ls11 Phiber Triple Cutter Tool Bar zu ls13 konvertieren

  • Hallo com,
    ich bin letztens mal wieder über das phiber triple cutter bar gestolpert und wollte es für ls13 haben. So ich habe mich selber am konvertieren gemacht aber es erscheint nicht nach dem kauf :(,
    da wollte ich fragen ob einer von euch der sich mit konvertieren auskennt mir es konvertieren kann

    MFG Matti :drummerGerrit:

    P.s: ich habe es schon auf MH gesehen und getestet dort schmeißt es mähwerk nicht in schwad und macht lua. fehler!
    p.s²:ich hoffe das ist die Richtige Kategorie

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    GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
    Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 8 @ 3.4 GHZ
    OS: Windows NT 6.2 64-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software Compatibility Mode
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: NVIDIA Corporation
    Renderer: GeForce GTX 660/PCIe/SSE2
    Version: 4.4.0
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: High (auto)
    View Distance Coeff: 1.100000
    Shadow Quality: 1.000000
    Skip Mipmaps: 0
    LOD Distance Coeff: 1.100000
    Terrain LOD Distance Coeff: 1.500000
    Foliage View Distance Coeff: 1.400000
    Farming Simulator 2013
    Version: 2.0.0.9 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods
    Load dlc: pdlc_marshallPack
    Load dlc: pdlc_titaniumAddon
    Load dlc: pdlc_ursusAddon
    Load dlc: pdlc_vaderstadPack
    Load mod: MoneyTool
    Load mod: PhiBer
    Warning: Missing l10n for button TURN_UP in PhiBer
    Warning: Missing l10n for button TURN_DOWN in PhiBer
    Warning: Missing l10n for button LOWER_HYDRAULIC in PhiBer
    Warning: Missing l10n for button LIFT_HYDRAULIC in PhiBer
    Register vehicle type: pdlc_marshallPack.manureSpreader_planeMover
    Register vehicle type: pdlc_marshallPack.manureSpreaderMS105
    Register vehicle type: pdlc_marshallPack.manureBarrelST1800
    Register vehicle type: pdlc_marshallPack.tipperQM16
    Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
    Register vehicle type: pdlc_titaniumAddon.truck
    Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
    Register vehicle type: pdlc_titaniumAddon.augerWagon
    Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
    Register vehicle type: pdlc_titaniumAddon.combine_extended
    Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
    Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
    Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
    Register vehicle type: pdlc_titaniumAddon.swadro2000
    Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
    Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
    Register vehicle type: pdlc_ursusAddon.oldtimer
    Register vehicle type: pdlc_ursusAddon.baleWrapper
    Register vehicle type: pdlc_ursusAddon.baleGrab
    Register vehicle type: pdlc_ursusAddon.dlcBaleLoader
    Register vehicle type: pdlc_vaderstadPack.cultivator_visualWheels
    Register vehicle type: pdlc_vaderstadPack.sowingMachine_visualWheels
    Register vehicle type: pdlc_vaderstadPack.sowingMachine_foldableRidgeMarker
    Loaded: MoneyTool
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: PhiBer.Phiber_Front
    specialization beleuchtung v3 by Sven777b
    Register vehicle type: PhiBer.Phiber_Rear
    Loading shader WAD 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 4590 hashes, 7800 shaders, 10589866 bytes compressed
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/map/sky/sky_day_night.i3d (0.00mb in 98.26 ms)
    data/sky/rain.i3d (0.00mb in 0.61 ms)
    data/sky/hail.i3d (0.00mb in 0.45 ms)
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/map/americanMap.i3d (2.75mb in 5187.74 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 20.60 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 35.76 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 30.37 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 22.31 ms)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 20.93 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 18.52 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 37.45 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 93.57 ms)
    data/vehicles/cars/car5.i3d (0.37mb in 18.02 ms)
    data/vehicles/cars/car3.i3d (0.39mb in 15.16 ms)
    data/vehicles/cars/car4.i3d (0.33mb in 13.65 ms)
    data/vehicles/cars/car2.i3d (0.42mb in 18.56 ms)
    data/vehicles/cars/car1.i3d (0.43mb in 23.62 ms)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/store_Front.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/store_Rear.dds)
    Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets/dirtShader.xml' has version 1. Please convert this file to version 2.
    Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\emissiveBillboardShader.xml' has version 1. Please convert this file to version 2.
    Error: UVs out of range [-8,8] Mesh5 Component_313_2'
    Error: UVs out of range [-8,8] Mesh10 Component_311_'
    Error: UVs out of range [-8,8] Mesh7 Component_311_5'
    Error: UVs out of range [-8,8] Mesh11 Component_311_'
    Error: UVs out of range [-8,8] Mesh15 Component_312_'
    Error: UVs out of range [-8,8] Mesh1 Component_311_1'
    Error: UVs out of range [-8,8] Mesh2 Component_311_2'
    Error: UVs out of range [-8,8] Mesh13 Component_311_'
    Error: UVs out of range [-8,8] Mesh3 Component_311_3'
    Error: UVs out of range [-8,8] Mesh9 Component_311_7'
    Error: UVs out of range [-8,8] Mesh6 Component_311_4'
    Error: UVs out of range [-8,8] Mesh4 Component_313_1'
    Error: UVs out of range [-8,8] Mesh14 Component_311_'
    Error: UVs out of range [-8,8] Mesh8 Component_311_6'
    Error: UVs out of range [-8,8] Mesh12 Component_311_'
    Error: UVs out of range [-8,8] Mesh4 Component_187_1'
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/Phiber_Front.i3d (3.55mb in 1148.02 ms)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColorUn3.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColor_2.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColorUn1.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\orange.png)
    Error: UVs out of range [-8,8] Mesh5 Component_313_2'
    Error: UVs out of range [-8,8] Mesh10 Component_311_'
    Error: UVs out of range [-8,8] Mesh7 Component_311_5'
    Error: UVs out of range [-8,8] Mesh11 Component_311_'
    Error: UVs out of range [-8,8] Mesh15 Component_312_'
    Error: UVs out of range [-8,8] Mesh1 Component_311_1'
    Error: UVs out of range [-8,8] Mesh2 Component_311_2'
    Error: UVs out of range [-8,8] Mesh13 Component_311_'
    Error: UVs out of range [-8,8] Mesh3 Component_311_3'
    Error: UVs out of range [-8,8] Mesh9 Component_311_7'
    Error: UVs out of range [-8,8] Mesh6 Component_311_4'
    Error: UVs out of range [-8,8] Mesh4 Component_313_1'
    Error: UVs out of range [-8,8] Mesh8 Component_311_6'
    Error: UVs out of range [-8,8] Mesh12 Component_311_'
    Error: UVs out of range [-8,8] Mesh4 Component_187_1'
    Error: UVs out of range [-8,8] Mesh13 Component_318_'
    Error: UVs out of range [-8,8] Mesh11 Component_318_'
    Error: UVs out of range [-8,8] Mesh3 Component_318_3'
    Error: UVs out of range [-8,8] Mesh7 Component_318_5'
    Error: UVs out of range [-8,8] Mesh12 Component_318_'
    Error: UVs out of range [-8,8] Mesh5 Component_317_2'
    Error: UVs out of range [-8,8] Mesh9 Component_318_7'
    Error: UVs out of range [-8,8] Mesh6 Component_318_4'
    Error: UVs out of range [-8,8] Mesh8 Component_318_6'
    Error: UVs out of range [-8,8] Mesh2 Component_318_2'
    Error: UVs out of range [-8,8] Mesh1 Component_318_1'
    Error: UVs out of range [-8,8] Mesh14 Component_318_'
    Error: UVs out of range [-8,8] Mesh10 Component_318_'
    Error: UVs out of range [-8,8] phiber_exportacio'
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/Phiber_Rear.i3d (9.11mb in 2096.66 ms)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColor_1.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\red.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColor_3.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColorUn2.png)
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\FrontColor_4.png)
    Warning: number of cutting areas and drop areas should be equal
    Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/particleSystemShader.xml' has version 1. Please convert this file to version 2.
    Warning (performance): Raw texture format (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/wheelParticleSystem.png)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/store_Front.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/store_Rear.dds)
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/pdlc/titaniumAddon/caseIH/caseIHPuma160.i3d (0.02mb in 356.10 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.47 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 1.87 ms)

  • Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets/dirtShader.xml' has version 1. Please convert this file to version 2.
    Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/assets\emissiveBillboardShader.xml' has version 1. Please convert this file to version 2.


    Da stehts doch schon ^^ Tausch die 2 Shader gegen aktuelle also mit Version 2 und dann siehste es ingame auch schon ;)
    Btw. du dürftest es so nicht mal im GE sehen ^^

    Nachtrag: ok sind sogar 3:

    Error: Out-dated custom shader. 'C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/particleSystemShader.xml' has version 1. Please convert this file to version 2.


    Achja und du hast nicht gleich viele cuttareas wie Dropareas, sollte eigentlich die gleiche Anzahl sein, nur keine Ahnung in wieweit das das Spiel beeinflusst ^^

    2 Mal editiert, zuletzt von Cornel B. (26. November 2013 um 19:27)

  • ok danke cornel es hat alles geklappt, bloß jetzt kommtein neuer fehler :(.
    Error: LUA running function 'update'
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/Phiber_Front.lua(420) : attempt to perform arithmetic on local 'ratio' (a nil value)

    Bzw. bei dem hinter teil
    Error: LUA running function 'update'
    C:/Users/Matti/Documents/My Games/FarmingSimulator2013/mods/PhiBer/Phiber_Rear.lua(420) : attempt to perform arithmetic on local 'ratio' (a nil value)

  • ich weiß ja auch nicht wie es geht ich hab nur die lua´s mal mit gegeben, könntest du mir das nicht konvertieren ?

    Edit:
    Wenn hier nichts mehr kommt kann hier dicht! :cursing:


    Edit: Claas_Evolution
    Doppelpost zusammengefasst. Wenn noch keine Antwort auf den letzten Beitrag gekommen ist, bitte die Bearbeiten Funktion Rechts unten benutzen:


    • Hast du`s hinbekommen?

    • Wenn ja, bitte Erklärung dazu, damit andere auch was davon haben.

    • Kann hier zu dann zu?

  • Crouwler 26. April 2020 um 02:14

    Hat das Thema geschlossen.