Hof Bergmann Reloaded (ab Version 1.0.0.6)

  • Hallo!

    Die Hofbergmann ist eine super Map die richtig viel Fun macht!

    Mit fehlt aber eine "Kleinigkeit" und zwar die Möglichkeit Paletten mit Biogas,
    Hackschnitzeln oder Kompost, Milchcontainer, Butterfässer und die Gemüsepaletten
    mit Tomaten, Salat und Rotkohl in ein Lager zu packen, so wie bei den Ballenlagern
    auf der Map bzw. bei den platzierbaren Ballenlagern des Ballen Addon´s.

    So hätte man nach einer Abfüllakion nicht so viele Paletten auf der Map rumstehen,
    die man zwischenlagert um auf höheren Preisen zu warten.

    Gruß Andreas

    Gruß Andreas

  • oh danke dir, des ja echt mal komisch, aber so funktioniert es tatsächlich..

    So, Problem gelöst, der reguläre link funktioniert wieder. Ich hoffe es bleibt diesmal auch so, also gaaaanz feste die Daumen drücken

    LG Bettina

    2 Mal editiert, zuletzt von Tinchen (25. Mai 2018 um 12:24) aus folgendem Grund: Übergangslink gelöscht um Verwirrung zu vermeiden

  • Hallo zusammen, wenn ich den Support richtig durchsucht habe gibt es diese Meldung noch nicht.
    Ich habe das Problem das Die Kühe auf der Weide oben am Gemüsehof ihre leckere Weidemilch nicht raus rücken. Vorn am Tor wird zwar Milch angezeigt, aber der Melkstand bleibt leer.
    Oder ich bin zu doof den zu bedienen. ;) :D

    Grüße und DANKE für die wirklich geile Map.

    • Offizieller Beitrag

    @kLINk73: Der mobile Melkstand muss in dem kleinen Symbol auf den Weiden stehen, damit man ihn auffüllen kann. Sollte er dort stehen, was genau hast du bisher gemacht, um den Kasten füllen zu können?
    (Kleine Beschreibung der Vorgehensweise wäre sicherlich besser als "ich bin wohl zu doof".)

    -------------------------------------------------------------

    @Unknown_Farmer: Meine allererste Frage wäre: Hast du dir die Map mit dem hier im Forum zur Verfügung gestellten Link runtergeladen, oder woanders?

    Ich vermute woanders, denn _FS17_HofBergmann_Reloaded" ist nicht der Name, der von Farmer_Andy vergeben wurde.
    (Woher weiß ich das? Tja, das "_" am Anfang ist beim originalen DL-Link NICHT vorhanden.)

    Ergo: Den Link hier benutzen, auch wenn es was länger dauert. ;)

    Und dann nochmal melden.

  • 1. Super geile map, danke Andy für die Karte
    2. Ich hab jetzt schon über 65 stunden gezockt auf der karte, finde aber nicht die goldnuggets. Könnte mir jemand einen kleinen Tipp gebe (pn) wo ich genau suchen soll.
    Mfg Masterfendt

  • Also ich weiß nicht was los ist aber ich habe auf einmal FPS Einbrüche die gehen von 30 bis 60 hin und her ! Und ich habe nun auch noch einmal die Map und was dazu gehört neu gemacht !


    Spoiler anzeigen

    GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
    Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
    Memory: 16318 MB
    OS: Windows NT 10.0 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 1060 6GB
    Version: 24.21.13.9764 (7.5.2018)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 2 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom Very High
    View Distance Factor: 2.000000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 2.000000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 2.000000
    Max dynamic foliage View Distance Factor: 2.000000
    Foliage Density: 1.000000
    Volume Mesh Tessellation Factor: 0.500000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 10
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 8
    Farming Simulator 17
    Version: 1.5.3.1 b1841
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: de
    Time: 2018-05-25 14:16:17
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: FS17_allowFillTriggerForTrailer (Version: 1.0)
    Load mod: FS17_animatedPTO (Version: 1.0.0.0)
    Load mod: FS17_BergmannFarmEquipmentPack (Version: 1.0.0.2)
    Load mod: FS17_BucherPlatformPack (Version: 1.0.0.4)
    Load mod: FS17_cattleDroverTrailer (Version: 1.0.0.3)
    Load mod: FS17_FarmtechTrailerPack (Version: 1.0.0.0)
    Load mod: FS17_fendtGT255 (Version: 1.0.0.1)
    Load mod: FS17_flieglPFS16000 (Version: 1.0.0.10)
    Load mod: FS17_flieglRearDeck (Version: 1.0.0.0)
    Load mod: FS17_Fliegl_Animal_Transport_Pack (Version: 1.0.0.7)
    Load mod: FS17_Fliegl_DPW80 (Version: 1.0.0.2)
    Load mod: FS17_FordTransit (Version: 1.0.0.3)
    Load mod: FS17_grimmeAL8022_QuantumAutoload (Version: 1.0.0.7)
    Load mod: FS17_HofBergmann_Reloaded (Version: 1.0.0.6)
    Load mod: FS17_HofBergmann_Reloaded_BaleAddon (Version: 1.0.0.1)
    Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
    Load mod: FS17_johnDeere6810 (Version: 1.0.0.6)
    Load mod: FS17_kotteUniversalPack (Version: 1.2.0.0)
    Load mod: FS17_KramerKL308T (Version: 1.0.0.0)
    Load mod: FS17_lindnerBF450_Pack (Version: 1.0.0.0)
    Load mod: FS17_manureSpreaderPack (Version: 1.0.0.0)
    Load mod: FS17_mCompanyGraphics (Version: 1.0)
    Load mod: FS17_metalTechPP20_Autoload (Version: 1.0.0.0)
    Load mod: FS17_MobileMilkingStand (Version: 1.0.0.2)
    Load mod: FS17_oldTankTrailer (Version: 1.0.0.5)
    Load mod: FS17_poettingerUniversalAutoLoader (Version: 1.0.0.1)
    Load mod: FS17_slurrySpreaderPack (Version: 1.0.0.2)
    Load mod: FS17_TAM_ShiftableWeight (Version: 1.0.0.0)
    Load mod: FS17_universalShippingTray (Version: 1.0.0.0)
    Load mod: FS17_zunhammer18500PE_Universal (Version: 1.0.0.9)
    Load mod: FS17_zunhammerOverloadStation (Version: 1.0.0.4)
    Register vehicle type: FS17_BergmannFarmEquipmentPack.transportBarrow
    Register vehicle type: FS17_BergmannFarmEquipmentPack.wheelBarrowBarrel
    Register configuration 'cab'
    Register vehicle type: FS17_BucherPlatformPack.bucherPlatform
    Register vehicle type: FS17_BucherPlatformPack.bucherTank
    Register vehicle type: FS17_BucherPlatformPack.bucherPlatformTrailer
    Register vehicle type: FS17_BucherPlatformPack.bucherTankTrailer
    Register vehicle type: FS17_cattleDroverTrailer.cattleDroverTrailer
    Register vehicle type: FS17_fendtGT255.fendtGT255
    Register vehicle type: FS17_fendtGT255.fendtGT255P
    Register vehicle type: FS17_Fliegl_Animal_Transport_Pack.MANTGS_AT
    Register vehicle type: FS17_Fliegl_Animal_Transport_Pack.livestockTrailerExt
    Register vehicle type: FS17_Fliegl_DPW80.flieglTransporterStandard
    Register vehicle type: FS17_Fliegl_DPW80.flieglTransporterSpecial
    Register vehicle type: FS17_flieglPFS16000.palletFillingSystem
    Register vehicle type: FS17_flieglRearDeck.rearDeck
    Register vehicle type: FS17_FordTransit.car_liveStockTrailer
    Register vehicle type: FS17_grimmeAL8022_QuantumAutoload.loadingTrailerDrivableSpecial
    \__ Register fillType: 'Kalk' (kalk) [key 53]
    \____ Add fillType: 'Kalk' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'Kalk' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \___ Register sprayType: 'Kalk'
    \____ Add sprayType: 'Kalk' to category: 'FILLTYPE_CATEGORY_SPREADER' [key 11]
    \____ Add sprayType: 'Kalk' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
    \_____ Register heap for: 'Kalk'
    \__ Register fillType: 'Kompost' (compost) [key 54]
    \____ Add fillType: 'Kompost' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'Kompost' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'Kompost' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \___ Register sprayType: 'Kompost'
    \____ Add sprayType: 'Kompost' to category: 'FILLTYPE_CATEGORY_MANURESPREADER' [key 10]
    \_____ Register heap for: 'Kompost'
    \__ Register fillType: 'Einstreu' (beddingMaterial) [key 55]
    \____ Add fillType: 'Einstreu' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'Einstreu' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'Einstreu' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'Einstreu'
    \__ Register fillType: 'Getreideschrot' (wholeGrain) [key 56]
    \____ Add fillType: 'Getreideschrot' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'Getreideschrot' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'Getreideschrot'
    \______ Add fillType: 'Getreideschrot' to food group: 'grain' [foodGroupIndex '2'] from animal 'pig' [animalIndex: '3']
    \__ Register fillType: 'Rübenschnitzel' (beetPulp) [key 57]
    \____ Add fillType: 'Rübenschnitzel' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \____ Add fillType: 'Rübenschnitzel' to category: 'FILLTYPE_CATEGORY_FORAGEWAGON' [key 8]
    \____ Add fillType: 'Rübenschnitzel' to category: 'FILLTYPE_CATEGORY_AUGERWAGON' [key 15]
    \_____ Register heap for: 'Rübenschnitzel'
    \______ Add fillType: 'Rübenschnitzel' to food group: 'power' [foodGroupIndex '3'] from animal 'cow' [animalIndex: '1']
    \__ Register fillType: 'Butter' (butter) [key 58]
    \____ Add fillType: 'Butter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Äpfel' (apple) [key 59]
    \____ Add fillType: 'Äpfel' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Biogas' (biogas) [key 60]
    \____ Add fillType: 'Biogas' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'Biodiesel' (biodiesel) [key 61]
    \____ Add fillType: 'Biodiesel' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'Siliermittel' (silageAdditive) [key 62]
    \____ Add fillType: 'Siliermittel' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'Natur-Lab' (lab) [key 63]
    \____ Add fillType: 'Natur-Lab' to category: 'FILLTYPE_CATEGORY_LIQUID' [key 2]
    \__ Register fillType: 'Weidemilch' (rawMilk) [key 64]
    \____ Add fillType: 'Weidemilch' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Ferkel' (piglet) [key 65]
    \____ Add fillType: 'Ferkel' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Pappkarton' (carton) [key 66]
    \____ Add fillType: 'Pappkarton' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Eier (frisch)' (layedEgg) [key 67]
    \____ Add fillType: 'Eier (frisch)' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Hühnerfutter' (chickenFeed) [key 68]
    \____ Add fillType: 'Hühnerfutter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Gänsefutter' (geeseFeed) [key 69]
    \____ Add fillType: 'Gänsefutter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Ferkelfutter' (pigletFeed) [key 70]
    \____ Add fillType: 'Ferkelfutter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Sheep Mix' (sheepMix) [key 71]
    \____ Add fillType: 'Sheep Mix' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Ferkelmilch' (pigletMilk) [key 72]
    \____ Add fillType: 'Ferkelmilch' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Küken' (chick) [key 73]
    \____ Add fillType: 'Küken' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Milliampere/Stunde' (mAh) [key 74]
    \____ Add fillType: 'Milliampere/Stunde' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Reifen' (tire) [key 75]
    \____ Add fillType: 'Reifen' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Müll' (trash) [key 76]
    \____ Add fillType: 'Müll' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Rotkohl' (redCabbage) [key 77]
    \____ Add fillType: 'Rotkohl' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Gurken' (cucumber) [key 78]
    \____ Add fillType: 'Gurken' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Salat' (lettuce) [key 79]
    \____ Add fillType: 'Salat' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Tomaten' (tomato) [key 80]
    \____ Add fillType: 'Tomaten' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Rotkohl Setzlinge' (redCabbageSaplings) [key 81]
    \____ Add fillType: 'Rotkohl Setzlinge' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Käse (gereift)' (cheeseMatured) [key 82]
    \____ Add fillType: 'Käse (gereift)' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Käse (ungereift)' (cheeseYoung) [key 83]
    \____ Add fillType: 'Käse (ungereift)' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Fleisch' (meat) [key 84]
    \____ Add fillType: 'Fleisch' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Trockenfutter' (dogFeed) [key 85]
    \____ Add fillType: 'Trockenfutter' to category: 'FILLTYPE_CATEGORY_PIECE' [key 4]
    \__ Register fillType: 'Nitram 34.5N' (nitram) [key 86]
    \____ Add fillType: 'Nitram 34.5N' to category: 'FILLTYPE_CATEGORY_BULK' [key 1]
    \_____ Register heap for: 'Nitram 34.5N'
    Info: More Animals loaded succesfull...
    AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 is loading
    AdvancedAnimalTypes v1.0.0.0: \__ AdvancedAnimalTypes V1.0.0.0 by Blacksheep(RC-Devil) from 07 June 2017 was loaded successful, for Web-Support: Mods Community
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: cow successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: pig successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: sheep successfully.
    [Info from ChangeAnimalsData.lua]: Change Animal Data for: chicken successfully.
    Overriding bale (BALETYPE_DRYGRASS_WINDROW_120_90_240) '$data/objects/squarebales/baleHay240.i3d'
    Overriding bale (BALETYPE_DRYGRASS_WINDROW_112_130) '$data/objects/roundbales/roundbaleHay_w112_d130.i3d'
    Debug from the regNewAnimals.lua: Register animal goose (title Gans) successfully
    Debug from the regNewAnimals.lua: Register animal lamb (title Lamm) successfully
    ++ loading GasStation Extended - variable fuel price V 1.3.1.0 - 12.01.2017 (by Blacky_BPG)
    ++ loading GasStation Extended V 1.4.4.0 A - 03.03.2017 (by Blacky_BPG)
    ++ loading Digital Storage Amount Mover V 1.4.4.0 B - 17.09.2017 (by Blacky_BPG)
    ++ loading BuyOnSiloTriggers V 1.5.1.0 - 10.02.2018 (by Blacky_BPG)
    ++ register NewAnimalLoading Trigger V 1.4.4.0 A - 23.03.2017 (by Blacky_BPG)
    Register vehicle type: FS17_HofBergmann_Reloaded.transportPallet2
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrel
    Register vehicle type: FS17_kotteUniversalPack.kotteMilkBarrelOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mstOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLiftOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalTank
    Register vehicle type: FS17_kotteUniversalPack.flieglUniversalDolly
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttle
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttleOverload
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversalShuttleFuel
    Register vehicle type: FS17_metalTechPP20_Autoload.augerWagonAutoload
    Register vehicle type: FS17_MobileMilkingStand.mobileMilkingStand
    Register vehicle type: FS17_oldTankTrailer.oldTankTrailer
    Register vehicle type: FS17_oldTankTrailer.oldPlatformTrailer
    Register vehicle type: FS17_poettingerUniversalAutoLoader.universalLoader
    Register vehicle type: FS17_slurrySpreaderPack.manureBarrelExtended
    Register vehicle type: FS17_TAM_ShiftableWeight.tamWeight_shiftable
    Register vehicle type: FS17_universalShippingTray.universalShippingTray
    Register vehicle type: FS17_zunhammer18500PE_Universal.zunhammerUniversal
    Register vehicle type: FS17_zunhammer18500PE_Universal.zunhammerUniversalOverload
    Register vehicle type: FS17_zunhammerOverloadStation.zunhammerOverloadStation
    TipUtil.NUM_HEIGHTTYPES = 27
    dataS/cameraPath01.i3d (0.08) ms
    dataS/cameraPath02.i3d (0.07) ms
    dataS/cameraPath03.i3d (0.05) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/sky/sky_day_night.i3d (72.66) ms
    data/sky/rain.i3d (2.26) ms
    data/sky/hail.i3d (1.28) ms
    data/sky/dust.i3d (0.97) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/map01.i3d (9763.52) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig4.i3d (10.21) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig3.i3d (9.94) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig.i3d (9.56) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/pig2.i3d (9.78) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_01.i3d (10.00) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_02.i3d (9.69) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_04.i3d (9.77) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_01.i3d (9.34) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_02.i3d (10.01) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel05_04.i3d (9.84) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pig/ferkel03_03.i3d (9.89) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cat/Cat2.i3d (12.22) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/sheep/sheep02.i3d (8.68) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/sheep/sheep01.i3d (9.05) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goat/goat_SplinesBlack.i3d (64.14) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goat/goat_SplinesBrown.i3d (42.80) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cow/cow1.i3d (19.62) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/cow/cow.i3d (10.50) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose1a.i3d (8.08) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose2b.i3d (7.55) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose3a.i3d (2.90) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose1b.i3d (3.08) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/goose/goose3b.i3d (3.17) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/farmer_blue.i3d (29.64) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/farmer_vet.i3d (28.46) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/afrikaner.i3d (25.89) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/worker1.i3d (28.54) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/girl/girl.i3d (48.98) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/streetworker1.i3d (26.35) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/woman2.i3d (41.59) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/farmer/woman1.i3d (20.71) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/butcher/butcher.i3d (96.28) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/butcher/butcherWoman.i3d (15.83) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/dog/dog.i3d (8.42) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/dog/dog2_splines.i3d (37.02) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/fox/fox.i3d (16.93) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pony/ponyAmber.i3d (22.84) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/pony/ponyBlack.i3d (23.08) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/character/donkey/donkey.i3d (27.21) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/materials/unloadingEffects.i3d (13.73) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_BucherPlatformPack/materials/unloadingEffects.i3d (12.69) ms
    MaterialHolder for Bucher Plattform Pack loaded successfull!
    MaterialType fluid registered successfull!
    [Info from the FlieglPFS16000_HayBaleFix.lua]: Overwrite createBale function from the FlieglPFS16000.lua to load the new hay bales from the Hof Bergmann map.
    Script StableManureArea v1.0.0-15 by Marhu hook AnimalHusbandry.updateManure! Support on Marhu.net - HOME
    ++ register NewAnimalLoading GUI V 1.4.4.0 A - 23.03.2017 (by Blacky_BPG)
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (12.99) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_oldTankTrailer/materials/unloadingEffects.i3d (12.07) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_oldTankTrailer/materials/tensionBelt.i3d (5.82) ms
    MaterialHolder for OldTankTrailer loaded successfull!
    MaterialType fluid registered successfull!
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammer18500PE_Universal/materials/unloadingEffects.i3d (12.42) ms
    MaterialHolder for Zunhammer Universal loaded successfull!
    MaterialType fluid registered successfull!
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammerOverloadStation/materials/unloadingEffects.i3d (13.14) ms
    MaterialHolder for Zunhammer OverloadStation loaded successfull!
    MaterialType fluid registered successfull!
    Enabled withering
    data/vehicles/steerable/deutz/deutzAgroStar661.i3d (48.52) ms
    data/vehicles/steerable/fendt/fendt300.i3d (73.16) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (28.23) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/kotteUni_mini.i3d (309.41) ms
    data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (17.51) ms
    data/vehicles/tools/kverneland/kvernelandQualidisc3m.i3d (23.30) ms
    data/vehicles/tools/bredal/F2WS4000.i3d (21.99) ms
    data/vehicles/tools/lely/lelySplendimo320FC.i3d (22.87) ms
    data/vehicles/trailers/bergmann/bergmannRepex34S.i3d (31.77) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_KramerKL308T/kramer308T.i3d (168.95) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_KramerKL308T/kramerShovel.i3d (61.49) ms
    data/vehicles/trailers/krampe/krampeBandit750.i3d (22.18) ms
    data/vehicles/trailers/kroeger/kroegerHKD302.i3d (31.20) ms
    data/vehicles/trailers/metaltech/db8000.i3d (37.11) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_FarmtechTrailerPack/farmtechSuperfex800.i3d (87.09) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/wheelBarrow_barrel.i3d (51.71) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_BergmannFarmEquipmentPack/transportBarrow.i3d (1.06) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_grimmeAL8022_QuantumAutoload/grimmeSL8022.i3d (224.59) ms
    data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (7.22) ms
    data/vehicles/tools/stoll/stollToolManureGrabFork.i3d (16.82) ms
    data/vehicles/tools/stoll/stollToolPalletFork.i3d (1.46) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammerOverloadStation/zunhammerOverloadStation.i3d (313.07) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_zunhammer18500PE_Universal/zunhammer18500PE.i3d (238.45) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_FarmtechTrailerPack/farmtechTDK1600.i3d (64.09) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_flieglRearDeck/flieglRearDeck.i3d (74.64) ms
    data/vehicles/steerable/zetor/zetorMajor.i3d (41.72) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_cattleDroverTrailer/cattleDroverTrailer.i3d (45.42) ms
    data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (28.79) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_TAM_ShiftableWeight/tam_gewicht.i3d (16.83) ms
    data/vehicles/tools/agco/agco2300.i3d (6.27) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (36.18) ms
    data/vehicles/tools/agco/agco1500.i3d (1.38) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_Fliegl_Animal_Transport_Pack/flieglAnimalTrailerTK.i3d (247.74) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_oldTankTrailer/oldTankTrailer.i3d (73.68) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_lindnerBF450_Pack/lindnerBF450.i3d (191.99) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_lindnerBF450_Pack/stollFrontLoaderFZ.i3d (32.22) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_lindnerBF450_Pack/stollToolShovel.i3d (68.01) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_lindnerBF450_Pack/stollToolManureGrabFork.i3d (1.42) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_lindnerBF450_Pack/farmtechTDK1600.i3d (63.04) ms
    data/vehicles/steerable/masseyFerguson/MF7347Activa.i3d (61.06) ms
    data/vehicles/cutters/masseyFerguson/MFActivaHeader.i3d (41.51) ms
    data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (8.45) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_slurrySpreaderPack/VE8000.i3d (164.57) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_johnDeere6810/johnDeere6810.i3d (176.43) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_metalTechPP20_Autoload/pp20.i3d (165.76) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_universalShippingTray/universalShippingTray5k.i3d (89.39) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_FordTransit/fordTransit.i3d (180.73) ms
    data/vehicles/steerable/jcb/jcb325T.i3d (46.05) ms
    data/vehicles/tools/jcb/jcbPalletFork.i3d (16.26) ms
    data/vehicles/steerable/fendt/fendt700.i3d (70.97) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_Fliegl_DPW80/flieglTransporter.i3d (188.60) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_fendtGT255/fendtGT255.i3d (201.53) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/siloTire.i3d (0.21) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/trashBag.i3d (1.28) ms
    data/objects/roundbales/roundbaleSilage_w112_d130.i3d (15.79) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/roundbales/roundbaleHay_w112_d130.i3d (18.49) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/bales/roundbaleHay_w112_d130.i3d (24.11) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/vehicles/BigBags/bigBagFertilizer.i3d (5.15) ms
    data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (16.19) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/toolbox/toolBox.i3d (9.71) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/vehicles/BigBags/bigBagSeeds.i3d (4.89) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pfsPallets/silageBale.i3d (8.76) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/vehicles/BigBags/bigBagPigFood.i3d (5.47) ms
    D:/maic/Documents/My Games/FarmingSimulator2017/mods/FS17_HofBergmann_Reloaded/maps/objects/pallets/meatBox.i3d (0.42) ms
    dataS2/character/player/player02.i3d (257.14) ms
    Saving screenshot: D:/maic/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2018_05_25_14_18_08.png
    Saving screenshot: D:/maic/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2018_05_25_14_19_09.png
    Saving screenshot: D:/maic/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2018_05_25_14_23_31.png
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: XINPUT_GAMEPAD
    Number of Axes: 5
    Number of Buttons: 14
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 1060 6GB
    Version: 24.21.13.9764 (7.5.2018)
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 2 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom Very High
    View Distance Factor: 2.000000
    Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 2.000000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 2.000000
    Max dynamic foliage View Distance Factor: 2.000000
    Foliage Density: 1.000000
    Volume Mesh Tessellation Factor: 0.500000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 10
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 8
    Farming Simulator 17
    Version: 1.5.3.1 b1841
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: de
    Time: 2018-05-25 14:29:43
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: FS17_allowFillTriggerForTrailer (Version: 1.0)
    Load mod: FS17_animatedPTO (Version: 1.0.0.0)
    Load mod: FS17_BergmannFarmEquipmentPack (Version: 1.0.0.2)
    Load mod: FS17_BucherPlatformPack (Version: 1.0.0.4)
    Load mod: FS17_cattleDroverTrailer (Version: 1.0.0.3)
    Load mod: FS17_FarmtechTrailerPack (Version: 1.0.0.0)
    Load mod: FS17_fendtGT255 (Version: 1.0.0.1)
    Load mod: FS17_flieglPFS16000 (Version: 1.0.0.10)
    Load mod: FS17_flieglRearDeck (Version: 1.0.0.0)
    Load mod: FS17_Fliegl_Animal_Transport_Pack (Version: 1.0.0.7)
    Load mod: FS17_Fliegl_DPW80 (Version: 1.0.0.2)
    Load mod: FS17_FordTransit (Version: 1.0.0.3)
    Load mod: FS17_grimmeAL8022_QuantumAutoload (Version: 1.0.0.7)
    Load mod: FS17_HofBergmann_Reloaded (Version: 1.0.0.6)
    Load mod: FS17_HofBergmann_Reloaded_BaleAddon (Version: 1.0.0.1)
    Load mod: FS17_itRunnerPack (Version: 1.0.0.3)
    Load mod: FS17_johnDeere6810 (Version: 1.0.0.6)
    Load mod: FS17_kotteUniversalPack (Version: 1.2.0.0)
    Load mod: FS17_KramerKL308T (Version: 1.0.0.0)
    Load mod: FS17_lindnerBF450_Pack (Version: 1.0.0.0)
    Load mod: FS17_manureSpreaderPack (Version: 1.0.0.0)
    Load mod: FS17_mCompanyGraphics (Version: 1.0)
    Load mod: FS17_metalTechPP20_Autoload (Version: 1.0.0.0)
    Load mod: FS17_MobileMilkingStand (Version: 1.0.0.2)
    Load mod: FS17_oldTankTrailer (Version: 1.0.0.5)
    Load mod: FS17_poettingerUniversalAutoLoader (Version: 1.0.0.1)
    Load mod: FS17_slurrySpreaderPack (Version: 1.0.0.2)
    Load mod: FS17_TAM_ShiftableWeight (Version: 1.0.0.0)
    Load mod: FS17_universalShippingTray (Version: 1.0.0.0)
    Load mod: FS17_zunhammer18500PE_Universal (Version: 1.0.0.9)
    Load mod: FS17_zunhammerOverloadStation (Version: 1.0.0.4)

    • Offizieller Beitrag

    30-60 FpS ist für Skriptintensive Maps, wie auch die Hof Bergmann eine ist, eigentlich ein sehr guter Bereich.. wenn es dich absolut stört wirst du die CPU-intensiven Einstellungen reduzieren -müssen-.

    Ansonsten ist es kein Fehler der Map, sondern der Giants-Engine, die mehr auf einem Kern rechnet, bzw rechnen lässt, als sie tatsächlich Multicorefähig ist. ;)

  • Es tut mir leid, dass ich ein Problem mit Version 1.0.0.5 habe. Nun, plötzlich habe ich eine riesige Menge Milch in Kühen, diese Zahl verschwindet nicht, ich möchte normal spielen und kann es irgendwie repariert werden? Außerdem geben Zebu-Kühe weniger Dünger, als das Spiel vermuten lässt

  • Hallo ich brauch da mal Hilfe
    Ich habe einen Baum umgeschnitten und an der Stelle fliegt jetz ein kleiner abschnitt des Baumes ungefähr nen Meter in der Luft.
    Problem ist er hat keine Kollisionsbox, Daher ich kann das Ding ingame nicht aufnehmen. und es ist an der Strasse an einer Stelle wo man dauernd vorbei kommt und sich darüber ärgert.

    Weis da jemand Abhilfe wie man den Mist wieder wegbekommt.

    LG Magic

  • Hallo ich brauch da mal Hilfe
    Ich habe einen Baum umgeschnitten und an der Stelle fliegt jetz ein kleiner abschnitt des Baumes ungefähr nen Meter in der Luft.
    Problem ist er hat keine Kollisionsbox, Daher ich kann das Ding ingame nicht aufnehmen. und es ist an der Strasse an einer Stelle wo man dauernd vorbei kommt und sich darüber ärgert.

    Weis da jemand Abhilfe wie man den Mist wieder wegbekommt.

    LG Magic

    Vielleicht als kleiner Tipp für die Zukunft: Ich speichere mein Spiel regelmäßig, ca. alle 10 Minuten. Sollte mir mal ein Missgeschick passieren, breche ich das Spiel ohne zu speichern ab und fange beim letztgespeicherten Spielstand nochmal an.