Hallo ich wollte mir einen Tiertransporter bauen aber irgendwie wird er beim Tierhändler nicht erkannt. log schmeißt keine fehler hier der aufbau der xml:
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="AnimalTransporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://validation.gdn.giants-software.com/xml/fs22/vehicle.xsd">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>$l10n_name_W50WB</name>
<specs>
<power>125</power>
<maxSpeed>80</maxSpeed>
</specs>
<functions>
<function>$l10n_function_truck</function>
<function>$l10n_function_livestockTrailer</function>
</functions>
<image>store/store_w50wb.png</image>
<price>30200</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>IFA</brand>
<category>trucks</category>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_truck</typeDesc>
<filename>ifa_w50.i3d</filename>
<sounds filename="sounds/w50wb.xml"/>
<size width="2.5" length="5.6" height="3.0" lengthOffset="-0.35"/>
<components>
<component centerOfMass="0 0.8 0" solverIterationCount="20" mass="3900"/>
<component centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20" mass="5"/>
<component centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20" mass="5"/>
<component centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20" mass="5"/>
<component centerOfMass="0.00 -0.24 -0.01" solverIterationCount="20" mass="5"/>
<joint component1="1" component2="2" node="1>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="1" component2="3" node="2>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="1" component2="4" node="3>0" rotLimit="20 0 0" transLimit="0 0 0"/>
<joint component1="1" component2="5" node="4>0" rotLimit="20 0 0" transLimit="0 0 0"/>
</components>
<schemaOverlay attacherJointPosition="0.5 0" name="TRUCK"/>
<mapHotspot type="TRUCK" />
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_wheelBallon" price="50">
<wheels autoRotateBackSpeed="2.0">
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballon_front" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.31" repr="0>2|0" forcePointRatio="0.2" initialCompression="25" suspTravel="0.3" spring="28" damper="40" frictionScale="2"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballon_front" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.31" repr="0>2|1" forcePointRatio="0.2" initialCompression="25" suspTravel="0.3" spring="28" damper="40" frictionScale="2"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballon_back" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.92" repr="0>2|2" forcePointRatio="0.35" initialCompression="7" suspTravel="0.4" spring="80" damper="90" frictionScale="3"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballon_back" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.92" repr="0>2|3" forcePointRatio="0.35" initialCompression="7" suspTravel="0.4" spring="80" damper="90" frictionScale="3"/>
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_wheelDeco" price="80">
<wheels autoRotateBackSpeed="2.0">
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballonDeco_front" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.31" repr="0>2|0" forcePointRatio="0.2" initialCompression="25" suspTravel="0.3" spring="28" damper="40" frictionScale="2"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballonDeco_front" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.31" repr="0>2|1" forcePointRatio="0.2" initialCompression="25" suspTravel="0.3" spring="28" damper="40" frictionScale="2"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballonDeco_back" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.92" repr="0>2|2" forcePointRatio="0.35" initialCompression="7" suspTravel="0.4" spring="80" damper="90" frictionScale="3"/>
</wheel>
<wheel filename="wheels/w50wheelsBallon.xml" configId="ballonDeco_back" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.92" repr="0>2|3" forcePointRatio="0.35" initialCompression="7" suspTravel="0.4" spring="80" damper="90" frictionScale="3"/>
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_wheelStreet" price="0">
<wheels autoRotateBackSpeed="1.1">
<wheel filename="wheels/w50wheelsStreet.xml" configId="Straßenreifen_vo" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.19" repr="0>2|4" forcePointRatio="0.2" initialCompression="25" suspTravel="0.2" spring="75" damper="40" frictionScale="3"/>
</wheel>
<wheel filename="wheels/w50wheelsStreet.xml" configId="Straßenreifen_vo" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="1" restLoad="1.19" repr="0>2|5" forcePointRatio="0.2" initialCompression="25" suspTravel="0.2" spring="75" damper="40" frictionScale="3"/>
</wheel>
<wheel filename="wheels/w50wheelsStreet.xml" configId="Straßenreifen_hi" isLeft="false" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.86" repr="0>2|6" forcePointRatio="0.7" initialCompression="7" suspTravel="0.5" spring="90" damper="90" frictionScale="3"/>
<additionalWheel filename="wheels/w50wheelsStreet.xml" configId="dual" isLeft="false" offset="-0.001"/>
</wheel>
<wheel filename="wheels/w50wheelsStreet.xml" configId="Straßenreifen_hi" isLeft="true" hasTireTracks="true" hasParticles="true">
<physics rotSpeed="0" restLoad="0.86" repr="0>2|7" forcePointRatio="0.7" initialCompression="7" suspTravel="0.5" spring="90" damper="90" frictionScale="3"/>
<additionalWheel filename="wheels/w50wheelsStreet.xml" configId="dual" isLeft="true" offset="-0.001"/>
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
<rimMaterial materialTemplateName="CLAAS_RED1"/>
<!--TODO: separate hubs-->
<ackermannSteeringConfigurations>
<ackermannSteering rotSpeed="55" rotMax="35" rotCenterWheel1="3" rotCenterWheel2="4"/>
</ackermannSteeringConfigurations>
</wheels>
<rimColorConfigurations useDefaultColors="false" price="0" defaultColorMaterialTemplateName="calibratedPaint">
<rimColorConfiguration materialTemplateName="HW_DARK" parentTemplate="metalGalvanized"/>
<rimColorConfiguration materialTemplateName="FORTSCHRITT_RED"/>
<rimColorConfiguration materialTemplateName="HW_DARKGREY" parentTemplate="metalGalvanized"/>
<rimColorConfiguration materialTemplateName="HW_BLUE"/>
<rimColorConfiguration materialTemplateName="RIM_DEFAULT"/>
<rimColorConfiguration materialTemplateName="W50_HELVETIA"/>
<rimColorConfiguration materialTemplateName="W50_BEIGE"/>
<rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE"/>
<rimColorConfiguration materialTemplateName="HW_STAINLESS" parentTemplate="calibratedMetallic"/>
<rimColorConfiguration materialTemplateName="HW_YELLOW" parentTemplate="metalPaintedOld"/>
<rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME"/>
<rimColorConfiguration materialTemplateName="NVA_GREEN" parentTemplate="metalPaintedOld"/>
</rimColorConfigurations>
<dynamicallyLoadedParts>
</dynamicallyLoadedParts>
<lights>
<states>
<!-- 0: normal light, 1: work light back, 2: work light front, 3: high beam-->
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
<automaticState lightTypes="0 3" lightTypesWork="0 1 2"/>
</states>
<sharedLight linkNode="0>4|8" filename="lights/rear3DDRLight_01_left.xml" />
<sharedLight linkNode="0>4|9" filename="lights/rear3DDRLight_01_right.xml" />
<sharedLight linkNode="frontLightLeft_vis" filename="lights/frontLight.xml" lightTypes="0 3" />
<sharedLight linkNode="frontLightRight_vis" filename="lights/frontLight.xml" lightTypes="0 3" />
<sharedLight linkNode="workLightBack_case" filename="lights/workLightBack.xml" lightTypes="2" />
<sharedLight linkNode="workLightLeft_case" filename="lights/workLightFront.xml" lightTypes="1" />
<sharedLight linkNode="workLightRight_case" filename="lights/workLightFront.xml" lightTypes="1" />
<sharedLight linkNode="fogLightLeft_case" filename="lights/fogLight.xml" lightTypes="0" />
<sharedLight linkNode="fogLightRight_case" filename="lights/fogLight.xml" lightTypes="0" />
<sharedLight linkNode="rooflightLeft_case" filename="lights/roofLight.xml" lightTypes="0" />
<sharedLight linkNode="rooflightRight_case" filename="lights/roofLight.xml" lightTypes="0" />
<realLights>
<low>
<light node="frontLightLow" lightTypes="0"/>
<light node="workLightBackLow" lightTypes="1"/>
<light node="workLightFrontLow" lightTypes="2"/>
<light node="bladeLightLow" lightTypes="2"/>
<light node="highBeamLow" lightTypes="3"/>
<turnLightLeft node="turnLeftFrontSpot"/>
<turnLightRight node="turnRightFrontSpot"/>
</low>
<high>
<light node="backLightHigh" lightTypes="0"/>
<light node="frontLightHigh" lightTypes="0"/>
<light node="workLightBackLow" lightTypes="1"/>
<light node="workLightFrontHigh" lightTypes="2"/>
<light node="bladeLightLow" lightTypes="2"/>
<light node="highBeamHigh" lightTypes="3" />
<turnLightLeft node="turnLeftFrontSpot"/>
<turnLightRight node="turnRightFrontSpot"/>
<brakeLight node="backLightHigh"/>
<reverseLight node="reverseLightHigh"/>
</high>
</realLights>
<staticLightCompounds>
<staticLightCompound>
<node node="0>4|1|2|0" intensity="5"/>
<function name="TURN_LIGHT_LEFT" />
<function name="TURN_LIGHT_RIGHT" />
</staticLightCompound>
</staticLightCompounds>
<beaconLights>
<beaconLight node="beaconLight1" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml" />
<beaconLight node="beaconLight2" filename="$data/shared/assets/beaconLights/lizard/beaconLight02.xml" />
</beaconLights>
<dashboards>
<dashboard displayType="VISIBILITY" valueType="lightState" lightTypes="0" node="dashboardLight" intensity="10" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" lightTypes="3" node="lightOnDecal1" intensity="0.5" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="turnLightAny" node="turnLightDecal1" intensity="0.5"/>
<dashboard displayType="EMITTER" valueType="turnLightAny" node="turnLightDecal2" intensity="0.5" groups="BACK_ATTACHMENT"/>
<dashboard displayType="ROT" valueType="turnLight" node="turn_lever" minRot="-15 0 0" maxRot="15 0 0" doInterpolation="true"/>
<dashboard displayType="MULTI_STATE" valueType="lightState" node="ignitionKey" doInterpolation="true">
<state value="0" rotation="0 -75 0"/>
</dashboard>
</dashboards>
</lights>
<licensePlates>
<licensePlate node="licensePlateFront" position="FRONT" preferedType="ELONGATED" placementArea="0.07 0.28 0.09 0.26"/>
<licensePlate node="licensePlateBack" position="BACK" preferedType="ELONGATED" placementArea="0.07 0.28 0.09 0.26"/>
</licensePlates>
<speedRotatingParts>
<speedRotatingPart node="cardan_front1" wheelIndex="2" wheelScale="4"/>
<speedRotatingPart node="cardan_front2" wheelIndex="2" wheelScale="4"/>
<speedRotatingPart node="cardan_front3" wheelIndex="2" wheelScale="4"/>
<speedRotatingPart node="cardan_back1" wheelIndex="4" wheelScale="4"/>
<speedRotatingPart node="cardan_back2" wheelIndex="4" wheelScale="4"/>
<speedRotatingPart node="cardan_back3" wheelIndex="4" wheelScale="4"/>
</speedRotatingParts>
<attachable>
<airConsumer usage="1500"/>
</attachable>
<attacherJoints comboDuration="2">
<attacherJointConfigurations>
<attacherJointConfiguration>
<attacherJoint node="0>14|7|0" jointType="trailer" lowerRotLimit="25 65 50" allowsJointLimitMovement="false" comboTime="1">
<distanceToGround lower="0.57" upper="1.03"/>
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
</attacherJointConfiguration>
</attacherJointConfigurations>
</attacherJoints>
<connectionHoses>
<target attacherJointIndices="1" type="electric" node="backElectric" socket="electric"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in" socket="hydraulic01"/>
<target attacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out" socket="hydraulic01"/>
<target attacherJointIndices="1" type="airDoubleRed" node="airDoubleStorage" socket="air_red"/>
<target attacherJointIndices="1" type="airDoubleYellow" node="airDoubleControl" socket="air_yellow"/>
</connectionHoses>
<enterable>
<exitPoint node="exitPoint"/>
<enterReferenceNode node="IFA_W50"/>
<characterNode node="playerSkin" cameraMinDistance="1.5" spineRotation="-90 0 90">
<target ikChain="rightFoot" targetNode="playerRightFoot"/>
<target ikChain="leftFoot" targetNode="playerLeftFoot"/>
<target ikChain="rightArm" targetNode="playerRightArm"/>
<target ikChain="leftArm" targetNode="playerLeftArm"/>
</characterNode>
<cameras>
<camera node="0>3|0|0" rotatable="true" rotateNode="0>3|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.5" transMax="35">
<raycastNode node="0>3|2|0"/>
<raycastNode node="0>3|2|1"/>
<raycastNode node="0>3|2|2"/>
</camera>
<camera node="0>3|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" suspensionNodeIndex="1" />
</cameras>
<characterTargetNodeModifier node="playerRightFoot" transitionTime="0.1" >
<state node="playerRightFootTargetGas" referenceNode="pedalGas"/>
<state node="playerRightFootTargetBrake" referenceNode="pedalBrake" />
</characterTargetNodeModifier>
<characterTargetNodeModifier node="playerLeftFoot" transitionTime="0.1" >
<state node="playerLeftFootTargetClutch" referenceNode="pedalClutch" />
</characterTargetNodeModifier>
<characterTargetNodeModifier node="playerRightArm" transitionTime="0.1" >
<state node="playerRightHandTargetGearSelector" referenceNode="leverGearshift" />
</characterTargetNodeModifier>
<mirrors>
<mirror node="0>0|1|3|0|0" prio="1"/>
<mirror node="0>0|2|3|0|0" prio="1"/>
<mirror node="0>0|0|0|6|0|0|0" prio="2"/>
<mirror node="0>0|0|0|6|1|0|0" prio="2"/>
</mirrors>
<passengerSeats>
<passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="1">
<camera node="passengerSeat01Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
<characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
<target ikChain="leftArm" targetNode="passengerSeat01PlayerLeftHand" poseId="flatFingers"/>
<target ikChain="rightArm" targetNode="passengerSeat01PlayerRightHand" poseId="flatFingers"/>
<target ikChain="leftFoot" targetNode="passengerSeat01PlayerLeftFoot" />
<target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot" />
</characterNode>
</passengerSeat>
</passengerSeats>
</enterable>
<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="30" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
<consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.75" /> <!-- usage per second at full brake power -->
<!-- indicator shall only move within green area -->
</consumerConfiguration>
</consumerConfigurations>
<motorConfigurations isYesNoOption="true">
<!--motorConfig names are displayed for helpers (CP and vehicleExplorer) and when entering vehicle
L/K only has backwheeldrive (maybe also amend differentialconfiguration for that)
-->
<motorConfiguration name="$l10n_configuration_W50_LA" hp="125" price="1200">
<motor torqueScale="0.55" minRpm="700" maxRpm="2400" maxForwardSpeed="75" maxBackwardSpeed="12" brakeForce="3.5" lowBrakeForceScale="0.1" rotInertia="0.00443">
<torque rpm="600" torque="0.85"/>
<torque rpm="1100" torque="0.97"/>
<torque rpm="1298" torque="1"/>
<torque rpm="1584" torque="1.01"/>
<torque rpm="1992" torque="0.88"/>
<torque rpm="2300" torque="0.72"/>
</motor>
<!--<transmission minForwardGearRatio="12" maxForwardGearRatio="150" minBackwardGearRatio="50" maxBackwardGearRatio="130"/>-->
<transmission autoGearChangeTime="0.85" gearChangeTime="1.05" axleRatio="6.07" startGearThreshold="0.25" name="$l10n_info_transmission_manual">
<directionChange useGear="true" useGroup="false" changeTime="0.5"/>
<forwardGear gearRatio="15.2" actionName="SHIFT_GEAR_SELECT_1"/>
<forwardGear gearRatio="8.96" actionName="SHIFT_GEAR_SELECT_2"/>
<forwardGear gearRatio="5.7" actionName="SHIFT_GEAR_SELECT_3"/>
<forwardGear gearRatio="3.35" actionName="SHIFT_GEAR_SELECT_4"/>
<forwardGear gearRatio="2.06" actionName="SHIFT_GEAR_SELECT_5"/>
<backwardGear gearRatio="13.65" name="R"/>
</transmission>
<!-- switches + lights for front-differential only in this configuration: -->
<objectChange node="dashboard2_instr2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="diffswitch_front" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="differential_light2" visibilityActive="true" visibilityInactive="false"/>
<!--<objectChange node="differentialDecal1" visibilityActive="true" visibilityInactive="false"/>-->
<!-- animatable parts for backwheel differential, have to be moved accordingly: -->
<objectChange node="diffswitch_back" translationActive="-0.065 0 0" translationInactive="0 0 0"/>
<objectChange node="differentialDecal2" translationActive="-0.076 1.485 1.967" translationInactive="-0.076 1.51 1.973"/>
</motorConfiguration>
<motorConfiguration name="$l10n_configuration_W50_LK" hp="125" price="0">
<motor torqueScale="0.5" minRpm="700" maxRpm="2400" maxForwardSpeed="82" maxBackwardSpeed="13" brakeForce="3.5" lowBrakeForceScale="0.1" rotInertia="0.00443">
<torque rpm="600" torque="0.85"/>
<torque rpm="1100" torque="0.97"/>
<torque rpm="1298" torque="1"/>
<torque rpm="1584" torque="1.01"/>
<torque rpm="1992" torque="0.88"/>
<torque rpm="2300" torque="0.72"/>
</motor>
<!--<transmission minForwardGearRatio="11" maxForwardGearRatio="150" minBackwardGearRatio="50" maxBackwardGearRatio="130"/>-->
<transmission autoGearChangeTime="0.85" gearChangeTime="1.05" axleRatio="5.36" startGearThreshold="0.25" name="$l10n_info_transmission_manual">
<directionChange useGear="true" useGroup="false" changeTime="0.5"/>
<forwardGear gearRatio="15.2" actionName="SHIFT_GEAR_SELECT_1"/>
<forwardGear gearRatio="8.96" actionName="SHIFT_GEAR_SELECT_2"/>
<forwardGear gearRatio="5.7" actionName="SHIFT_GEAR_SELECT_3"/>
<forwardGear gearRatio="3.35" actionName="SHIFT_GEAR_SELECT_4"/>
<forwardGear gearRatio="2.06" actionName="SHIFT_GEAR_SELECT_5"/>
<backwardGear gearRatio="12.98" name="R"/>
</transmission>
<objectChange node="cardan_front1" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="cardan_front2" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="cardan_front3" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="differential_front" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="differential_center" translationActive="0.05 0 0" scaleActive="0.5 1 1"/>
<objectChange node="letters_w50l" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="letters_w50la" visibilityActive="false" visibilityInactive="true"/>
</motorConfiguration>
<motorConfiguration name="$l10n_configuration_W50_SZM" hp="125" price="0" isSelectable="false">
<motor torqueScale="0.5" minRpm="700" maxRpm="2400" maxForwardSpeed="82" maxBackwardSpeed="13" brakeForce="3.5" lowBrakeForceScale="0.1" rotInertia="0.00443">
<torque rpm="600" torque="0.85"/>
<torque rpm="1100" torque="0.97"/>
<torque rpm="1298" torque="1"/>
<torque rpm="1584" torque="1.01"/>
<torque rpm="1992" torque="0.88"/>
<torque rpm="2300" torque="0.72"/>
</motor>
<!--<transmission minForwardGearRatio="11" maxForwardGearRatio="150" minBackwardGearRatio="50" maxBackwardGearRatio="130"/>-->
<transmission autoGearChangeTime="0.85" gearChangeTime="1.05" axleRatio="5.36" startGearThreshold="0.25" name="$l10n_info_transmission_manual">
<directionChange useGear="true" useGroup="false" changeTime="1.05"/>
<forwardGear gearRatio="15.2" actionName="SHIFT_GEAR_SELECT_1"/>
<forwardGear gearRatio="8.96" actionName="SHIFT_GEAR_SELECT_2"/>
<forwardGear gearRatio="5.7" actionName="SHIFT_GEAR_SELECT_3"/>
<forwardGear gearRatio="3.35" actionName="SHIFT_GEAR_SELECT_4"/>
<forwardGear gearRatio="2.06" actionName="SHIFT_GEAR_SELECT_5"/>
<backwardGear gearRatio="13.2" name="R"/>
</transmission>
<objectChange node="cardan_front1" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="cardan_front2" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="cardan_front3" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="differential_front" visibilityActive="false" visibilityInactive="true"/>
<objectChange node="differential_center" translationActive="0.05 0 0" scaleActive="0.5 1 1"/>
<objectChange node="letters_w50l" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="letters_w50la" visibilityActive="false" visibilityInactive="true"/>
<!-- switches + lights for front-differential not in this configuration (just back-wheel drive): -->
<objectChange node="dashboard2_instr2" visibilityActive="false"/>
<objectChange node="diffswitch_front" visibilityActive="false"/>
<objectChange node="differential_light2" visibilityActive="false"/>
<objectChange node="differentialDecal1" visibilityActive="false"/>
<!-- animatable parts for backwheel differential, have to be moved accordingly: -->
<objectChange node="diffswitch_back" translationActive="0 0 0"/>
<objectChange node="differentialDecal2" translationActive="-0.076 1.51 1.973"/>
</motorConfiguration>
</motorConfigurations>
<gearLevers>
<gearLever node="leverGearshift" centerAxis="1" changeTime="0.3" handsOnDelay="0.2">
<state gear="-1" xRot="5" yRot="-5"/>
<state gear="1" xRot="-5" yRot="-5"/>
<state gear="2" xRot="5" yRot="0"/>
<state gear="3" xRot="-5" yRot="0"/>
<state gear="4" xRot="5" yRot="5"/>
<state gear="5" xRot="-5" yRot="5"/>
</gearLever>
</gearLevers>
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="1" wheelIndex2="2"/>
<differential torqueRatio="0.5" maxSpeedRatio="1.4" wheelIndex1="3" wheelIndex2="4"/>
<differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
</differentials>
</differentialConfiguration>
</differentialConfigurations>
<exhaustEffects>
<exhaustEffect node="0>7" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0 0 0 0.05" maxRpmColor="0.01 0.01 0.01 5" minRpmScale="0.08" maxRpmScale="0.8" xzRotationsOffset="0 0" xzRotationsForward="-250 0" xzRotationsBackward="50 0" xzRotationsLeft="-20 -120" xzRotationsRight="-20 120"/>
</exhaustEffects>
<motorStartDuration>6000</motorStartDuration>
<dashboards>
<dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="2400" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="80" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="rpm" animName="oilDisplay" minValueAnim="0" maxValueAnim="100" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="speed" animName="airDisplayParkingbrake" minValueAnim="0" maxValueAnim="0.5" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="clutchPedal" node="pedalClutch" minRot="0" maxRot="15" rotAxis="1" doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="MULTI_STATE" valueType="ignitionState" node="starterSwitch" doInterpolation="true" groups="MOTOR_ACTIVE">
<state value="0" rotation="0 65 0"/>
<state value="1" rotation="0 15 0"/>
<state value="2" rotation="0 65 0"/>
</dashboard>
</dashboards>
</motorized>
<drivable>
<steeringWheel node="0>0|0|0|2|0" indoorRotation="360" outdoorRotation="40"/>
<dashboards>
<dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas" minRot="0 0 0" maxRot="30 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="38 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
</dashboards>
</drivable>
<animations>
<animation name="speedDisplay">
<part node="speedNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 220"/>
</animation>
<animation name="rpmDisplay">
<part node="rpmNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 260"/>
</animation>
<animation name="fuelDisplay">
<part node="fuelNeedle" startTime="0" endTime="1" startRot="0 0 90" endRot="0 0 180"/>
</animation>
<animation name="tempDisplay">
<part node="tempNeedle" startTime="0" endTime="1" startRot="0 0 100" endRot="0 0 180"/>
</animation>
<animation name="airDisplayPressure">
<part node="airNeedleRed" startTime="0.0" endTime="1.0" startRot="0 0 10" endRot="0 0 170" />
<!--full range would be 10 - 250 degrees, but needle should always stay in or near green area-->
</animation>
<animation name="airDisplayParkingbrake">
<part node="airNeedleWhite" startTime="0.0" endTime="1.0" startRot="0 0 10" endRot="0 0 140" />
</animation>
<animation name="oilDisplay">
<part node="oilpressNeedle" startTime="0.0" endTime="1.0" startRot="0 0 15" endRot="0 0 90" />
</animation>
<animation name="wiperFrontAnimation">
<part node="wiperFront01" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 -11 -80"/>
<part node="wiperFront01" startTime="0.5" endTime="1" startRot="0 -11 -80" endRot="0 0 0"/>
<part node="wiperFront02" startTime="0" endTime="0.5" startRot="0 0 0" endRot="0 11 80"/>
<part node="wiperFront02" startTime="0.5" endTime="1" startRot="0 11 80" endRot="0 0 0"/>
<sound template="wiper1" startTime="0" endTime="0.5" direction="1" volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
<sound template="wiper2" startTime="0.5" endTime="1" direction="1" volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
<sound template="wiper1" startTime="0.5" endTime="1" direction="-1" volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
<sound template="wiper2" startTime="0" endTime="0.5" direction="-1" volumeScale="1.2" pitchScale="0.7" fadeOut="0.1" linkNode="wiperFront01" />
</animation>
<!-- IC -->
<animation name="hazardLightButtonAnim">
<part node="hazardlight_button" startTime="0.0" endTime="0.1" startTrans="0 0 0" endTrans="0 -0.003 0.002" />
</animation>
<animation name="sunvisorLeftAnim">
<part node="sunvisorleft" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-110 0 0" />
</animation>
<animation name="sunvisorRightAnim">
<part node="sunvisorright" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-110 0 0" />
</animation>
<animation name="hatchBack">
<part node="0>0|0|0|10|0" startTime="0" endTime="0.6" startRot="0 0 0" endRot="8 0 0"/>
<part node="0>0|0|0|10|0|0|0|1|0" startTime="0" endTime="0.6" startRot="25 0 0" endRot="-15 0 0"/>
<part node="0>0|0|0|10|0|0|0|0|0|0" startTime="0" endTime="0.6" startRot="0 0 0" endRot="-2.5 0 0"/>
</animation>
<animation name="hatchFront">
<part node="0>0|0|0|10|0|0" startTime="0" endTime="0.6" startRot="0 0 0" endRot="-8 0 0"/>
<part node="0>0|0|0|10|0|0|0|0|0" startTime="0" endTime="0.6" startRot="155 0 0" endRot="195 0 0"/>
<part node="0>0|0|0|10|0|0|0|1|0|0" startTime="0" endTime="0.6" startRot="0 0 0" endRot="2.5 0 0"/>
</animation>
<animation name="doorLeft">
<part node="doorLeft" startTime="0.5" duration="1.4" startRot="0 0 0" endRot="0 -80 0"/>
<sound file="sounds/Door_Open.ogg" startTime="0.5" direction="1"/>
<sound file="sounds/Door_Close.ogg" startTime="1.8" direction="-1"/>
</animation>
<animation name="doorRight">
<part node="doorRight" startTime="0.5" duration="1.4" startRot="0 0 0" endRot="0 80 0"/>
<sound file="sounds/Door_Open.ogg" startTime="0.5" direction="1"/>
<sound file="sounds/Door_Close.ogg" startTime="1.8" direction="-1"/>
</animation>
<animation name="windowLeft">
<part node="0>0|1|1" startTime="0" duration="4" startTrans="-0.09182 0.06847 -0.49869" endTrans="-0.04744 -0.43881 -0.49869"/>
<part node="0>0|1|2" startTime="0" duration="4" startRot="0 0 0" endRot="1300 0 0"/>
<sound file="sounds/window_open_close.ogg" startTime="0" endTime="4"/>
</animation>
<animation name="windowRight">
<part node="0>0|2|1" startTime="0" duration="4" startTrans="0.09182 0.06847 -0.49869" endTrans="0.04744 -0.43881 -0.49869"/>
<part node="0>0|2|2" startTime="0" duration="4" startRot="-90 180 0" endRot="1210 180 0"/>
<sound file="sounds/window_open_close.ogg" startTime="0" endTime="4"/>
</animation>
<animation name="motorfoilAnim">
<part node="motorfoil2" startTime="0" duration="1" endTime="2" startScale="1 1 1" endScale="1 0 1"/>
</animation>
<animation name="foldingForAnimalLoading">
<part node="0>0|0|4|1" startTime="0" endTime="1.0" startRot="0 0 0" endRot="-125 0 0" />
<part node="0>0|0|4|1|0" startTime="1" endTime="2.0" startRot="90 -90 0" endRot="90 0 0" />
<part node="0>0|0|4|1|1" startTime="1" endTime="2.0" startRot="90 90 0" endRot="90 0 0" />
</animation>
</animations>
<foldable>
<foldingConfigurations>
<foldingConfiguration>
<foldingParts>
<foldingPart animationName="doorLeft" speedScale="1"/>
</foldingParts>
</foldingConfiguration>
</foldingConfigurations>
<foldingActionName positingText="action_unfoldBackDoor" negatingText="action_foldBackDoor" />
</foldable>
<interactiveControl>
<interactiveControlConfigurations title="$l10n_actionIC_Animation">
<interactiveControlConfiguration name="$l10n_actionIC_IC">
<interactiveControls>
<outdoorTrigger node="IC_playerTrigger" />
<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
<clickPoint node="IC_leftdoor_in" size="0.05" type="INDOOR" iconType="CROSS"/>
<clickPoint node="IC_leftdoor_out" size="0.05" type="OUTDOOR" iconType="CROSS"/>
<animation name="doorLeft" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.5" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_closeDoor" negText="$l10n_actionIC_openDoor" >
<clickPoint node="IC_rightdoor_in" size="0.05" type="INDOOR" iconType="CROSS"/>
<clickPoint node="IC_rightdoor_out" size="0.05" type="OUTDOOR" iconType="CROSS"/>
<animation name="doorRight" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.5" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_closeWindow" negText="$l10n_actionIC_openWindow" >
<clickPoint node="IC_left_window" size="0.05" type="INDOOR" />
<animation name="windowLeft" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.5" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_closeWindow" negText="$l10n_actionIC_openWindow" >
<clickPoint node="IC_right_window" size="0.05" type="INDOOR" />
<animation name="windowRight" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.5" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_closeHatch" negText="$l10n_actionIC_openHatch" >
<clickPoint node="IC_rooffront" size="0.05" type="INDOOR" />
<animation name="hatchFront" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.25" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_closeHatch" negText="$l10n_actionIC_openHatch" >
<clickPoint node="IC_roofback" size="0.05" type="INDOOR" />
<animation name="hatchBack" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.25" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_upperFoil" negText="$l10n_actionIC_lowerFoil" >
<clickPoint node="IC_motorfoil" size="0.05" type="OUTDOOR" />
<animation name="motorfoilAnim" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.25" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_upperVisor" negText="$l10n_actionIC_lowerVisor" >
<clickPoint node="IC_sunvisorLeft" size="0.05" type="INDOOR" />
<animation name="sunvisorLeftAnim" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.25" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_upperVisor" negText="$l10n_actionIC_lowerVisor" >
<clickPoint node="IC_sunvisorRight" size="0.05" type="INDOOR" />
<animation name="sunvisorRightAnim" speedScale="1.0" initTime="0.0" />
<soundModifier indoorFactor="1.25" delayedSoundAnimationTime="0.1"/>
</interactiveControl>
<!-- ignition -->
<interactiveControl posText="$l10n_actionIC_stopMotor" negText="$l10n_actionIC_startMotor" >
<clickPoint node="IC_motorstartSwitch" size="0.03" type="INDOOR" iconType="IGNITIONKEY"/>
<function name="MOTOR_START_STOPP" />
</interactiveControl>
<!--lights-->
<interactiveControl posText="$l10n_actionIC_lightsOff" negText="$l10n_actionIC_lightsOn" >
<clickPoint node="IC_lightOn" size="0.03" type="INDOOR" iconType="LIGHT"/>
<function name="LIGHTS_TOGGLE" />
</interactiveControl>
<!--<interactiveControl posText="$l10n_actionIC_highbeamlightsOff" negText="$l10n_actionIC_highbeamlightsOn" >
<clickPoint node="IC_highBeamOn" size="0.03" type="INDOOR" iconType="LIGHT_HIGH"/>
<function name="LIGHTS_HIGHBEAM_TOGGLE" />
</interactiveControl>-->
<interactiveControl posText="$l10n_actionIC_workLightsBackOff" negText="$l10n_actionIC_workLightsBackOn" >
<clickPoint node="IC_workLightBackOn" size="0.03" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT_HIGH"/>
<function name="LIGHTS_WORKBACK_TOGGLE" />
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_workLightsFrontOff" negText="$l10n_actionIC_workLightsFrontOn" >
<clickPoint node="IC_workLightFrontOn" size="0.03" blinkSpeedScale="0.4" type="INDOOR" iconType="LIGHT_HIGH"/>
<function name="LIGHTS_WORKFRONT_TOGGLE" />
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_hazardLightsOff" negText="$l10n_actionIC_hazardLightsOn" >
<clickPoint node="IC_turnlighthazard" size="0.03" blinkSpeedScale="0.4" type="INDOOR" iconType="BEACON_LIGHT"/>
<animation name="hazardLightButtonAnim" speedScale="1.0" initTime="0.0" />
<function name="LIGHTS_TURNLIGHT_HAZARD_TOGGLE" />
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_turnLightsLeftOff" negText="$l10n_actionIC_turnLightsLeftOn" >
<clickPoint node="IC_turnleft" size="0.03" type="INDOOR" iconType="TURNLIGHT_LEFT"/>
<function name="LIGHTS_TURNLIGHT_LEFT_TOGGLE" />
</interactiveControl>
<interactiveControl posText="$l10n_actionIC_turnLightsRightOff" negText="$l10n_actionIC_turnLightsRightOn" >
<clickPoint node="IC_turnright" size="0.03" type="INDOOR" iconType="TURNLIGHT_RIGHT"/>
<function name="LIGHTS_TURNLIGHT_RIGHT_TOGGLE" />
</interactiveControl>
<interactiveControl posText="Aufklappen" negText="Zuklappen" >
<clickPoint node="0>10|13" size="0.03" type="INDOOR" iconType="CROSS"/>
<animation name="foldingForAnimalLoading" speedScale="1.0" initTime="0.0" />
</interactiveControl>
</interactiveControls>
</interactiveControlConfiguration>
<!--<interactiveControlConfiguration name="$l10n_actionIC_sIC"/>-->
</interactiveControlConfigurations>
</interactiveControl>
<wipers>
<wiper animName="wiperFrontAnimation" >
<state animSpeed="0.75" animPause="2.0" />
<state animSpeed="0.75" animPause="0.0" />
<state animSpeed="1.10" animPause="0.0" />
</wiper>
</wipers>
<suspensions>
<suspension node="playerSeat" weight="150" minTranslation="-0.01 -0.15 0.0" maxTranslation="0.01 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
<suspension node="seat_driver" weight="150" minTranslation="-0.01 -0.05 0.0" maxTranslation="0.01 0.05 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
<suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
</suspensions>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillTrigger>
<fillSound template="DEFAULT_REFUEL_SOUND" linkNode="IFA_W50"/>
</fillTrigger>
<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="150" >
<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
<exactFillRootNode node="exactFillRootNodeFuel"/>
</fillUnit>
<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="2000">
<dashboard displayType="ANIMATION" valueType="fillLevel" animName="airDisplayPressure" groups="MOTOR_ACTIVE"/>
</fillUnit>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<livestockTrailer>
<animal type="sheep" node="0>0|0|4||2|0" numSlots="26" />
<animal type="pig" node="0>0|0|4||2|1" numSlots="14" />
<animal type="cow" node="0>0|0|4||2|3" numSlots="7" />
<loadingAnimation name="foldingForAnimalLoading" />
<trigger node="0>" />
</livestockTrailer>
<dashboard>
<groups>
<group name="MOTOR_STARTING" isMotorStarting="true"/>
<group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
<group name="BACK_ATTACHMENT" attacherJointIndices="1"/>
<group name="FRONT_ATTACHMENT" attacherJointIndices="2"/>
</groups>
<default>
<dashboard displayType="EMITTER" node="motorStartDecal1" intensity="1" groups="MOTOR_STARTING"/>
<dashboard displayType="VISIBILITY" node="attacher_front_pin" groups="FRONT_ATTACHMENT"/>
</default>
</dashboard>
<vehicleTypeConfigurations title="$l10n_configuration_lights">
<vehicleTypeConfiguration name="$l10n_configuration_valueDefault" price="0" vehicleType="tractor">
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_rooflights" price="50" vehicleType="tractor">
<objectChange node="roofLights" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_foglights" price="120" vehicleType="tractor">
<objectChange node="foglightmount" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_beaconlight1" price="80" vehicleType="tractor">
<objectChange node="beaconMount1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight1" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_beaconlight2" price="160" vehicleType="tractor">
<objectChange node="beaconMount1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconMount2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight2" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_rooflights2" price="130" vehicleType="tractor">
<objectChange node="roofLights" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconMount1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight1" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_rooflights3" price="170" vehicleType="tractor">
<objectChange node="roofLights" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="foglightmount" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_foglights2" price="280" vehicleType="tractor">
<objectChange node="foglightmount" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconMount1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight1" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
<vehicleTypeConfiguration name="$l10n_configuration_alllights" price="330" vehicleType="tractor">
<objectChange node="beaconMount1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconMount2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="beaconLight2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="roofLights" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="foglightmount" visibilityActive="true" visibilityInactive="false"/>
</vehicleTypeConfiguration>
</vehicleTypeConfigurations>
<designConfigurations title="$l10n_configuration_motorfoil">
<designConfiguration name="$l10n_configuration_valueNo" price="0">
<objectChange node="IC_motorfoil" visibilityActive="false" translationActive="0 -30 0"/>
</designConfiguration>
<designConfiguration name="$l10n_configuration_motorfoil1" price="50">
<objectChange node="motorfoil1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="motorfoil2" visibilityActive="false" visibilityInactive="false"/>
<objectChange node="IC_motorfoil" visibilityActive="false" translationActive="0 -30 0"/>
</designConfiguration>
<designConfiguration name="$l10n_configuration_motorfoil2" price="75">
<objectChange node="motorfoil1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="motorfoil2" visibilityActive="true" visibilityInactive="false"/>
</designConfiguration>
</designConfigurations>
<design2Configurations title="$l10n_configuration_decals">
<design2Configuration name="$l10n_configuration_valueNo" price="0">
</design2Configuration>
<design2Configuration name="$l10n_configuration_decal1" price="50">
<objectChange node="cabin_decal1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorleftdecal1" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorrightdecal1" visibilityActive="true" visibilityInactive="false"/>
</design2Configuration>
<design2Configuration name="$l10n_configuration_decal2" price="50">
<objectChange node="cabin_decal2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorleftdecal2" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorrightdecal2" visibilityActive="true" visibilityInactive="false"/>
</design2Configuration>
<design2Configuration name="$l10n_configuration_decal3" price="50">
<objectChange node="cabin_decal3" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorleftdecal3" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorrightdecal3" visibilityActive="true" visibilityInactive="false"/>
</design2Configuration>
<design2Configuration name="$l10n_configuration_decal4" price="50">
<objectChange node="cabin_decal4" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorleftdecal4" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="doorrightdecal4" visibilityActive="true" visibilityInactive="false"/>
</design2Configuration>
</design2Configurations>
<design3Configurations title="$l10n_configuration_mudguards">
<design3Configuration name="$l10n_configuration_valueNo" price="0">
<objectChange node="mudflapFrontLeft" visibilityActive="false" visibilityInactive="false"/>
<objectChange node="mudflapFrontRight" visibilityActive="false" visibilityInactive="false"/>
<objectChange node="mudflapBackLeft" visibilityActive="false" visibilityInactive="false"/>
<objectChange node="mudflapBackRight" visibilityActive="false" visibilityInactive="false"/>
</design3Configuration>
<design3Configuration name="$l10n_configuration_mudflapblack" price="100">
<objectChange node="mudflapFrontLeft" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="mudflapFrontRight" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="mudflapBackLeft" visibilityActive="true" visibilityInactive="false"/>
<objectChange node="mudflapBackRight" visibilityActive="true" visibilityInactive="false"/>
</design3Configuration>
</design3Configurations>
<!--Chassis color:-->
<baseColorConfigurations useDefaultColors="false" price="0" title="$l10n_configuration_chassisColor" defaultColorMaterialTemplateName="metalPaintedOld">
<baseColorConfiguration materialTemplateName="HW_DARK"/>
<baseColorConfiguration materialTemplateName="CHASSIS_BLACK"/>
<baseColorConfiguration materialTemplateName="CHASSIS_RED"/>
<baseColorConfiguration materialTemplateName="CHASSIS_GREY"/>
<baseColorConfiguration materialTemplateName="NVA_GREEN"/>
<material materialSlotName="w50_chassis_mat"/>
</baseColorConfigurations>
<!--Cabin color:-->
<designColorConfigurations useDefaultColors="false" price="0" title="$l10n_configuration_cabinColor">
<designColorConfiguration materialTemplateName="W50_BEIGE"/>
<designColorConfiguration materialTemplateName="W50_LIGHTBLUE"/>
<designColorConfiguration materialTemplateName="W50_RED"/>
<designColorConfiguration materialTemplateName="W50_DARKGREEN"/>
<designColorConfiguration materialTemplateName="W50_HELVETIA"/>
<designColorConfiguration materialTemplateName="W50_GREY"/>
<designColorConfiguration materialTemplateName="W50_LIGHTBROWN"/>
<designColorConfiguration materialTemplateName="W50_LIGHTGREEN"/>
<designColorConfiguration materialTemplateName="W50_BURGUNDY"/>
<designColorConfiguration materialTemplateName="W50_YELLOWGREEN"/>
<designColorConfiguration materialTemplateName="W50_WHITE"/>
<designColorConfiguration materialTemplateName="W50_ORANGE"/>
<designColorConfiguration materialTemplateName="W50_LIGHTGREY"/>
<designColorConfiguration materialTemplateName="W50_GREENBROWN"/>
<designColorConfiguration materialTemplateName="W50_BLUE"/>
<designColorConfiguration materialTemplateName="NVA_GREEN"/>
<material materialSlotName="w50_cabin_mat"/>
</designColorConfigurations>
<!--Roof color:-->
<designColor2Configurations useDefaultColors="false" price="0" title="$l10n_configuration_roofColor">
<designColor2Configuration materialTemplateName="W50_BEIGE"/>
<designColor2Configuration materialTemplateName="W50_LIGHTBLUE"/>
<designColor2Configuration materialTemplateName="W50_RED"/>
<designColor2Configuration materialTemplateName="W50_DARKGREEN"/>
<designColor2Configuration materialTemplateName="W50_HELVETIA"/>
<designColor2Configuration materialTemplateName="W50_GREY"/>
<designColor2Configuration materialTemplateName="W50_LIGHTBROWN"/>
<designColor2Configuration materialTemplateName="W50_LIGHTGREEN"/>
<designColor2Configuration materialTemplateName="W50_BURGUNDY"/>
<designColor2Configuration materialTemplateName="W50_YELLOWGREEN"/>
<designColor2Configuration materialTemplateName="W50_WHITE"/>
<designColor2Configuration materialTemplateName="W50_ORANGE"/>
<designColor2Configuration materialTemplateName="W50_LIGHTGREY"/>
<designColor2Configuration materialTemplateName="W50_GREENBROWN"/>
<designColor2Configuration materialTemplateName="W50_BLUE"/>
<designColor2Configuration materialTemplateName="NVA_GREEN"/>
<designColor2Configuration materialTemplateName="HW_DARK"/>
<material materialSlotName="w50_roof_mat"/>
</designColor2Configurations>
<!--Grille color:-->
<designColor3Configurations useDefaultColors="false" price="0" title="$l10n_configuration_grilleColor">
<designColor3Configuration materialTemplateName="W50_BEIGE"/>
<designColor3Configuration materialTemplateName="W50_LIGHTBLUE"/>
<designColor3Configuration materialTemplateName="W50_RED"/>
<designColor3Configuration materialTemplateName="W50_DARKGREEN"/>
<designColor3Configuration materialTemplateName="W50_HELVETIA"/>
<designColor3Configuration materialTemplateName="W50_GREY"/>
<designColor3Configuration materialTemplateName="W50_LIGHTBROWN"/>
<designColor3Configuration materialTemplateName="W50_LIGHTGREEN"/>
<designColor3Configuration materialTemplateName="W50_BURGUNDY"/>
<designColor3Configuration materialTemplateName="W50_YELLOWGREEN"/>
<designColor3Configuration materialTemplateName="W50_WHITE"/>
<designColor3Configuration materialTemplateName="W50_ORANGE"/>
<designColor3Configuration materialTemplateName="W50_LIGHTGREY"/>
<designColor3Configuration materialTemplateName="W50_GREENBROWN"/>
<designColor3Configuration materialTemplateName="W50_BLUE"/>
<designColor3Configuration materialTemplateName="NVA_GREEN"/>
<designColor3Configuration materialTemplateName="HW_DARK"/>
<material materialSlotName="w50_grille_mat"/>
</designColor3Configurations>
<designColor4Configurations useDefaultColors="false" price="0" title="$l10n_configuration_decalColor" defaultColorMaterialTemplateName="metalPainted">
<designColor4Configuration colorScale="1 1 1"/>
<designColor4Configuration materialTemplateName="CHASSIS_GREY"/>
<designColor4Configuration materialTemplateName="HW_DARK"/>
<designColor4Configuration materialTemplateName="HW_YELLOW"/>
<designColor4Configuration materialTemplateName="HW_GREEN"/>
<designColor4Configuration materialTemplateName="HW_BLUE"/>
<designColor4Configuration materialTemplateName="CHASSIS_RED"/>
<material materialSlotName="decalColor_mat"/>
</designColor4Configurations>
<designColor5Configurations useDefaultColors="false" price="0" title="$l10n_configuration_livestockColor" defaultColorMaterialTemplateName="metalPaintedOld">
<designColor5Configuration colorScale="1 1 1"/>
<designColor3Configuration materialTemplateName="W50_BEIGE"/>
<designColor5Configuration materialTemplateName="W50_LIGHTBLUE"/>
<designColor5Configuration materialTemplateName="W50_RED"/>
<designColor5Configuration materialTemplateName="W50_DARKGREEN"/>
<designColor5Configuration materialTemplateName="W50_HELVETIA"/>
<designColor5Configuration materialTemplateName="W50_GREY"/>
<designColor5Configuration materialTemplateName="W50_LIGHTBROWN"/>
<designColor5Configuration materialTemplateName="W50_LIGHTGREEN"/>
<designColor5Configuration materialTemplateName="W50_BURGUNDY"/>
<designColor5Configuration materialTemplateName="W50_YELLOWGREEN"/>
<designColor5Configuration materialTemplateName="W50_WHITE"/>
<designColor5Configuration materialTemplateName="W50_ORANGE"/>
<designColor5Configuration materialTemplateName="W50_LIGHTGREY"/>
<designColor5Configuration materialTemplateName="W50_GREENBROWN"/>
<designColor5Configuration materialTemplateName="W50_BLUE"/>
<designColor5Configuration materialTemplateName="NVA_GREEN"/>
<designColor5Configuration materialTemplateName="HW_DARK"/>
<material materialSlotName="viehColor_mat"/>
</designColor5Configurations>
<foliageBending>
<bendingNode minX="-1.3" maxX="1.3" minZ="0.45" maxZ="2.4" yOffset="0.95" />
<bendingNode minX="-0.8" maxX="0.8" minZ="-3.05" maxZ="2" yOffset="1.05" />
<bendingNode minX="-1.1" maxX="1.1" minZ="1" maxZ="1.5" yOffset="0.5" />
<bendingNode minX="-1.1" maxX="1.1" minZ="-1.7" maxZ="-2.2" yOffset="0.5" />
<bendingNode minX="-1" maxX="0.8" minZ="-1.1" maxZ="-0.15" yOffset="0.7" />
</foliageBending>
<ai>
<agent width="2.5" length="5.65" height="3" lengthOffset="1.5" frontOffset="3.915" />
<collisionTrigger node="aiCollisionNode" width="2.5" height="3.0"/>
</ai>
<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
<realDirtColor useSimpleMode = "true" />
<workAreas>
<workArea type="livestockTrailer" node="0>0" />
</workAreas>
<i3dMappings>
<i3dMapping id="IFA_W50" node="0>" />
<i3dMapping id="doorLeft" node="0>0|1" />
<i3dMapping id="doorRight" node="0>0|2" />
<i3dMapping id="aiCollisionNode" node="0>6|0" />
<i3dMapping id="exitPoint" node="0>5" />
<i3dMapping id="exactFillRootNodeFuel" node="0>0|0|3|0" />
<i3dMapping id="connectionHoses" node="0>8" />
<i3dMapping id="airDoubleControl" node="0>8|1|3" />
<i3dMapping id="airDoubleStorage" node="0>8|1|4" />
<i3dMapping id="backElectric" node="0>8|1|0" />
<i3dMapping id="hydraulic01_in" node="0>8|1|1" />
<i3dMapping id="hydraulic01_out" node="0>8|1|2" />
<i3dMapping id="attacher_back" node="0>14" />
<i3dMapping id="attacher_front" node="0>8|2|1" />
<i3dMapping id="licensePlateBack" node="0>0|0|1|1" />
<i3dMapping id="seat_driver" node="0>0|0|0|0|0"/>
<i3dMapping id="playerSeat" node="0>0|0|0|1"/>
<i3dMapping id="playerSkin" node="0>0|0|0|1|0"/>
<i3dMapping id="playerLeftArm" node="0>0|0|0|2|0|1"/>
<i3dMapping id="playerLeftFoot" node="0>0|0|0|1|2"/>
<i3dMapping id="playerRightArm" node="0>0|0|0|2|0|0"/>
<i3dMapping id="playerRightFoot" node="0>0|0|0|1|1"/>
<i3dMapping id="pedalGas" node="0>0|0|0|3|0" />
<i3dMapping id="playerRightFootTargetGasRef" node="0>0|0|0|3|0|0|0" />
<i3dMapping id="playerRightFootTargetGas" node="0>0|0|0|3|2" />
<i3dMapping id="pedalBrake" node="0>0|0|0|3|1" />
<i3dMapping id="playerRightFootTargetBrake" node="0>0|0|0|3|1|0|0" />
<i3dMapping id="pedalClutch" node="0>0|0|0|3|3" />
<i3dMapping id="playerLeftFootTargetClutch" node="0>0|0|0|3|3|0|0" />
<i3dMapping id="playerRightHandTargetGearSelector" node="0>0|0|0|4|19|0|0" />
<i3dMapping id="airNeedleRed" node="0>0|0|0|4|1|5|0"/>
<i3dMapping id="airNeedleWhite" node="0>0|0|0|4|1|5|1"/>
<i3dMapping id="fuelNeedle" node="0>0|0|0|4|1|2|0"/>
<i3dMapping id="oilpressNeedle" node="0>0|0|0|4|1|3|0"/>
<i3dMapping id="rpmNeedle" node="0>0|0|0|4|1|1|0"/>
<i3dMapping id="speedNeedle" node="0>0|0|0|4|1|0|0"/>
<i3dMapping id="tempNeedle" node="0>0|0|0|4|1|4|0"/>
<i3dMapping id="starterSwitch" node="0>0|0|0|4|2|2|0"/>
<i3dMapping id="ignitionKey" node="0>0|0|0|4|2|1|0"/>
<i3dMapping id="dashboardLight" node="0>0|0|0|4|3"/>
<i3dMapping id="lightOnDecal1" node="0>0|0|0|4|4"/>
<i3dMapping id="motorStartDecal1" node="0>0|0|0|4|5"/>
<i3dMapping id="motorStartDecal2" node="0>0|0|0|4|6"/>
<i3dMapping id="turnLightDecal1" node="0>0|0|0|4|7"/>
<i3dMapping id="turnLightDecal2" node="0>0|0|0|4|8"/>
<i3dMapping id="turn_lever" node="0>0|0|0|4|9|0"/>
<i3dMapping id="dashboard2_instr2" node="0>0|0|0|4|10|1"/>
<i3dMapping id="differential_light2" node="0>0|0|0|4|11|0"/>
<i3dMapping id="diffswitch_front" node="0>0|0|0|4|12|0"/>
<i3dMapping id="diffswitch_back" node="0>0|0|0|4|12|1"/>
<i3dMapping id="hazardlight_button" node="0>0|0|0|4|14"/>
<i3dMapping id="differentialDecal1" node="0>0|0|0|4|15"/>
<i3dMapping id="differentialDecal2" node="0>0|0|0|4|16"/>
<i3dMapping id="leverGearshift" node="0>0|0|0|4|19|0" />
<i3dMapping id="wiperFront01" node="0>0|0|0|5|0|0"/>
<i3dMapping id="wiperFront02" node="0>0|0|0|5|1|0"/>
<i3dMapping id="sunvisorleft" node="0>0|0|0|8|14|0|0"/>
<i3dMapping id="sunvisorright" node="0>0|0|0|8|14|1|0"/>
<i3dMapping id="cardan_back1" node="0>0|0|2|0|0|0"/>
<i3dMapping id="cardan_back2" node="0>0|0|2|0|2|0"/>
<i3dMapping id="cardan_back3" node="0>0|0|2|0|4|0|0"/>
<i3dMapping id="cardan_front1" node="0>0|0|2|0|1|0"/>
<i3dMapping id="cardan_front2" node="0>0|0|2|0|3|0|0"/>
<i3dMapping id="cardan_front3" node="0>0|0|2|0|5|0"/>
<i3dMapping id="differential_center" node="0>0|0|2|1"/>
<i3dMapping id="differential_front" node="0>0|0|2|2"/>
<i3dMapping id="bumper" node="0>0|0|0|8|1|0"/>
<i3dMapping id="letters_w50l" node="0>0|0|0|9|0"/>
<i3dMapping id="letters_w50la" node="0>0|0|0|9|1"/>
<i3dMapping id="licensePlateFront" node="0>0|0|0|9|3"/>
<i3dMapping id="motorfoil1" node="0>0|0|0|9|4|0"/>
<i3dMapping id="motorfoil2" node="0>0|0|0|9|4|1"/>
<i3dMapping id="cabin_decal1" node="0>0|0|0|11|0"/>
<i3dMapping id="cabin_decal2" node="0>0|0|0|11|1"/>
<i3dMapping id="cabin_decal3" node="0>0|0|0|11|2"/>
<i3dMapping id="cabin_decal4" node="0>0|0|0|11|3"/>
<i3dMapping id="doorleftdecal1" node="0>0|1|5|0"/>
<i3dMapping id="doorleftdecal2" node="0>0|1|5|1"/>
<i3dMapping id="doorleftdecal3" node="0>0|1|5|2"/>
<i3dMapping id="doorleftdecal4" node="0>0|1|5|3"/>
<i3dMapping id="doorrightdecal1" node="0>0|2|5|0"/>
<i3dMapping id="doorrightdecal2" node="0>0|2|5|1"/>
<i3dMapping id="doorrightdecal3" node="0>0|2|5|2"/>
<i3dMapping id="doorrightdecal4" node="0>0|2|5|3"/>
<i3dMapping id="backLightHigh" node="0>4|4|1"/>
<i3dMapping id="beaconLight1" node="0>4|6|0"/>
<i3dMapping id="beaconLight2" node="0>4|6|1"/>
<i3dMapping id="beaconMount1" node="0>0|0|0|7|2"/>
<i3dMapping id="beaconMount2" node="0>0|0|0|7|3"/>
<i3dMapping id="bladeLights" node="0>4|7"/>
<i3dMapping id="bladeLightLow" node="0>4|7|1"/>
<i3dMapping id="foglightmount" node="0>0|0|0|7|7"/>
<i3dMapping id="frontLightHigh" node="0>4|0|3"/>
<i3dMapping id="frontLightLow" node="0>4|0|1"/>
<i3dMapping id="highBeamHigh" node="0>4|0|4"/>
<i3dMapping id="highBeamLow" node="0>4|0|2"/>
<i3dMapping id="reverseLightHigh" node="0>4|5|0"/>
<i3dMapping id="roofLights" node="0>0|0|0|7|6"/>
<i3dMapping id="turnLeftFrontSpot" node="0>4|1|0|0"/>
<i3dMapping id="turnRightFrontSpot" node="0>4|1|1|0"/>
<i3dMapping id="workLightBackLow" node="0>4|3|0|1"/>
<i3dMapping id="workLightFront" node="0>4|3|1"/>
<i3dMapping id="workLightFrontHigh" node="0>4|3|1|2"/>
<i3dMapping id="workLightFrontLow" node="0>4|3|1|1"/>
<i3dMapping id="frontLightLeft_vis" node="0>0|0|0|7|1"/>
<i3dMapping id="frontLightRight_vis" node="0>0|0|0|7|1|0"/>
<i3dMapping id="workLightsFront_vis" node="0>0|0|0|7|4"/>
<i3dMapping id="workLightLeft_case" node="0>0|0|0|7|4|0"/>
<i3dMapping id="workLightRight_case" node="0>0|0|0|7|4|1"/>
<i3dMapping id="workLightBack_case" node="0>0|0|0|7|5"/>
<i3dMapping id="rooflightLeft_case" node="0>0|0|0|7|6|0"/>
<i3dMapping id="rooflightRight_case" node="0>0|0|0|7|6|1"/>
<i3dMapping id="fogLightLeft_case" node="0>0|0|0|7|7|0"/>
<i3dMapping id="fogLightRight_case" node="0>0|0|0|7|7|1"/>
<i3dMapping id="IC_playerTrigger" node="0>9"/>
<i3dMapping id="IC_motorfoil" node="0>10|0"/>
<i3dMapping id="IC_rooffront" node="0>10|1"/>
<i3dMapping id="IC_roofback" node="0>10|2"/>
<i3dMapping id="IC_turnleft" node="0>10|3"/>
<i3dMapping id="IC_turnright" node="0>10|4"/>
<i3dMapping id="IC_turnlighthazard" node="0>10|5"/>
<i3dMapping id="IC_lightOn" node="0>10|6"/>
<i3dMapping id="IC_highBeamOn" node="0>10|7"/>
<i3dMapping id="IC_workLightBackOn" node="0>10|8"/>
<i3dMapping id="IC_workLightFrontOn" node="0>10|9"/>
<i3dMapping id="IC_motorstartSwitch" node="0>10|10"/>
<i3dMapping id="IC_sunvisorLeft" node="0>10|11"/>
<i3dMapping id="IC_sunvisorRight" node="0>10|12"/>
<i3dMapping id="IC_leftdoor_in" node="0>0|1|4|0"/>
<i3dMapping id="IC_leftdoor_out" node="0>0|1|4|2"/>
<i3dMapping id="IC_left_window" node="0>0|1|4|1"/>
<i3dMapping id="IC_rightdoor_in" node="0>0|2|4|0"/>
<i3dMapping id="IC_rightdoor_out" node="0>0|2|4|2"/>
<i3dMapping id="IC_right_window" node="0>0|2|4|1"/>
<i3dMapping id="mudflapBackLeft" node="1>1"/>
<i3dMapping id="mudflapBackRight" node="2>1"/>
<i3dMapping id="mudflapFrontLeft" node="3>1"/>
<i3dMapping id="mudflapFrontRight" node="4>1"/>
<i3dMapping id="attacher_front_pin" node="0>13" />
<i3dMapping id="shadowFocusBox" node="0>11|0|4"/>
<i3dMapping id="passengerSeat01" node="0>11|1"/>
<i3dMapping id="passengerSeat01Camera" node="0>11|1|0"/>
<i3dMapping id="passengerSeat01ExitPoint" node="0>11|1|6"/>
<i3dMapping id="passengerSeat01PlayerSkin" node="0>11|1|1"/>
<i3dMapping id="passengerSeat01PlayerLeftFoot" node="0>11|1|2"/>
<i3dMapping id="passengerSeat01PlayerRightFoot" node="0>11|1|3"/>
<i3dMapping id="passengerSeat01PlayerLeftHand" node="0>11|1|4"/>
<i3dMapping id="passengerSeat01PlayerRightHand" node="0>11|1|5"/>
</i3dMappings>
</vehicle>
und der modDesk :
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="97">
<author>xxx</author>
<contributors>xxx</contributors>
<version>1.0.0.1</version>
<title>
<en>IFA W50 Multi</en>
<de>IFA W50 Vieh Transporter</de>
</title>
<description>
<en>
IFA W50 Multi
Price: 30200 €
Power: 125 hp
Top Speed: 83 kph
Motor: L/K (back wheel drive) and LA/Z (all wheel drive) , or L/S (back wheel drive).
</en>
<de>
IFA W50 Vieh Transporter
Preis: 30.200 €
Leistung: 125 PS
Max. Geschwindigkeit: 83 km/h
Motor: L/K (Heckantrieb) und LA/Z (Allrad) oder L/S (Heckantrieb) .
</de>
</description>
<iconFilename>icon_ifaw50wb.dds</iconFilename>
<multiplayer supported="true" />
<vehicleTypes>
<type name="AnimalTransporter" parent="baseDrivable" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="fillUnit" />
<specialization name="foldable" />
<specialization name="livestockTrailer" />
</type>
</vehicleTypes>
<l10n>
<text name="brand_IFA"> <en>IFA</en> <de>IFA</de> </text>
<text name="category_W50"> <en>W50</en> <de>W50</de> </text>
<text name="name_W50WB"> <en>W50 Animal Transporter</en> <de>W50 Vieh Transporter</de> </text>
<text name="color_beige"><en>Beige</en><de>Beige</de></text>
<text name="color_burgundy"><en>Burgundy</en><de>Weinrot</de></text>
<text name="color_dark"><en>HW Dark</en><de>HW Schwarz</de></text>
<text name="color_darkgreen"><en>Dark Green</en><de>Dunkelgrün</de></text>
<text name="color_darkgrey"><en>Dark Grey</en><de>Dunkelgrau</de></text>
<text name="color_fortschrittBlue"><en>Fortschritt Blue</en><de>Fortschritt Blau</de></text>
<text name="color_fortschrittGreen"><en>Fortschritt Green</en><de>Fortschritt Grün</de></text>
<text name="color_fortschrittRed"><en>Fortschritt Red</en><de>Fortschritt Rot</de></text>
<text name="color_green1"><en>Green 1</en><de>Grün 1</de></text>
<text name="color_greenbrown"><en>Green Brown</en><de>Grünbraun</de></text>
<text name="color_grey0"><en>Grey 0</en><de>Grau 0</de></text>
<text name="color_grey1"><en>Grey 1</en><de>Grau 1</de></text>
<text name="color_grey2"><en>Grey 2</en><de>Grau 2</de></text>
<text name="color_grey3"><en>Grey 3</en><de>Grau 3</de></text>
<text name="color_grey4"><en>Grey 4</en><de>Grau 4</de></text>
<text name="color_greywhite"><en>Grey White</en><de>Grauweiss</de></text>
<text name="color_helvetia"><en>Helvetia Green</en><de>Helvetiagrün</de></text>
<text name="color_hwBlue"><en>HW Blue</en><de>HW Blau</de></text>
<text name="color_hwGreen"><en>HW Green</en><de>HW Grün</de></text>
<text name="color_light"><en>Light</en><de>Hell</de></text>
<text name="color_lightblue"><en>Light Blue</en><de>Hellblau</de></text>
<text name="color_lightblue1"><en>Light Blue 1</en><de>Hellblau 1</de></text>
<text name="color_lightblue2"><en>Light Blue 2</en><de>Hellblau 2</de></text>
<text name="color_lightbrown"><en>Light Brown</en><de>Hellbraun</de></text>
<text name="color_lightgreen"><en>Light Green</en><de>Hellgrün</de></text>
<text name="color_lightgrey"><en>Light Grey</en><de>Hellgrau</de></text>
<text name="color_lightgrey1"><en>Light Grey 1</en><de>Hellgrau 1</de></text>
<text name="color_lightgrey2"><en>Light Grey 2</en><de>Hellgrau 2</de></text>
<text name="color_lindgreen"><en>Linden Green</en><de>Lindgrün</de></text>
<text name="color_metal"><en>Metal</en><de>Metall</de></text>
<text name="color_nva"><en>NVA Olive</en><de>NVA-Olivgrün</de></text>
<text name="color_siena"><en>Siena Green</en><de>Sienagrün</de></text>
<text name="color_silver"><en>Silver</en><de>Silber</de></text>
<text name="color_silvergrey"><en>Silver Grey</en><de>Silbergrau</de></text>
<text name="color_skyblue"><en>Sky Blue</en><de>Himmelblau</de></text>
<text name="color_stainless"><en>Stainless</en><de>Stahl</de></text>
<text name="color_yellowgreen"><en>Yellowgreen</en><de>Gelbgrün</de></text>
<text name="configuration_EAS"><en>chaff construction EAS</en><de>Häckselaufbau EAS</de></text>
<text name="configuration_leveler0"><en>Leveler</en><de>Schiebeschild-Platte</de></text>
<text name="configuration_leveler1"><en>Leveler + Sparewheel</en><de>Ersatzrad + Schiebeschild-Platte</de></text>
<text name="configuration_normal"><en>Default</en><de>Standard</de></text>
<text name="configuration_sparewheel"><en>Sparewheel</en><de>Ersatzrad</de></text>
<text name="configuration_SZM1"><en>Connection Hoses back</en><de>Schlauchanschlüsse hinten</de></text>
<text name="configuration_SZM2"><en>Connection Hoses front</en><de>Schlauchanschlüsse vorn</de></text>
<text name="configuration_SZM3"><en>Sparewheel, Connection Hoses back</en><de>Ersatzrad, Schlauchanschlüsse hinten</de></text>
<text name="configuration_SZM4"><en>Sparewheel, Connection Hoses front</en><de>Ersatzrad, Schlauchanschlüsse vorn</de></text>
<text name="configuration_W50_EAS"><en>W50-LA/Z EAS</en><de>W50-LA/Z EAS</de></text>
<text name="configuration_W50_LA"><en>W50-LA/Z</en><de>W50-LA/Z</de></text>
<text name="configuration_W50_LA_leveler"><en>W50-LA/Z Leveler</en><de>W50-LA/Z Schiebeschild</de></text>
<text name="configuration_W50_LA_sparewheel"><en>W50-LA/Z + Sparewheel</en><de>W50-LA/Z mit Ersatzrad</de></text>
<text name="configuration_W50_LK"><en>W50-L/K</en><de>W50-L/K</de></text>
<text name="configuration_W50_LK_sparewheel"><en>W50-L/K + Sparewheel</en><de>W50-L/K mit Ersatzrad</de></text>
<text name="configuration_W50_SZM"><en>W50-L/S</en><de>W50-L/S</de></text>
<text name="configuration_bladeColor"><en>Plate Color</en><de>Plattenfarbe</de></text>
<text name="configuration_cabinColor"><en>Cabin Color</en><de>Kabinenfarbe</de></text>
<text name="configuration_decalColor"><en>Decal Color</en><de>Aufkleberfarbe</de></text>
<text name="configuration_grilleColor"><en>Grille Color</en><de>Kühlergrillfarbe</de></text>
<text name="configuration_hatchColor"><en>Hatch Color</en><de>Dachlukenfarbe</de></text>
<text name="configuration_roofColor"><en>Roof Color</en><de>Dachfarbe</de></text>
<text name="configuration_livestockColor"><en>Livestock Color</en><de>Aufbaufarbe</de></text>
<text name="configuration_wheelBallon"><en>Ballon: P 16/70 R20</en><de>ND: P 16/70 R20</de></text>
<text name="configuration_wheelDeco"><en>Ballon deco: P 16/70 R20</en><de>ND Zierkranz: P16/70 R20</de></text>
<text name="configuration_wheelUral"><en>Ural: 425/35 R21</en><de>Ural: 425/35 R21</de></text>
<text name="configuration_wheelStreet"><en>Street: 12.00 R20</en><de>HD: 12.00 R20</de></text>
<text name="configuration_lights"><en>Lights</en><de>Leuchten</de></text>
<text name="configuration_alllights"><en>all Lights</en><de>alle Leuchten</de></text>
<text name="configuration_beaconlight1"><en>Beacon Light left</en><de>Rundumleuchte li</de></text>
<text name="configuration_beaconlight2"><en>Beacon Light left+right</en><de>Rundumleuchte li+re</de></text>
<text name="configuration_rooflights"><en>Roof Lights</en><de>Dachleuchten</de></text>
<text name="configuration_rooflights2"><en>Roof Lights + Beacon Light</en><de>Dachleuchten + Rundumleuchte</de></text>
<text name="configuration_rooflights3"><en>Roof Lights + Fog Lights</en><de>Dachleuchten + Nebelscheinwerfer</de></text>
<text name="configuration_foglights"><en>Fog Lights</en><de>Nebelscheinwerfer</de></text>
<text name="configuration_foglights2"><en>Fog Lights + Beacon Light</en><de>Nebelscheinwerfer + Rundumleuchte</de></text>
<text name="configuration_arm1"><en>Arm Tornado</en><de>Tornado-Arm</de></text>
<text name="configuration_arm2"><en>Arm Fortschritt</en><de>Fortschritt-Arm</de></text>
<text name="configuration_collisions"><en>Arm Collisions</en><de>Arm-Kollisionen</de></text>
<text name="configuration_coverColor2"><en>Cover Color 2</en><de>Abdeckungsfarbe 2</de><hu>Fedélszín 2</hu></text>
<text name="configuration_decals"><en>Decals</en><de>Aufkleber</de></text>
<text name="configuration_decal1"><en>Decal 1</en><de>Aufkleber 1</de></text>
<text name="configuration_decal2"><en>Decal 2</en><de>Aufkleber 2</de></text>
<text name="configuration_decal3"><en>Decal 3</en><de>Aufkleber 3</de></text>
<text name="configuration_decal4"><en>Decal 4</en><de>Bauchbinde</de></text>
<text name="configuration_fortschritt"><en>Fortschritt Logo</en><de>Fortschritt-Logo</de></text>
<text name="configuration_ifa"><en>IFA Logo</en><de>IFA-Logo</de></text>
<text name="configuration_hoses1"><en>Deco only 1</en><de>Deko 1</de></text>
<text name="configuration_hoses2"><en>Deco only 2</en><de>Deko 2</de></text>
<text name="configuration_manuresystem"><en>Manure System</en><de>Manure System</de></text>
<text name="configuration_manuretrailer"><en>Manure Trailer</en><de>Mistanhänger</de></text>
<text name="configuration_motorfoil"><en>Motor Foil</en><de>Winterschutz</de></text>
<text name="configuration_motorfoil1"><en>Motor Foil 1</en><de>Winterschutz 1</de></text>
<text name="configuration_motorfoil2"><en>Motor Foil 2</en><de>Winterschutz 2</de></text>
<text name="configuration_motorfoil3"><en>Motor Foil + Decal 1</en><de>Winterschutz + Aufkleber 1</de></text>
<text name="configuration_motorfoil4"><en>Motor Foil + Decal 2</en><de>Winterschutz + Aufkleber 2</de></text>
<text name="configuration_mudflapblack"><en>Mud Flap black</en><de>Spritzlappen schwarz</de></text>
<text name="configuration_mudflapblack1"><en>Mud Flap black + Decal 1</en><de>Spritzlappen schwarz + Aufkleber 1</de></text>
<text name="configuration_mudflapbrown"><en>Mud Flap brown</en><de>Spritzlappen braun</de></text>
<text name="configuration_mudflapbrown1"><en>Mud Flap brown + Decal 1</en><de>Spritzlappen braun + Aufkleber 1</de></text>
<text name="configuration_mudguardback"><en>Back Axis</en><de>Hinterachse</de></text>
<text name="configuration_mudguards"><en>Mud Guard</en><de>Spritzschutz</de></text>
<text name="configuration_pivot"><en>Pivotable</en><de>Schwenkbar</de></text>
<text name="configuration_protectionBar0"><en>Protection Bar</en><de>Unterfahrschutz</de></text>
<text name="configuration_protectionBar1"><en>Mud Flap black + Protection Bar</en><de>Spritzlappen schwarz + Unterfahrschutz</de></text>
<text name="configuration_protectionBar2"><en>Mud Flap brown + Protection Bar</en><de>Spritzlappen braun + Unterfahrschutz</de></text>
<text name="configuration_protectionBar3"><en>Back Axis + Protection Bar</en><de>Hinterachse + Unterfahrschutz</de></text>
<text name="configuration_towbar0"><en>Tow Bar</en><de>Abschleppstange</de></text>
<text name="configuration_towbar1black"><en>Tow Bar + Mud Flap black</en><de>Abschleppstange + Spritzlappen schwarz</de></text>
<text name="configuration_towbar1brown"><en>Tow Bar + Mud Flap brown</en><de>Abschleppstange + Spritzlappen braun</de></text>
<text name="configuration_towbar2"><en>Tow Bar + Fortschritt Logo</en><de>Abschleppstange + Fortschritt-Logo</de></text>
<text name="configuration_winter1"><en>Arm Tornado, Salt Spreader</en><de>Tornado-Arm, Salzstreuer</de></text>
<text name="configuration_winter2"><en>Arm Fortschritt, Salt Spreader</en><de>Fortschritt-Arm, Salzstreuer</de></text>
<text name="function_towBar"><en>Tow bar for towing other vehicles. Can be mounted on 2SK (back side), 3SK (front side), EAS (right side bottom) and spreader D 035 (left side).</en><de>Abschleppstange um andere Fahrzeuge abzuschleppen. Kann angebracht werden an 2SK (Heck), 3SK (Front), EAS (rechte Bordwand unten) und Streuer D 035 (linke Seite).</de></text>
<text name="function_W50_2SK"><en>Grain transport construction for W50, with two tip sides.</en><de>Getreideaufbau für W50, zwei Abkippseiten.</de></text>
<text name="function_W50_3SK"><en>Grain transport construction for W50, with three tip sides.</en><de>Getreideaufbau für W50, drei Abkippseiten.</de></text>
<text name="function_W50_EAS"><en>Chaff transport construction of type "Einheitliches Aufbausystem" for W50.</en><de>Häckselaufbau vom Typ "Einheitliches Aufbausystem", als Wechselbrücke für W50.</de></text>
<text name="function_W50SZM"><en>W50 Truck for semi trailers.</en><de>LKW W50 als Sattelzugmaschine.</de></text>
<text name="function_W50WB"><en>W50-L/K or all-wheel-driven W50-LA/Z for various swap trailers: grain constructions 2SK/3SK, chaff construction EAS, sprayer, spreader.</en><de>W50-L/K oder allradgetriebener W50-LA/Z für verschiedene Wechselbrücken: Getreideaufbauten 2SK/3SK, Häckselaufbau EAS, Sprüher, Streuer.</de></text>
<text name="title_hoses"><en>Filling Hoses</en><de>Füllschläuche</de></text>
<text name="actionIC_Animation"><en>Animations</en><de>Animationen</de></text>
<text name="actionIC_IC"><en>Interactive control</en><de>Interactive Control</de></text>
<text name="actionIC_sIC"><en>simple IC</en><de>simple IC</de></text>
<text name="actionIC_closeHatch"><en>IC: Close Hatch</en><de>IC: Dachluke schließen</de></text>
<text name="actionIC_openHatch"><en>IC: Open Hatch</en><de>IC: Dachluke öffnen</de></text>
<text name="actionIC_lowerVisor"><en>IC: Lower Sunvisor</en><de>IC: Sonnenblende herunter klappen</de></text>
<text name="actionIC_upperVisor"><en>IC: Pushup Sunvisor</en><de>IC: Sonnenblende hoch klappen</de></text>
<text name="actionIC_lowerFoil"><en>IC: Open Motorfoil</en><de>IC: Winterschutz öffnen</de></text>
<text name="actionIC_upperFoil"><en>IC: Close Motorfoil</en><de>IC: Winterschutz schließen</de></text>
<text name="actionIC_fold"><en>IC: Fold</en><de>IC: Zuklappen</de></text>
<text name="actionIC_unfold"><en>IC: Unfold</en><de>IC: Aufklappen</de></text>
<text name="actionIC_turnOn"><en>IC: Turn On Spreader</en><de>IC: Streuer Anschalten</de></text>
<text name="actionIC_turnOff"><en>IC: Turn Off Spreader</en><de>IC: Streuer Ausschalten</de></text>
</l10n>
<materialTemplates>
<template name="CHASSIS_RED" title="$l10n_ui_colorRed" colorScale="0.328 0.017 0.015" />
<template name="CHASSIS_BLACK" title="$l10n_ui_colorBlack" colorScale="0.05 0.05 0.05" />
<template name="CHASSIS_GREY" title="$l10n_ui_colorGrey" colorScale="0.25 0.25 0.25" />
<template name="W50_BEIGE" title="$l10n_ui_colorBeige" colorScale="0.517 0.389 0.173" />
<template name="W50_LIGHTBLUE" title="$l10n_color_lightblue" colorScale="0.056 0.251 0.517" />
<template name="W50_BURGUNDY" title="$l10n_color_burgundy" colorScale="0.2233 0.0600 0.0600"/>
<template name="W50_DARKGREEN" title="$l10n_color_darkgreen" colorScale="0.018 0.101 0.024" />
<template name="W50_GREY" title="$l10n_ui_colorGrey" colorScale="0.2195 0.2195 0.2195" />
<template name="W50_HELVETIA" title="$l10n_color_helvetia" colorScale="0.23 0.36 0.05" />
<template name="W50_LIGHTBROWN" title="$l10n_color_lightbrown" colorScale="0.286 0.251 0.067"/>
<template name="W50_LIGHTGREEN" title="$l10n_color_lightgreen" colorScale="0.3392 0.3993 0.0759"/>
<template name="W50_RED" title="$l10n_ui_colorRed" colorScale="0.384 0.032 0.027" />
<template name="W50_YELLOWGREEN" title="$l10n_color_yellowgreen" colorScale="0.616 0.698 0.161"/>
<template name="W50_WHITE" title="$l10n_ui_colorWhite" colorScale="0.95 0.95 0.95"/>
<template name="W50_ORANGE" title="$l10n_ui_colorOrange" colorScale="0.94 0.25 0"/>
<template name="W50_LIGHTGREY" title="$l10n_color_lightgrey" colorScale="0.35 0.35 0.35"/>
<template name="W50_GREENBROWN" title="$l10n_color_greenbrown" colorScale="0.2 0.2 0.055"/>
<template name="W50_BLUE" title="$l10n_ui_colorBlue" colorScale="0.0 0.25 1.0"/>
<template name="HW_BEIGE" title="$l10n_ui_colorBeige" colorScale="0.45 0.4 0.2" />
<template name="HW_BLUE" title="$l10n_color_hwBlue" colorScale="0.0 0.2 0.45" />
<template name="HW_BROWN" title="$l10n_ui_colorBrown" colorScale="0.17 0.067 0.032" />
<template name="HW_DARK" title="$l10n_color_dark" colorScale="0.02 0.02 0.02" />
<template name="HW_DARKGREY" title="$l10n_color_darkgrey" colorScale="0.12 0.15 0.16" />
<template name="HW_DARKGREEN" title="$l10n_color_darkgreen" colorScale="0 0.106 0.051" />
<template name="HW_GREY0" title="$l10n_ui_colorGrey" colorScale="0.3 0.31 0.32" />
<template name="HW_GREY1" title="$l10n_color_grey1" colorScale="0.2 0.3 0.4" />
<template name="HW_GREY2" title="$l10n_color_grey2" colorScale="0.1 0.15 0.18" />
<template name="HW_GREY3" title="$l10n_color_grey3" colorScale="0.101 0.16 0.17" />
<template name="HW_GREEN" title="$l10n_color_hwGreen" colorScale="0.3 0.8 0.0" />
<template name="HW_GREEN1" title="$l10n_color_hwGreen" colorScale="0.328 0.617 0.479" />
<template name="HW_LIGHT" title="$l10n_color_light" colorScale="0.556 0.607 0.435" />
<template name="HW_LIGHTBLUE1" title="$l10n_color_lightblue1" colorScale="0 0.55 1" />
<template name="HW_LIGHTBLUE2" title="$l10n_color_lightblue2" colorScale="0.2 0.55 0.8" />
<template name="HW_LIGHTGREY1" title="$l10n_color_lightgrey1" colorScale="0.558 0.571 0.552" />
<template name="HW_LIGHTGREY2" title="$l10n_color_lightgrey2" colorScale="0.47 0.499 0.47" />
<template name="HW_METAL" title="$l10n_color_metal" colorScale="0.27 0.337 0.36" />
<!--<template name="HW_SILVER" title="$l10n_color_silver" colorScale="0.528 0.59 0.61" />-->
<template name="HW_SILVERGREY" title="$l10n_color_silvergrey" colorScale="0.262 0.305 0.337" />
<template name="HW_STAINLESS" title="$l10n_color_stainless" colorScale="0.6 0.6 0.6"/><!--only rims-->
<template name="HW_YELLOW" title="$l10n_ui_colorYellow" colorScale="0.8 0.55 0.055" />
<template name="HW_YELLOWGREEN" title="$l10n_color_yellowgreen" colorScale="0.274 0.33 0.133" />
<template name="FORTSCHRITT_LINDGREEN" title="$l10n_color_lindgreen" colorScale="0.25 0.35 0.08" />
<template name="FORTSCHRITT_SIENA" title="$l10n_color_siena" colorScale="0.255 0.212 0.1" />
<template name="FORTSCHRITT_SKYBLUE" title="$l10n_color_skyblue" colorScale="0.02 0.25 0.6"/>
<template name="FORTSCHRITT_WHITE" title="$l10n_color_greywhite" colorScale="0.687 0.673 0.605" />
<!--<template name="WHITE" title="$l10n_ui_colorWhite" colorScale="0.891 0.891 0.891" />-->
<template name="BEIGE" title="$l10n_color_beige" colorScale="0.646 0.511 0.259" />
<template name="WINTER_ORANGE" title="$l10n_ui_colorOrange" colorScale="0.94 0.25 0" />
<template name="WINTER_YELLOW" title="$l10n_ui_colorYellow" colorScale="0.949 0.45 0" />
<template name="NVA_GREEN" title="$l10n_color_nva" colorScale="0.085 0.101 0.058" />
</materialTemplates>
<brands>
<brand name="IFA" title="IFA" image="store/brand_ifa.dds"/>
<brand name="HODGEP" title="Hódgép" image="store/brand_hodgep.dds"/>
</brands>
<storeItems>
<storeItem xmlFilename="ifa_w50.xml" />
<storeItem xmlFilename="hw8011.xml" rootNode="vehicle"/>
<storeItem xmlFilename="animalTrailer.xml" rootNode="vehicle"/>
</storeItems>
</modDesc>
Ich sitze schon 2 tage dran. Die nodes kontrolliert und alles mögliche. Ich verstehe auch nicht warum die folding animation nicht geht und nicht mal angezeigt wird. Vielleicht ist Jemann so nett und kann mir weiter helfen...
