.0.0)
    Load mod: FS17_slurrySpreaderPack (Version: 1.0.0.1)
    Load mod: FS17_Steyr_Terrus_CVT (Version: 1.0.0.1)
    Load mod: FS17_stollImplements (Version: 2.0.0.0)
    Load mod: FS17_TAM_ShiftableWeight (Version: 1.0.0.0)
    Load mod: FS17_UAL_DPW_180 (Version: 1.1)
    Load mod: FS17_UAL_MarshallBC32 (Version: 1.1)
    Load mod: FS17_universalShippingTray (Version: 1.0.0.0)
    Load mod: FS17_valtraTSeriesCowEdition (Version: 1.0.0.0)
    Load mod: FS17_water_station (Version: 1.0)
    Load mod: FS17_zunhammer18500PE_Universal (Version: 1.0.0.7)
    Load mod: FS17_zunhammerOverloadStation (Version: 1.0.0.3)
    Load mod: FSM_FortunaPack_LS17 (Version: 1.1.5)
    Load mod: FSM_Tatra_HKL_Pack (Version: 1.2)
    Load mod: HKL_Flatbed_UAL (Version: 01.01)
    Load mod: HoT_Balespike (Version: 2.0.0.0)
    Load mod: HoT_DPW180_UAL (Version: 3.0.0.0)
    Load mod: HoT_Palletfork (Version: 1.0.0.0)
    Load mod: HoT_Schneidwerkstool (Version: 1.0.0.0)
    Load mod: Humbaur (Version: 1.0.0.0)
    Load mod: JD_HPXGator (Version: 01.00)
    Load mod: lemken12_multiFruitseeder (Version: 1.0.0.0)
    Load mod: Palet_GC (Version: 1.5.1)
    Load mod: SOB_fixAttacherJointRot_17 (Version: 1.0)
    Load mod: ZZZ_driveControl (Version: 4.10)
    Register vehicle type: FS17_BergmannFarmEquipmentPack.transportBarrow
    Register vehicle type: FS17_BergmannFarmEquipmentPack.wheelBarrowBarrel
    Register configuration 'cab'
    Register vehicle type: FS17_BucherPlatformPack.bucherPlatform
    Register vehicle type: FS17_BucherPlatformPack.bucherTank
    Register vehicle type: FS17_BucherPlatformPack.bucherPlatformTrailer
    Register vehicle type: FS17_BucherPlatformPack.bucherTankTrailer
    Register vehicle type: FS17_cattleDroverTrailer.cattleDroverTrailer
    Register vehicle type: FS17_fendtGT255.fendtGT255
    Register vehicle type: FS17_fendtGT255.fendtGT255P
    Register vehicle type: FS17_Fliegl_Animal_Transport_Pack.MANTGS_AT
    Register vehicle type: FS17_Fliegl_Animal_Transport_Pack.flieglLivestockTrailer
    Register vehicle type: FS17_Fliegl_DPW80.flieglTransporterStandard
    Register vehicle type: FS17_Fliegl_DPW80.flieglTransporterSpecial
    Register vehicle type: FS17_FlieglFlatbed_UAL.transportTrailerUAL
    Register vehicle type: FS17_FlieglFlatbed_UAL_applebox_and_SloeBeePack_ready.transportTrailerUAL
    Register vehicle type: FS17_flieglPFS16000.palletFillingSystem
    Register vehicle type: FS17_flieglRearDeck.rearDeck
    Register vehicle type: FS17_flieglRearDeck_UAL.rearDeckUAL
    Register vehicle type: FS17_grimmeAL8022_QuantumAutoload.loadingTrailerDrivableSpecial
    GroundModification 1.0.0.6 loaded.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: cow successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: pig successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: sheep successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: chicken successfully.
    \__ Register fillType: 'lime' (kalk) [key 53]
    \____ Add fillType: 'lime' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'lime' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \___ Register sprayType: 'lime'
    \____ Add sprayType: 'lime' to category: 'FILLTYPE_CATEGORY_SPREADER' [key 11]
    \____ Add sprayType: 'lime' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
    \_____ Register heap for: 'lime'
    \__ Register fillType: 'compost' (compost) [key 54]
    \____ Add fillType: 'compost' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'compost' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'compost' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \___ Register sprayType: 'compost'
    \____ Add sprayType: 'compost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
    \_____ Register heap for: 'compost'
    \__ Register fillType: 'beddingMaterial' (beddingMaterial) [key 55]
    \____ Add fillType: 'beddingMaterial' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'beddingMaterial' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'beddingMaterial' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'beddingMaterial'
    \__ Register fillType: 'soil' (soil) [key 56]
    \____ Add fillType: 'soil' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \_____ Register heap for: 'soil'
    \__ Register fillType: 'gravel' (gravel) [key 57]
    \____ Add fillType: 'gravel' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \_____ Register heap for: 'gravel'
    \__ Register fillType: 'whole grain' (wholeGrain) [key 58]
    \____ Add fillType: 'whole grain' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'whole grain' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'whole grain'
    \______ Add fillType: 'whole grain' to food group: 'grain' [foodGroupIndex '2'] from animal 'pig' [animalIndex: '3']
    \__ Register fillType: 'beet pulp' (beetPulp) [key 59]
    \____ Add fillType: 'beet pulp' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'beet pulp' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'beet pulp' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'beet pulp'
    \______ Add fillType: 'beet pulp' to food group: 'power' [foodGroupIndex '3'] from animal 'cow' [animalIndex: '1']
    \__ Register fillType: 'butter' (butter) [key 60]
    \____ Add fillType: 'butter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'apples' (apple) [key 61]
    \____ Add fillType: 'apples' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'biogas' (biogas) [key 62]
    \____ Add fillType: 'biogas' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'biodiesel' (biodiesel) [key 63]
    \____ Add fillType: 'biodiesel' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'silage additive' (silageAdditive) [key 64]
    \____ Add fillType: 'silage additive' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'natural lab' (lab) [key 65]
    \____ Add fillType: 'natural lab' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'piglet' (piglet) [key 66]
    \____ Add fillType: 'piglet' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'money' (money) [key 67]
    \____ Add fillType: 'money' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'carton' (carton) [key 68]
    \____ Add fillType: 'carton' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'egg (fresh)' (layedEgg) [key 69]
    \____ Add fillType: 'egg (fresh)' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'chicken fodder' (chickenFeed) [key 70]
    \____ Add fillType: 'chicken fodder' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'geese fodder' (geeseFeed) [key 71]
    \____ Add fillType: 'geese fodder' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'chick' (chick) [key 72]
    \____ Add fillType: 'chick' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Milliampere/hours' (mAh) [key 73]
    \____ Add fillType: 'Milliampere/hours' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'tire' (tire) [key 74]
    \____ Add fillType: 'tire' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'trash' (trash) [key 75]
    \____ Add fillType: 'trash' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'red cabbage' (redCabbage) [key 76]
    \____ Add fillType: 'red cabbage' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'white cabbage' (whiteCabbage) [key 77]
    \____ Add fillType: 'white cabbage' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'lettuce' (lettuce) [key 78]
    \____ Add fillType: 'lettuce' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'tomatoes' (tomato) [key 79]
    \____ Add fillType: 'tomatoes' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'red cabbage saplings' (redCabbageSaplings) [key 80]
    \____ Add fillType: 'red cabbage saplings' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'white cabbage saplings' (whiteCabbageSaplings) [key 81]
    \____ Add fillType: 'white cabbage saplings' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'lettuce saplings' (lettuceSaplings) [key 82]
    \____ Add fillType: 'lettuce saplings' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'matured cheese' (cheeseMatured) [key 83]
    \____ Add fillType: 'matured cheese' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'young cheese' (cheeseYoung) [key 84]
    \____ Add fillType: 'young cheese' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    Overriding bale (BALETYPE_DRYGRASS_WINDROW_120_90_240) '$data/objects/squarebales/baleHay240.i3d'
    Overriding bale (BALETYPE_DRYGRASS_WINDROW_112_130) '$data/objects/roundbales/roundbaleHay_w112_d130.i3d'
    Debug from the regNewAnimals.lua: Register animal youngGoose (title young goose) successfully
    Debug from the regNewAnimals.lua: Register animal goose (title goose) successfully
    Debug from the regNewAnimals.lua: Register animal pony (title pony) successfully
    Debug from the regNewAnimals.lua: Register animal foal (title foal) successfully
    \__ AnimatedObjectDoorFix V 1.0.0.1 by Blacksheep(RC-Devil) from 02 Nov 2017 is loading! Support over Forum: httpd://http://www.mods-community.de
    ++ loading GasStation Extended - variable fuel price V 1.3.1.0 - 12.01.2017 (by Blacky_BPG)
    ++ loading GasStation Extended V 1.4.4.0 A - 03.03.2017 (by Blacky_BPG)
    ++ loading Digital Storage Amount Mover V 1.4.4.0 B - 17.09.2017 (by Blacky_BPG)
    ++ loading BuyOnSiloTriggers V 1.4.0.0 - 08.02.2017 (by Blacky_BPG)
    Register vehicle type: FS17_HofBergmann_Reloaded.transportPallet
    Register vehicle type: FS17_HofBergmann_Reloaded.transportPallet2
    Register vehicle type: FS17_horschAgrovationVehicles.trackedSpreader
    Register vehicle type: FS17_horschAgrovationVehicles.augerWagonCrawler
    Register vehicle type: FS17_horschAgrovationVehicles.seedTender
    Register vehicle type: FS17_horschAgrovationVehicles.dragHose
    Register vehicle type: FS17_horschAgrovationVehicles.manureBarrelCrawler
    Register vehicle type: FS17_horschAgrovationVehicles.manureBarrelnjector
    Register vehicle type: FS17_horschAgrovationVehicles.horschShuttle
    Register vehicle type: FS17_horschAgrovationVehicles.horschCruiser
    Register vehicle type: FS17_ITS_Lemken_AzuritH.Azurit
    Register vehicle type: FS17_ITS_Lemken_AzuritH.Azurit_Deposit
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_manOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
    Register vehicle type: FS17_manTGSagroTruck.Man1
    Register vehicle type: FS17_manTGSagroTruck.Man2
    Register vehicle type: FS17_manTGSagroTruck.Man3
    Register vehicle type: FS17_metalTechPP20_Autoload.augerWagonAutoload
    Register vehicle type: FS17_oldTankTrailer.oldTankTrailer
    Register vehicle type: FS17_oldTankTrailer.oldPlatformTrailer
    Register vehicle type: FS17_Pallet_fork_UAL.UALImplement
    Register vehicle type: FS17_poettingerUniversalAutoLoader.universalLoader
    [Seasons] Loading Seasons 1.2.0.0-develop_5281165 - d8bcbb83773434faaa9c4152a4fca979
    Register vehicle type: FS17_slurrySpreaderPack.manureBarrelExtended
    Register vehicle type: FS17_Steyr_Terrus_CVT.sTerrusFSM
    Register vehicle type: FS17_TAM_ShiftableWeight.tamWeight_shiftable
    Register vehicle type: FS17_UAL_DPW_180.transportTrailerUAL
    Register vehicle type: FS17_UAL_MarshallBC32.transportTrailerUAL
    Register vehicle type: FS17_universalShippingTray.universalShippingTray
    Register vehicle type: FS17_zunhammer18500PE_Universal.zunhammerUniversal
    Register vehicle type: FS17_zunhammer18500PE_Universal.zunhammerUniversalOverload
    Register vehicle type: FS17_zunhammerOverloadStation.zunhammerOverloadStation
    Register vehicle type: FS17Contest_Annaburger_HTS_22_79_MultiLand.baseTransporter
    Register vehicle type: FS17Contest_Annaburger_HTS_22_79_MultiLand.tipperSuperstructure
    Register vehicle type: FS17Contest_Annaburger_HTS_22_79_MultiLand.barellSuperstructure
    Register vehicle type: FSM_FortunaPack_LS17.fK270LS17
    Register vehicle type: FSM_FortunaPack_LS17.fPB10LS17
    Register vehicle type: FSM_FortunaPack_LS17.fFTD150LS17
    Register vehicle type: FSM_FortunaPack_LS17.fK180LS17
    Register vehicle type: FSM_FortunaPack_LS17.fD2LS17
    Register vehicle type: FSM_FortunaPack_LS17.fSA560LS17
    Register vehicle type: FSM_FortunaPack_LS17.fSW42LS17
    Register vehicle type: FSM_FortunaPack_LS17.satFSMLS17
    Register vehicle type: FSM_FortunaPack_LS17.fSW52LS17
    Register vehicle type: FSM_FortunaPack_LS17.logMasterFSM17
    Register vehicle type: FSM_FortunaPack_LS17.fToolStarLS17
    Register vehicle type: FSM_FortunaPack_LS17.semiFSM17
    Register vehicle type: FSM_Tatra_HKL_Pack.tP460FSM
    Register vehicle type: FSM_Tatra_HKL_Pack.tItPlateauLS17
    Register vehicle type: FSM_Tatra_HKL_Pack.tMultiTankLS17
    Register vehicle type: FSM_Tatra_HKL_Pack.tWoodHKL17
    Register vehicle type: FSM_Tatra_HKL_Pack.tPeeconHKL17
    Register vehicle type: FSM_Tatra_HKL_Pack.tFsmITtrailer
    Register vehicle type: FSM_Tatra_HKL_Pack.tKofferHKL17
    Register vehicle type: HKL_Flatbed_UAL.HKL_UALFlatbed
    Register vehicle type: HoT_Balespike.UALImplement
    Register vehicle type: HoT_DPW180_UAL.transportTrailerUAL
    Register vehicle type: HoT_Palletfork.UALImplement
    Register vehicle type: HoT_Schneidwerkstool.Schneidwerkstool
    Register vehicle type: Humbaur.HUMBAUR
    Register vehicle type: JD_HPXGator.JDGatorUAL
    --- installing driveControl by upsidedown into Drivable, Steerable and VehicleMotor...
    dataS/cameraPath01.i3d (0.24) ms
    dataS/cameraPath02.i3d (0.20) ms
    dataS/cameraPath03.i3d (0.12) ms
    data/sky/skyUS_day_night.i3d (253.11) ms
    data/sky/rain.i3d (66.54) ms
    data/sky/hail.i3d (23.17) ms
    data/sky/dust.i3d (26.00) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow.i3d (1.38) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/map01.i3d (43908.71) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig4.i3d (178.60) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig3.i3d (62.01) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig.i3d (63.10) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig2.i3d (58.50) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_01.i3d (67.87) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_02.i3d (55.51) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_04.i3d (59.51) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_01.i3d (73.00) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_02.i3d (79.37) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_04.i3d (57.92) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_03.i3d (84.70) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cat/Cat2.i3d (101.08) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/sheep/sheep02.i3d (110.93) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/sheep/sheep01.i3d (76.04) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/sheep/sheep03.i3d (85.13) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cow/cow1.i3d (140.48) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cow/cow.i3d (80.45) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose1a.i3d (83.86) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose2b.i3d (85.59) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose3a.i3d (59.15) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose1b.i3d (55.68) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose3b.i3d (53.25) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/farmer_blue.i3d (123.64) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/farmer_vet.i3d (148.19) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/afrikaner.i3d (146.84) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/worker1.i3d (118.70) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/cornerShopWoman.i3d (162.33) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/streetworker1.i3d (172.40) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/woman2.i3d (158.39) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/woman1.i3d (93.36) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/dog/dog.i3d (79.41) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/fox/fox.i3d (118.39) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pony/ponyAmber.i3d (98.73) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pony/ponyBlack.i3d (91.37) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/donkey/donkey.i3d (118.30) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/materials/unloadingEffects.i3d (14.64) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_BucherPlatformPack/materials/unloadingEffects.i3d (39.65) ms
    MaterialHolder for Bucher Plattform Pack loaded successfull!
    MaterialType fluid registered successfull!
    [Info from the FlieglPFS16000_HayBaleFix.lua]: Overwrite createBale function from the FlieglPFS16000.lua to load the new hay bales from the Hof Bergmann map.
    Script StableManureArea v1.0.0-15 by Marhu hook AnimalHusbandry.updateManure! Support on Marhu.net - HOME
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (30.40) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_oldTankTrailer/materials/unloadingEffects.i3d (13.84) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_oldTankTrailer/materials/tensionBelt.i3d (7.53) ms
    MaterialHolder for OldTankTrailer loaded successfull!
    MaterialType fluid registered successfull!
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammer18500PE_Universal/materials/unloadingEffects.i3d (43.58) ms
    MaterialHolder for Zunhammer Universal loaded successfull!
    MaterialType fluid registered successfull!
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammerOverloadStation/materials/unloadingEffects.i3d (48.63) ms
    MaterialHolder for Zunhammer OverloadStation loaded successfull!
    MaterialType fluid registered successfull!
    --- loading driveControl mod V4.10 (by upsidedown)---
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/environment/snow_materialHolder.i3d (134.13) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/replacementTextures/materialHolder.i3d (855.13) ms
    Enabled withering
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_mini.i3d (634.64) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_KramerKL308T/kramer308T.i3d (265.23) ms
    loading C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
    driveControl module shuttle started
    driveControl module fourWDandDifferentials started
    driveControl module cruiseControl not started
    driveControl module showNearestFillLevel not started
    driveControl module pipeCam started
    driveControl module implementControl started
    driveControl module softGas not started
    driveControl module showMotor started
    driveControl module variGear started
    driveControl module freeSteering not started
    driveControl module inching not started
    driveControl smoothAlpha set to 9%
    driveControl motor autoTurnOff set to false
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_KramerKL308T/kramerShovel.i3d (85.89) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_fuel.i3d (160.17) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_FarmtechTrailerPack/farmtechSuperfex800.i3d (163.97) ms
    data/vehicles/tools/stoll/stollToolShovel.i3d (278.66) ms
    data/vehicles/tools/stoll/stollToolManureGrabFork.i3d (29.10) ms
    data/vehicles/tools/stoll/stollToolPalletFork.i3d (40.81) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammerOverloadStation/zunhammerOverloadStation.i3d (458.20) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammer18500PE_Universal/zunhammer18500PE.i3d (380.98) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_FarmtechTrailerPack/farmtechTDK1600.i3d (104.52) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_fendtGT255/fendtGT255.i3d (387.79) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_cattleDroverTrailer/cattleDroverTrailer.i3d (51.60) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_TAM_ShiftableWeight/tam_gewicht.i3d (19.28) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_slurrySpreaderPack/VE8000.i3d (269.29) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_FordTransit/fordTransit.i3d (181.41) ms
    data/vehicles/steerable/fendt/fendt700.i3d (1036.17) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/HoT_Balespike/stollToolBaleFork.i3d (113.78) ms
    data/vehicles/tools/stoll/stollFrontLoaderFZ60.i3d (53.82) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_FlieglFlatbed_UAL/flieglTransportRunner.i3d (165.34) ms
    data/vehicles/steerable/tatra/tatraPhoenix.i3d (566.70) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_KroneBigPack120_80/BP120_80.i3d (159.67) ms
    data/objects/squarebales/baleStraw240.i3d (83.16) ms
    data/vehicles/steerable/fendt/fendt900.i3d (757.02) ms
    data/vehicles/tools/agco/agco1100.i3d (158.32) ms
    data/vehicles/tools/vaderstad/vaderstadCarrierXL825.i3d (365.62) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/JD_HPXGator/vehicles/JohnDeere_HPXGator/gator825i.i3d (360.02) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_Fliegl_Animal_Transport_Pack/flieglAnimalTrailer.i3d (358.87) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_flieglRearDeck_UAL/flieglRearDeck.i3d (113.46) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_BucherPlatformPack/bucherPlatform.i3d (442.65) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_small.i3d (29.50) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FSM_Tatra_HKL_Pack/Tatra_Phoenix_460_Agri.i3d (601.10) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/HKL_Flatbed_UAL/vehicles/HKL_Truck_Trailer_Equipment/containerFlatbedUAL.i3d (74.19) ms
    data/vehicles/steerable/manitou/manitouMLT840.i3d (552.67) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_Pallet_fork_UAL/telehandlerFork.i3d (48.64) ms
    data/vehicles/steerable/steyr/steyrTerrusCVT.i3d (767.65) ms
    data/vehicles/tools/kverneland/kvernelandOptimaV.i3d (327.49) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HerbstTrailers/Herbst_14T_DumpTrailer.i3d (87.83) ms
    data/vehicles/tools/grimme/grimmeGL860.i3d (645.74) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/wheelBarrow_barrel.i3d (105.17) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/redCabbage.i3d (79.41) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/woolBag.i3d (48.38) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/lettuce.i3d (58.89) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_placeableHydrant/hydrant.i3d (18.99) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/trashBag.i3d (27.91) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/whiteCabbage.i3d (104.86) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/eggLayBox.i3d (35.29) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/bales/roundbaleHay_w112_d130.i3d (197.47) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/bales/baleHay240.i3d (68.47) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/vehicles/BigBags/bigBagPigFood.i3d (78.99) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/siloTire.i3d (33.70) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/pigletBox.i3d (67.35) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/appleBox.i3d (28.40) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/butterBarrel.i3d (100.33) ms
    data/objects/squarebales/baleHay240.i3d (47.14) ms
    data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (301.58) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/eggBox.i3d (53.01) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/toolbox/toolBox.i3d (103.51) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/vehicles/BigBags/bigBagFertilizer.i3d (65.97) ms
    dataS2/character/player/player01.i3d (557.98) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/mods/FS17_RM_Seasons/resources/handtools/wopstr420/wopstr420.i3d (17.93) ms
    C:/Users/Oscar van Hees/Documents/My Games/FarmingSimulator2017/savegame1/groundmodification_map.xml (479.58) ms
    dataS2/character/pedestrians/woman04.i3d (3.97) ms

    Problem ist der Season Mod und die Animals. Habe mit mit Realismus Modding in verbindung gestellt und die habe mich (ganz schnell geantwortet) :

    Quote : That map is incompatible due to what it does with its animals, It is however possible to remove or fix the new animals in the map, but the map maker should really do this.They shouldn't put non-animalhusbandries in the g_currentMission.husbandries list. /Quote

    I hope that Farmer-Andy etwas damit anfangen kann oder dass eine hier weiss wie das slebst zu lössen ist.

    gr aus Holland ,
    Oscar

  • an die Schaufel habe ich nicht gedacht :S

    den ShaderCache habe ich gelöscht, Liebherr ist erledigt

    leider habe ich immer noch Fehler, an den Mods dürfte es nicht liegen, die habe ich ja einzeln getestet

    Error: Could not parse GISL program.
    (541): ERROR: 'specularCosPower' : undeclared identifier
    (544): ERROR: 'reflectionGlossColor' : undeclared identifier

    Error: Failed to compile shader 60595394-00027866-00000000-06180890.
    Error: Could not parse GISL program.
    (540): ERROR: 'specularCosPower' : undeclared identifier
    (543): ERROR: 'reflectionGlossColor' : undeclared identifier

    Error: Failed to compile shader 60595394-00027866-00000000-06080890.


    die Log habe ich angehängt

  • Hallo zusammen,

    sieht evtl. jemand in meiner log wieso bei mir der Haupthof enorme Mikroruckler verursacht trotz konstant 60FPS?
    Ich hab noch nicht den neusten Patch drauf, ich weis. Dafür hab ich aber auch noch die erste Reloaded-Version und keinen Mod der den neuen Patch benötigt.

    LG
    Andi

    Gruß!

    Hast du zufällig allerhand Sachen auf dem Hof stehen?
    Tritt der "Fehler" von Anbeginn auf oder erst nach ner Weile?

    Die Mikroruckler sind fast normal- selbst bei guten GraKas. Die HBr braucht relativ viel Performance, besonders am Hof. Wenn du jetzt noch ein, zwei (oder mehr) Fahrzeuge und Hänger/Anbaugeräte und diverse Ballen stehen hast, das Wasserlager befüllt, den SeedMaster in Betrieb, Viecher in den Ställen/der Weide hast fängt das Bild schonmal an zu zucken, ohne das du in der FPS-Anzeige irgend einen drastischen Einbruch bemerkst...

    Schönen Abend noch und Gruß bei 0° ausm verschneiten Erzgebirge!

    LL

    Lasst euch nicht aus der Ruhe bringen-
    Denkt an den Götz von Berlichingen ! ! !

  • Hallo Freunde,

    Leider hab ich seit kurzem das PRoblem das ich die Tore nicht mehr öffnen bzw schließen kann :/

    Weder aus dem Fahrzeug noch wenn ich direkt davor stehe ...

    Das Symbol wird aber immer noch in der Info Box angezeigt leider ohne funktion ...

    Kann mir wer weiterhelfen ??

    Danke ! :)

  • Kurzes Statement zum Seasons Mod Update:

    Leider muss ich euch nun mitteilen das ich den Seasons Mod nicht mehr Supporten werde. Ich lasse zwar im Update alles verbaut aber mehr auch nicht. Der Grund ist das der Seasons Mod Probleme macht mit den neuen Tierarten auf der Map. Ich bin es einfach leid das ständig etwas nicht funktioniert durch Fremdmods. Mir sind die Hände gebunden. Der Scripter vom Seasons Mod hat auch zur Zeit keine Lösung und sagt es sei das Problem der Mapper. Um nun den ganzen Ärger aus dem Weg zu gehen gäbe es 3 Lösungen:

    Lösung 1: man entfernt die ganzen neuen Tierarten, was für mich auf keinen Fall in Frage kommt. (Schlechter tausch)
    Lösung 2: Ihr spielt mit dem alten Seasons Mod
    Lösung 3: ich boykotiere einfach den Seasons Mod und gebe dafür keinen Support.

    Ich entscheide mich persönlich für Lösung 3 was ihr macht liegt an euch selber.

    3 Mal editiert, zuletzt von Farmer_Andy (13. November 2017 um 19:52)

  • Benutz mal die Suchfunktion hier im Forum...
    Wurde alles schon X-Mal erklärt!

    Lasst euch nicht aus der Ruhe bringen-
    Denkt an den Götz von Berlichingen ! ! !