Beiträge von 3075

    Moin Suche den Schlüter 1500 TV, von mr Fox müsste er glaube ich sein. Ist schon etwas älter für LS13 finde ihn leider auf keiner Seite mehr zum Download. Wäre nett wenn mir jemand helfen könnte.
    MFG

    Hallo ich habe neue reifen auf den Trecker gezogen und der vorne rechts und hinten links sind Falsch herum. Könnte mir jemand helfen sie richtig herum zu bekommen im giantis editor erscheinen sie nämlich richtig herum. In der Log sind keine Fehler.


    [gallery]13254[/gallery]


    [gallery]13255[/gallery]

    er macht immer noch die gleichen Fehler sie sind auch in der i3d im Scripting weiß jemand Rat?


    Edit Theart kann geschlossen werden Problem gelöst

    Ich habe den More Realistic Mod ausgebaut seitdem macht er diese Fehler und woher kommen die anderen Fehler? Eigentlich habe ich nichts an den reifen verändert

    Hier die ganze log

    Spoiler anzeigen

    GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
    Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
    Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2013
    Main System
    Core(s): 3 @ 2.7 GHZ
    OS: Windows NT 6.1 32-bit
    Physics System
    Driver: NVIDIA PhysX Runtime
    Version: 2.8.4
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Name: T.Flight Stick X
    Sound System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software Compatibility Mode
    Max. sources: 256
    Render System
    Driver: OpenGL
    Card Vendor: ATI Technologies Inc.
    Renderer: ATI Radeon HD 4550
    Version: 2.1.9026
    GL_NV_texture_compression_vtc not supported
    GL_NV_vertex_program2_option not supported
    GL_NV_vertex_program3 not supported
    max_texture_layers: 8
    OpenGL initialization successful
    Hardware Profile
    Level: Medium (forced)
    View Distance Coeff: 1.000000
    Shadow Quality: 1.000000
    Skip Mipmaps: 1
    LOD Distance Coeff: 1.000000
    Terrain LOD Distance Coeff: 1.000000
    Foliage View Distance Coeff: 1.000000
    Farming Simulator 2013
    Version: 2.0.0.9 RC6
    Available Languages: de
    Language: de
    Game vehicle types loaded
    Mod directory: C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods
    Load dlc: pdlc_titaniumAddon
    Load dlc: pdlc_ursusAddon
    Load dlc: pdlc_vaderstadPack
    Error: Invalid mod name 'Neuer Ordner'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Invalid mod name 'Neuer Ordner (3)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: Raba_Steiger_250_v1
    Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
    Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
    Register vehicle type: pdlc_titaniumAddon.augerWagon
    Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
    Register vehicle type: pdlc_titaniumAddon.combine_extended
    Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
    Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
    Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
    Register vehicle type: pdlc_titaniumAddon.swadro2000
    Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
    Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
    Register vehicle type: pdlc_ursusAddon.oldtimer
    Register vehicle type: pdlc_ursusAddon.baleWrapper
    Register vehicle type: pdlc_ursusAddon.baleGrab
    Register vehicle type: pdlc_vaderstadPack.cultivator_visualWheels
    Register vehicle type: pdlc_vaderstadPack.sowingMachine_visualWheels
    Register vehicle type: pdlc_vaderstadPack.sowingMachine_foldableRidgeMarker
    Register vehicle type: Raba_Steiger_250_v1.Raba_Steiger_250
    Loading shader WAD 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_512_512_OGL_ATI_8.wad' ... 3060 hashes, 5182 shaders, 7169981 bytes compressed
    data/sky/sky_day_night.i3d (0.04mb in 50.04 ms)
    Warning (compatibility): Texture width or height doesn't equal 2^n (data/sky/NIGHT_sky.dds)
    Warning (compatibility): Texture width or height doesn't equal 2^n (data/sky/OVERCAST_sky.dds)
    data/sky/rain.i3d (0.00mb in 1.58 ms)
    data/sky/hail.i3d (0.00mb in 0.94 ms)
    data/maps/map01.i3d (3.36mb in 7975.03 ms)
    dataS2/character/pedestrians/casual03.i3d (0.33mb in 47.68 ms)
    dataS2/character/pedestrians/executive03.i3d (0.27mb in 35.84 ms)
    dataS2/character/pedestrians/casual07.i3d (0.32mb in 46.61 ms)
    dataS2/character/pedestrians/casual08.i3d (0.53mb in 76.00 ms)
    dataS2/character/pedestrians/casual02.i3d (0.31mb in 45.98 ms)
    dataS2/character/pedestrians/casual15.i3d (0.40mb in 63.49 ms)
    data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 63.02 ms)
    data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 1.55 ms)
    data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 4.17 ms)
    data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 2.22 ms)
    data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 30.39 ms)
    data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 31.75 ms)
    data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 19.06 ms)
    data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 8.07 ms)
    data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 29.09 ms)
    data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 8.19 ms)
    data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 105.02 ms)
    data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 7.91 ms)
    data/vehicles/tools/extraWeight01.i3d (0.07mb in 4.26 ms)
    data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 4.40 ms)
    data/character/farmer/farmer_player.i3d (1.75mb in 57.01 ms)
    data/vehicles/trucks/milktruck.i3d (1.19mb in 237.81 ms)
    data/vehicles/cars/car1.i3d (0.43mb in 56.51 ms)
    data/vehicles/cars/car3.i3d (0.39mb in 36.78 ms)
    C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/Raba_Steiger_250_v1/Raba_Steiger_250.i3d (0.03mb in 221.04 ms)
    Physics: wheelcol failed. Scale not allowed for compound child objects.
    Physics: wheelcol1 failed. Scale not allowed for compound child objects.
    Physics: wheelcol2 failed. Scale not allowed for compound child objects.
    Physics: wheelcol3 failed. Scale not allowed for compound child objects.
    data/vehicles/cars/car5.i3d (0.37mb in 39.51 ms)
    data/vehicles/cars/car4.i3d (0.33mb in 30.68 ms)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'

    Hallo ich habe das problem wenn ich den Raba 250 kaufen will das wenn ich einsteige ihn nicht fahren kann und das spiel sich aufhängt. Dazu muss ich sagen das Ich den Mod More Realistic ausgebaut habe. Ich hoffe jemand kann mir helfen.

    Hier der fehler


    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)
    Error: LUA running function 'update'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(47) : attempt to index field '?' (a nil value)
    Error: LUA running function 'draw'
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/InputBinding.lua(87) : attempt to index local 'actionData' (a nil value)

    danke aber jetzt macht er diesen fehler


    Games/FarmingSimulator2013/mods/AgrolinerHKD302/VariableTip.lua(492) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'

    jetzt macht er diesen fehler in der log

    Error loadVehicle: unknown type 'AgrolinerHKD302.hkd302' in 'C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/AgrolinerHKD302/HKD302.xml'


    und hier die moddesc


    Spoiler anzeigen

    <?xml version="1.0" encoding="utf-8" standalone="no" ?>
    <modDesc descVersion="9">
    <author>daniel11,fruktor</author>
    <version>1.0</version>

    <title>
    <en>Kröger Agroliner HKD 302</en>
    <de>Kröger Agroliner HKD 302</de>
    </title>

    <description>
    <en>Kröger Agroliner HKD 302</en>
    <de>Kröger Agroliner HKD 302</de>
    </description>
    <iconFilename>store_template.png</iconFilename>

    <multiplayer supported="true"/>

    <extraSourceFiles>
    <sourceFile filename="VariableTrailerEvent.lua" />
    <!--<sourceFile filename="VariableTipEvent.lua" />-->
    <sourceFile filename="VariableBodyEvent.lua" />
    <sourceFile filename="SetAnimationEvent.lua" />
    <sourceFile filename="SetUnloadingEvent.lua" />
    </extraSourceFiles>

    <specializations>
    <specialization name="beleuchtung" className="BEL3" filename="beleuchtungV31.lua"/>
    <!--<specialization name="variableTip" className="VariableTip" filename="VariableTip.lua"/>-->
    <specialization name="variableBody" className="VariableBody" filename="VariableBody.lua"/>
    <specialization name="overcharge" className="Overcharge" filename="Overcharge.lua" />
    <specialization name="animation" className="AnimationNetwort" filename="AnimationNetwork.lua" />
    <specialization name="chocks" className="Chocks" filename="Chocks.lua"/>
    <specialization name="hkd302" className="HKD302" filename="HKD302.lua"/>
    </specializations>

    <vehicleTypes>
    <type name="hkd302" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
    <specialization name="attachable" />
    <specialization name="animatedVehicle" />
    <specialization name="cylindered" />
    <specialization name="fillable" />
    <specialization name="trailer" />
    <specialization name="beleuchtung" />
    <specialization name="animation" />
    <specialization name="overcharge" />
    <!--<specialization name="variableTip" />-->
    <specialization name="variableBody" />
    <specialization name="chocks" />
    <specialization name="hkd302" />
    </type>
    </vehicleTypes>

    <storeItems>
    <storeItem>
    <en>
    <name>Kröger Agroliner HKD302</name>
    <description>
    <![CDATA[Kröger Agroliner HKD 302
    Modell/Textur: daniel11
    Script: fruktor]]>
    </description>
    </en>
    <de>
    <name>Kröger Agroliner HKD302</name>
    <description>
    <![CDATA[Kröger Agroliner HKD 302
    Modell/Textur: daniel11
    Script: fruktor]]>
    </description>
    </de>
    <rotation>180</rotation>
    <image active="store_template.png"/>
    <price>15200</price>
    <xmlFilename>HKD302.xml</xmlFilename>
    <brand>$l10n_shopItemBrand_Kröger</brand>
    <machineType>trailers</machineType>
    <dailyUpkeep>6</dailyUpkeep>
    </storeItem>
    </storeItems>

    <inputBindings>
    <input name="VARIABLEBODY_change" key1="KEY_7" button="" />
    <input name="VARIABLEBODY_changePart" key1="KEY_8" button="" />
    <input name="VARIABLETIP_changeVarTipMode" key1="KEY_6" button="" />
    <input name="VARIABLETIP_changeVarTipTrailer" key1="KEY_5" button="" />
    <input name="OVERCHARGE_UP" category="VEHICLE" key1="KEY_j" button="" />
    <input name="OVERCHARGE_DOWN" category="VEHICLE" key1="KEY_n" button="" />
    </inputBindings>

    <l10n>
    <text name="VARIABLETIP_changeVarTipMode">
    <en>Change Tip Side</en>
    <de>(Ab-)kippseite wählen</de>
    </text>
    <text name="VARIABLETIP_changeVarTipTrailer">
    <en>Toggle between trailers</en>
    <de>Aktuellen Anhänger auswählen</de>
    </text>
    <text name="VARIABLETIP_displayVarTipMode">
    <!--en>Toggle Tip/Overcharge (cur: %s)</en>
    <de>Abkippen/Überladen wählen (akt: %s)</de-->
    <en>Tipside (cur: %s)</en>
    <de>(Ab-)kippseite (akt: %s)</de>
    </text>
    <text name="back">
    <en>Back</en>
    <de>Hinten</de>
    </text>
    <text name="left">
    <en>Left</en>
    <de>Links</de>
    </text>
    <text name="right">
    <en>Right</en>
    <de>Rechts</de>
    </text>
    <text name="charge">
    <en>Overload</en>
    <de>Überladen</de>
    </text>
    <text name="overcharge">
    <en>Overcharge</en>
    <de>Überladen</de>
    </text>
    <text name="VARIABLETIP_displayVarTipTrailer">
    <en>Trailer (%d of %d)</en>
    <de>Anhänger (%d von %d)</de>
    </text>
    <text name="VARIABLETIP_chargeTrailer">
    <en>Overcharage on/off</en>
    <de>Überladen ein/aus</de>
    </text>
    <text name="VARIABLEBODY_change">
    <en>Change bodywork</en>
    <de>Aufbau wechseln</de>
    </text>
    <text name="VARIABLEBODY_changePart">
    <en>Open/Close roof</en>
    <de>Plane öffnen/schließen</de>
    </text>
    <text name="VARIABLEBODY_display">
    <!--en>Bodywork(%d/%d)%s: capacity=%d</en>
    <de>Aufbau(%d/%d)%s: Kapazität=%d</de-->
    <en>Change bodywork (%d/%d)</en>
    <de>Aufbau wechseln (%d/%d)</de>
    </text>
    <text name="VARIABLEBODY_displayPart">
    <!--en>Part: (%d/%d) fillable=%d</en>
    <de>Teil: (%d/%d) befüllbar=%d</de-->
    <en>Open/Close roof</en>
    <de>Plane öffnen/schließen</de>
    </text>

    <text name="OVERCHARGE_UP">
    <en>Move pipe up</en>
    <de>Schnecke hoch</de>
    </text>
    <text name="OVERCHARGE_DOWN">
    <en>Move pipe down</en>
    <de>Schnecke runter</de>
    </text>
    <text name="OVERCHARGE_1">
    <de>Schnecke einklappen</de>
    <en>fold pipe in</en>
    </text>
    <text name="OVERCHARGE_2">
    <de>Schnecke hoch/runter</de>
    <en>move pipe up / down</en>
    </text>
    <text name="OVERCHARGE_3">
    <de>Überladen einschalten</de>
    <en>activate grain</en>
    </text>
    <text name="OVERCHARGE_4">
    <de>Überladen ausschalten</de>
    <en>deactivate grain</en>
    </text>
    <text name="OVERCHARGE_5">
    <de>Schnecke ausklappen</de>
    <en>fold pipe out</en>
    </text>
    </l10n>

    </modDesc>

    Hallo ich habe diesen fehler in der log


    C:/Users/Henning/Documents/My Games/FarmingSimulator2013/mods/AgrolinerHKD302/VariableTip.lua(530) : attempt to index field '?' (a nil value)
    Error: LUA running function 'update'

    Und in der Zeile in der lua steht dieser Satz:

    elseif string.match(self.varTip.tips[self.varTip.activeTipIdx].tipSide, "overcharge") then


    der soll angeblich nen Fehler machen aber ich weiß nicht woran das liegt oder was ich ändern muss.

    Wäre Nett wenn mir jemand helfen könnte.


    MFG Henning

    hallo ich habe versucht den MapHoseRefStation in die Celle Map einzubauen aber es funktioniert nicht ich kann das Güllefass nicht mal ankuppeln und die Schläuche auch nicht. Könnte mir jemand dabei helfen es einzubauen oder es für mich einbauen? das wäre sehr nett.


    MFG Henning