Beiträge von Trent
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					So, ich hab mich nochmal hingesetzt und umgebaut. Der obige Fehler wird mir nicht mehr angezeigt, nur hab ich das Problem, dass der Mod nicht dreckig werden will. vehicle xml: Spoiler anzeigen
 [xml]<?xml version="1.0" encoding="utf-8" standalone="no" ?>
 <vehicle type="Fendt936Vario" > <!--Fendt936Vario"-->
 <annotation>Copyright (C) surrealcrash</annotation>
 <name>
 <en>Fendt 936</en>
 <de>Fendt 936</de>
 </name>
 <filename>Fendt936_1comp.i3d</filename><size width="3.5" length="6"/> <wheels autoRotateBackSpeed="1" twinWheelsCheckString="Fendt936" > 
 <!--
 <wheel rotSpeed="50" rotMax="37" rotMin="-35" driveMode="1" repr="0>11" driveNode="0>11|0|0" radius="0.85" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" mass="1" brakeRatio="1" rootNode="0>" />
 <wheel rotSpeed="50" rotMax="35" rotMin="-37" driveMode="1" repr="0>12" driveNode="0>12|0|0" radius="0.85" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" mass="1" brakeRatio="1" rootNode="0>" />
 <wheel rotSpeed="0" driveMode="2" repr="0>13" radius="1.097" deltaY="0.10" suspTravel="0.16" spring="140" damper="20" mass="1" brakeRatio="1" twinWheelAttacher="0>13|0" rootNode="0>" />
 <wheel rotSpeed="0" driveMode="2" repr="0>14" radius="1.097" deltaY="0.10" suspTravel="0.16" spring="140" damper="20" mass="1" brakeRatio="1" twinWheelAttacher="0>14|0" rootNode="0>" />
 -->
 <wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="1" repr="0>11" driveNode="0>11|0|0" radius="0.87" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>11|0|0|1" />
 <wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="1" repr="0>12" driveNode="0>12|0|0" radius="0.87" deltaY="0.25" suspTravel="0.33" spring="45" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>12|0|0|1" />
 <wheel rotSpeed="0" driveMode="2" repr="0>13" radius="1.05" deltaY="0.1" suspTravel="0.15" spring="140" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>13|1" />
 <wheel rotSpeed="0" driveMode="2" repr="0>14" radius="1.05" deltaY="0.1" suspTravel="0.15" spring="140" damper="20" rootNode="0>" mass="1" brakeRatio="1" twinWheelAttacher="0>14|1" />
 </wheels><dustWheels> 
 <dustwheel size="0.6"/>
 <dustwheel size="0.6"/>
 <dustwheel size="0.7" />
 <dustwheel size="0.7" />
 </dustWheels><driveGroundParticleSystemsForDustWheels> 
 <driveGroundParticleSystem node="0>31" file="groundPS/dustParticleSystem.i3d" minSpeed="15" maxSpeed="30" direction="0" />
 </driveGroundParticleSystemsForDustWheels><adjustedSteering innerRot="30" outerRot="25" wheelCnt="2" wheelIds="1 2"/> <!-- first ID should be a left handed steering wheel --> 
 <fenderRot>
 <left index="0>11" rotIndex="0>11|0|5" minRot="-30" maxRot="22" />
 <right index="0>12" rotIndex="0>12|0|5" minRot="-22" maxRot="30" />
 </fenderRot><!--motor minRpm="100" maxRpm="670 1060 2400 435" maxTorques="-1 -1 -1 -1" brakeForce="8" lowBrakeForceScale="0.2" compensateWheelRadius="true" accelerations="1 1 1 1" lowBrakeForceSpeedLimit="3" forwardGearRatio="14" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20"> 
 <torque rpm="100" torque="1.57"/>
 <torque rpm="1800" torque="1.92"/>
 <torque rpm="2400" torque="1.52"/>
 <backwardTorque rpm="100" torque="1.5"/>
 <backwardTorque rpm="600" torque="1.2"/>
 </motor>
 <accelerationSpeed maxAcceleration="0.2" deceleration="0.3" backwardDeceleration="0.3" /-->
 <accelerationSpeed maxAcceleration="1" deceleration="1" brakeSpeed="3" /><fuelCapacity>495</fuelCapacity> 
 <fuelUsage>0</fuelUsage>
 <downForce>0</downForce>
 <waitForTurnTime>1450</waitForTurnTime>
 <realMaxVehicleSpeed>60</realMaxVehicleSpeed>
 <realMaxReverseSpeed>33</realMaxReverseSpeed>
 <realBrakeMaxMovingMass>20</realBrakeMaxMovingMass>
 <realBrakingDeceleration>6</realBrakingDeceleration> <!-- deceleration in m/s2. 2 = very bad. 3 = bad. 4 = average. 5 = good. 6/7 = trucks, cars braking system -->
 <realSCX>5.5</realSCX>
 <realPtoPowerKW>340</realPtoPowerKW>
 <realMaxFuelUsage>33</realMaxFuelUsage>
 <realDisplaySlip>true</realDisplaySlip>
 <realCanLockWheelsWhenBraking>false</realCanLockWheelsWhenBraking>
 <bunkerSiloCompacter compactingScale="2.7"/>
 <components count="1">
 <!--component1 centerOfMass="0 0.05 1.1" solverIterationCount="10" realMassWanted="10.36" /-->
 <component1 centerOfMass="0 -0.05 0.7" solverIterationCount="10" realMassWanted="10.7" />
 </components><aiTrafficCollisionTrigger index="0>19" /> <cameras count="2"> 
 <camera1 index="0>15|0|0" rotatable="true" rotateNode="0>15|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
 <raycastNode index="0>16"/>
 <raycastNode index="0>17"/>
 </camera1>
 <camera2 index="0>5|1|0|0|2|2|0|0|0|0" rotatable="true" rotateNode="0>5|1|0|0|2|2|0|0|0" limit="true" useWorldXZRotation="false" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" />
 </cameras><lights count="4" > 
 <light realLight="0>6|0|0" fakeLight="0>6|0|1" decoration="0>6|0|2" lightType="0"/>
 <light decoration="0>5|0|8|0" fakeLight="0>5|0|8|1" lightType="0" useFakeLightIfNotReal="false" />
 <!--light fakeLight="0>5|0|8|1" lightType="0"/-->
 <light decoration="0>5|3|0|0" lightType="0"/>
 <light decoration="0>5|3|0|1" lightType="0"/>
 <light decoration="0>5|3|1|0" lightType="0"/>
 <light decoration="0>5|3|1|1" lightType="0"/>
 <light decoration="0>5|1|0|0|1|6|0" lightType="0"/><light realLight="0>5|0|0|0" fakeLight="0>5|0|0|1" decoration="0>5|0|0|2" lightType="1"/> 
 <light decoration="0>5|1|0|0|1|6|1" lightType="1"/>
 <light fakeLight="0>6|1|0" decoration="0>6|1|1" lightType="1" useFakeLightIfNotReal="false" />
 <light realLight="0>5|0|6|0" fakeLight="0>5|0|6|1" decoration="0>5|0|6|2" lightType="2"/>
 <light decoration="0>5|1|0|0|1|6|2" lightType="2"/><!--light decoration="0>6|1|1" lightType="3"/--> <!-- duplicate the entry for front working light --> 
 <light realLight="0>5|0|5|0" fakeLight="0>5|0|5|1" decoration="0>5|0|5|2" lightType="3"/>
 <light fakeLight="0>6|1|2" decoration="0>6|1|3" lightType="3" useFakeLightIfNotReal="false" />
 <light decoration="0>5|1|0|0|1|6|3" lightType="3"/>
 <!--light lightType="3"/-->
 <!--light decoration="0>5|0|0|3" lightType="3"/-->
 </lights>
 <!--brakeLights>
 <brakeLight index="0>3|0|1" />
 </brakeLights-->
 <beaconLights>
 <beaconLight index="0>5|0|7|0" speed="0.016" />
 </beaconLights>
 <realLights> <!-- default :: coronas -->
 <beaconLightFix index="0>5|0|7|0" corona="0>5|0|7|0|0" />
 <blinkLeft index1="0>5|0|3|0" index2="0>5|0|3|1" index3="0>5|1|0|0|1|5|0" />
 <blinkRight index1="0>5|0|4|0" index2="0>5|0|4|1" index3="0>5|1|0|0|1|5|1" />
 <!--reverse index1="0>3|0|2|2" index2="0>3|0|2|3" /--> <!-- does not exist IRL -->
 <brake index1="0>5|0|1|0" index2="0>5|0|1|1" />
 </realLights>
 <realLightsMeshes> <!-- extra :: meshes -->
 <brake index1="0>5|0|1|2" />
 <blinkLeft index1="0>5|0|3|2" />
 <blinkRight index1="0>5|0|4|2" />
 </realLightsMeshes>
 <steering index="0>5|1|0|0|1|0|0" rotationSpeed="6"/>
 <enterReferenceNode index="0>"/>
 <exitPoint index="0>18"/>
 <attacherJoints>
 <!--attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" minRot="20 0 0" minRot2="-12 0 0" maxRot="-3 0 0" rotationNode2="0>9|1|0" maxRot2="0 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="2.5" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"-->
 5.45 -->
 <!-- back -->
 <!--attacherJoint minRotDistanceToGround="0.891994476" minRotRotationOffset="6.077767" maxRotDistanceToGround="0.2" maxRot="-20.813 0" maxRot2="20.813 0 0" index="0>9|1|0|0" rotationNode="0>9|1" minRot="24 0 0" rotationNode2="0>9|1|0" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" >
 <bottomArm rotationNode="0>9|2" translationNode="0>9|2|0" referenceNode="0>9|2|0|0" zScale="-1" />
 <topArm rotationNode="0>9|3" translationNode="0>9|3|0" referenceNode="0>9|3|0|0|0" zScale="-1" />
 </attacherJoint-->
 <!-- front -->
 <!--attacherJoint minRotDistanceToGround="0.8216629028" minRotRotationOffset="9.922776" maxRotDistanceToGround="0.2" maxRot="24.649 0 0" maxRot2="-24.649 0 0" index="0>8|0|0|0" rotationNode="0>8|0" minRot="-20 0 0" rotationNode2="0>8|0|0" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" >
 <bottomArm rotationNode="0>8|1" translationNode="0>8|1|0" referenceNode="0>8|1|0|0" zScale="1" />
 <topArm rotationNode="0>8|2" translationNode="0>8|2|0" referenceNode="0>8|2|0|0|0" zScale="1" />
 </attacherJoint-->
 <attacherJoint index="0>9|1|0|0" rotationNode="0>9|1" rotationNode2="0>9|1|0" minRot="30 0 0" maxRot="-24.7 0 0" maxRot2="24.7 0 0" minRotDistanceToGround="1.005" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">
 <bottomArm rotationNode="0>9|2" translationNode="0>9|2|0" referenceNode="0>9|2|0|0" zScale="-1" />
 <topArm rotationNode="0>9|3" translationNode="0>9|3|0" referenceNode="0>9|3|0|0|0" zScale="-1" />
 </attacherJoint><attacherJoint index="0>8|0|0|0" rotationNode="0>8|0" rotationNode2="0>8|0|0" minRot="-30 0 0" maxRot="16.37 0 0" maxRot2="-16.37 0 0" maxRotDistanceToGround="0.3" minRotDistanceToGround="0.968" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"> 
 <bottomArm rotationNode="0>8|1" translationNode="0>8|1|0" referenceNode="0>8|1|0|0" zScale="1" />
 <topArm rotationNode="0>8|2" translationNode="0>8|2|0" referenceNode="0>8|2|0|0|0" zScale="1" />
 </attacherJoint>
 </attacherJoints>
 <trailerAttacherJoints>
 <trailerAttacherJoint index="0>9|0|0|0" maxRotLimit="10 80 80" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
 <trailerAttacherJoint index="0>9|0|1|0" low="true" maxRotLimit="10 80 80" ptoOutputNode="0>9|0|2" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
 <trailerAttacherJoint index="0>8|4" maxRotLimit="10 80 80" ptoOutputNode="0>8|5" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d"/>
 </trailerAttacherJoints>
 <topTrailerAttacher index="0>9|0|0" maxTransLimit="0.70146" minTransLimit="0.27699" shouldHide="true" shouldReset="true" attacherIndex="3"/>
 <lowTrailerAttacher index="0>9|0|1" maxTransLimit="0.46886" minTransLimit="0.05671" shouldHide="false" shouldReset="true" attacherIndex="4"/>
 <mouseControls>
 <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_arm1.png" mouseButton="LEFT" mouseAxis="Y" axis="AXIS_TELEHANDLER_ARM" />
 <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_arm2.png" mouseButton="RIGHT" mouseAxis="Y" axis="AXIS_TELEHANDLER_INNER_ARM" />
 <mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_dav_tool.png" mouseButton="LEFT" mouseAxis="X" axis="AXIS_TELEHANDLER_TOOL" />
 </mouseControls><movingTools> 
 <!-- movable seat -->
 <movingTool index="0>5|1|0|0|2|2" transSpeed="3" transAcceleration="80" transMax="0.39633" transMin="-0.39633" translationAxis="3" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
 </movingTool>
 <movingTool index="0>5|1|0|0|2|2|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="1" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
 </movingTool>
 <movingTool index="0>5|1|0|0|2|2|0|0" transSpeed="3" transAcceleration="80" transMax="0.3" transMin="-0.3" translationAxis="2" axis="AXIS_TELEHANDLER_INNER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="false" speedFactor="0.3">
 </movingTool>
 <!-- moveable attacher -->
 <!--movingTool index="0>9|0|0" attacherJointIndices="3" transSpeed="1" transAcceleration="80" transMax="0.70146" transMin="0.27699" translationAxis="2" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
 </movingTool>
 <movingTool index="0>9|0|1" attacherJointIndices="4" transSpeed="1" transAcceleration="80" transMax="0.46886" transMin="0.05671" translationAxis="2" axis="AXIS_TELEHANDLER_TOOL" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_TOOL" invertMouseAxis="true" speedFactor="0.3">
 </movingTool--><!-- movable seat dummy --> 
 <movingTool index="0>30" transSpeed="3" transAcceleration="80" transMax="0.39633" transMin="-0.39633" translationAxis="3" axis="AXIS_TELEHANDLER_ARM" invertAxis="false" mouseAxis="AXIS_TELEHANDLER_ARM" invertMouseAxis="true" speedFactor="0.3">
 </movingTool>
 <!-- back window -->
 <movingTool index="0>5|4|0">
 <dependentPart index="0>5|4|0|1" />
 <dependentPart index="0>5|4|0|2" />
 </movingTool>
 <!-- back hyd -->
 <movingTool index="0>9|2">
 <dependentPart index="0>9|4" />
 <dependentPart index="0>9|6|0" />
 <dependentPart index="0>9|6|1" />
 </movingTool>
 <!-- front hyd -->
 <movingTool index="0>8|1">
 <dependentPart index="0>8|3" />
 </movingTool>
 </movingTools><switchMouseControl count="2"> 
 <mc1 name="movableSeat" index1="1" index2="2" index3="3"/>
 <!--mc2 name="moveableAttacher" index1="4" index2="5"/-->
 <mc2 name="dummy" index1="4" />
 </switchMouseControl><movingParts> 
 <!-- FrontHyd. -->
 <movingPart index="0>8|3" referencePoint="0>8|1|0|1" referenceFrame="0>" >
 <translatingPart index="0>8|3|0" />
 </movingPart>
 <!--back hydraulic -->
 <movingPart index="0>9|4" referencePoint="0>9|2|0|1" localReferencePoint="0>9|4|0" referenceFrame="0>" invertZ="false">
 <dependentPart index="0>9|4|0" />
 <dependentPart index="0>9|5" />
 </movingPart>
 <movingPart index="0>9|4|0" referencePoint="0>9|2|0|1" referenceFrame="0>" />
 <movingPart index="0>9|5" referencePoint="0>9|4|1" referenceFrame="0>9|7" >
 <translatingPart index="0>9|5|0" />
 </movingPart>
 <movingPart index="0>9|6|0" referencePoint="0>9|2|0|2" referenceFrame="0>9|2|0|2" scaleZ="true" invertZ="true" />
 <movingPart index="0>9|6|1" referencePoint="0>9|2|0|3" referenceFrame="0>9|2|0|3" scaleZ="true" invertZ="true" />
 <!-- front left wheel-->
 <movingPart index="0>7|0|2" referencePoint="0>11|0|2" referenceFrame="0>11|0|2" isActiveDirty="true" />
 <movingPart index="0>7|0|3" referencePoint="0>11|0|3" referenceFrame="0>11|0|3" isActiveDirty="true" />
 <movingPart index="0>7|0|1" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" limitedAxis="2">
 <translatingPart index="0>7|0|1|0" />
 </movingPart>
 <movingPart index="0>7|0|1|0|0" referencePoint="0>11|0|4" referenceFrame="0>11|0|4" isActiveDirty="true" />
 <movingPart index="0>11|0|1|0" referencePoint="0>7|0|0|0" referenceFrame="0>7|0|0|0" isActiveDirty="true" />
 <movingPart index="0>7|0|4" referencePoint="0>7|0|3|0" referenceFrame="0>7|0|3|0" isActiveDirty="true" >
 <translatingPart index="0>7|0|4|0" />
 </movingPart>
 <!-- front right wheel-->
 <movingPart index="0>7|1|2" referencePoint="0>12|0|2" referenceFrame="0>12|0|2" isActiveDirty="true" />
 <movingPart index="0>7|1|3" referencePoint="0>12|0|3" referenceFrame="0>12|0|3" isActiveDirty="true" />
 <movingPart index="0>7|1|1" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" limitedAxis="2">
 <translatingPart index="0>7|1|1|0" />
 </movingPart>
 <movingPart index="0>7|1|1|0|0" referencePoint="0>12|0|4" referenceFrame="0>12|0|4" isActiveDirty="true" />
 <movingPart index="0>12|0|1|0" referencePoint="0>7|1|0|0" referenceFrame="0>7|1|0|0" isActiveDirty="true" />
 <movingPart index="0>7|1|4" referencePoint="0>7|1|3|0" referenceFrame="0>7|1|3|0" isActiveDirty="true" >
 <translatingPart index="0>7|1|4|0" />
 </movingPart>
 <!-- back window -->
 <movingPart index="0>5|4|0|1" referencePoint="0>5|5|0" referenceFrame="0>5|5|0" isActiveDirty="false" >
 <translatingPart index="0>5|4|0|1|0" />
 </movingPart>
 <movingPart index="0>5|4|0|2" referencePoint="0>5|5|1" referenceFrame="0>5|5|1" isActiveDirty="false" >
 <translatingPart index="0>5|4|0|2|0" />
 </movingPart>
 </movingParts>
 <animations>
 <animation name="door">
 <part node="0>5|2|0" startTime="0" duration="2" startRot="0.2 -2.83633 0" endRot="0.33032 52.7925 0.27296"/>
 </animation>
 <animation name="backWindow">
 <part node="0>5|4|0" startTime="0" duration="2" startRot="0 0 0" endRot="57 0 0"/>
 </animation>
 <animation name="rufaSource">
 <part node="0>5|1|0" startTime="0" duration="1" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 0 0"/>
 <part node="0>5|1|0" startTime="1" duration="3" startTrans="-0.03508 1.21393 0.05348" endTrans="-0.03508 1.21393 0.05348" startRot="0 0 0" endRot="0 -180 0"/>
 <part node="0>5|1|0|0|1" startTime="0" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="0 0 0" endRot="-40 0 0"/>
 <part node="0>5|1|0|0|1" startTime="3" duration="1" startTrans="-0.0366 0.00116 0.08815" endTrans="-0.0366 0.00116 0.08815" startRot="-40 0 0" endRot="00 0 0"/>
 <part node="0>5|1|0|0|2|0" startTime="0" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="0 0 0" endRot="15 0 0"/>
 <part node="0>5|1|0|0|2|0" startTime="3" duration="1" startTrans="0.13282 -0.29008 -0.32187" endTrans="0.13282 -0.29008 -0.32187" startRot="15 0 0" endRot="0 0 0"/>
 <part node="0>5|6" startTime="0" endTime="1" visibility="true" />
 <part node="0>5|6" startTime="1" endTime="1.1" visibility="false" />
 <part node="0>15" startTime="3" duration="1" startTrans="0 1.32622 1.14227" endTrans="0 1.32622 1.14227" startRot="0 0 0" endRot="0 180 0"/>
 </animation>
 <animation name="roofWindow">
 <part node="0>5|5|2 " startTime="0" duration="2" startRot="0 0 0" endRot="9 0 0"/>
 </animation>
 </animations>
 <characterNode index="0>5|1|0|0|2|3" cameraMinDistance="1.5" />
 <exhaustParticleSystems count="1">
 <exhaustParticleSystem1 node="0>5|7" file="realParticles.i3d" /> <!--KirovetsK700A_ExhaustParticleSystem.i3d" /-->
 </exhaustParticleSystems>
 <dynamicExhaustingSystem minAlpha="0.05" maxAlpha="0.4" param="alphaScale" >
 <startSequence>
 <key time="0.0" value="0 0 0 0"/>
 <key time="0.2" value="0 0 0 0.1"/>
 <key time="0.4" value="0 0 0 0.5"/>
 <key time="0.6" value="0 0 0 0.3"/>
 <key time="0.8" value="0 0 0 0.2"/>
 <key time="1.0" value="0 0 0 0.1"/>
 </startSequence>
 <secondParticleSystem node="0>5|7" position="0 0.02 0.02" rotation="0 0 0" file="newRealParticles.i3d" minLoadActive="0.5" />
 </dynamicExhaustingSystem>
 <motorStartDuration>2500</motorStartDuration>
 <attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
 <motorStartSound file="Sounds/fendt936start.ogg" pitchOffset="1" volume="0.3" />
 <motorSound file="Sounds/fendt936idle.ogg" pitchOffset="0.9" pitchScale="0.02" pitchMax="1.1" volume="0.7" volume3D="0.4" radius="80" innerRadius="15" />
 <!--motorSoundRun file="Sounds/fendt936run.ogg" pitchOffset="0.6" pitchScale="0.01" pitchMax="1.0" volume="0.8" /-->
 <motorSoundRun file="$data/vehicles/steerable/caseIH/case_run.wav" pitchOffset="0.5" pitchScale="0.0365" pitchMax="1" volume="0.5" />
 <motorStopSound file="Sounds/fendt936out.ogg" pitchOffset="1" volume="0.3" />
 <compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1.0"/>
 <compressionSound file="$data/vehicles/steerable/deutz/brakeBig.wav" pitchOffset="1" volume="0.65"/>
 <honkSound file="Sounds/horn.ogg" volume="1" radius="80" innerRadius="25" />
 <indoorSounds camIndex="2" >
 <sound id="attachSound" percent="0.4" outDoorVolume="0.1" />
 <sound id="motorStartSound" percent="0.4" outDoorVolume="0.01" /> <!----volume="0.6" /-->
 <sound id="motorStopSound" percent="0.4" outDoorVolume="0.01" />
 <sound id="motorSound" percent="0.4" volume="motorSoundVolume" outDoorVolume="0.25" />
 <sound id="motorSoundRun" percent="0.4" outDoorVolume="0.4"/> <!----volume="0.6" /-->
 <sound id="compressionSound" percent="0.4" outDoorVolume="0.1" />
 <sound id="honkSoundId" volume="honkSoundVolume" percent="0.4" outDoorVolume="1" />
 </indoorSounds><schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0"> 
 <attacherJoint position="1 0" rotation="0" invertX="false" />
 <attacherJoint position="0 0" rotation="0" invertX="true" />
 <attacherJoint position="1 0" rotation="0" invertX="false" />
 <attacherJoint position="1 0" rotation="0" invertX="false" />
 <attacherJoint position="0 0" rotation="0" invertX="true" />
 </schemaOverlay>
 <cab rotNode="0>5" springStiffness="1.05" /> <!-- 1.05" /-->
 <frontLeftWheel realWheel="0>11|0|0" />
 <frontRightWheel realWheel="0>12|0|0" />
 <backLeftWheel realWheel="0>13" />
 <backRightWheel realWheel="0>14" /><cardanShaft> 
 <shaft index="0>7|0|0" speed="1.0"/>
 <shaft index="0>11|0|1" speed="1.0"/><shaft index="0>7|1|0" speed="1.0"/> 
 <shaft index="0>12|0|1" speed="1.0"/>
 </cardanShaft>
 <seatNode index="0>5|1|0|0|2" seatBase="0>5|1|0|0|0" />
 <internalCamera index="0>5|1|0|0|2|2|0|0|0" />
 <interactiveComponents>
 <windows>
 <window name="door" mark="0>5|2|0|0" size="0.2" animName="door" onMessage="ic_component_open" offMessage="ic_component_close"/>
 <window name="backWindow" mark="0>5|4|0|0" size="0.2" animName="backWindow" onMessage="ic_component_open" offMessage="ic_component_close"/>
 <window name="roofWindow" mark="0>5|5|3" size="0.2" animName="roofWindow" onMessage="ic_component_open" offMessage="ic_component_close"/>
 </windows>
 <buttons>
 <button name="cablight" mark="0>5|0|9|2" size="0.2" event="cablight" onMessage="switchCabineLight" offMessage="switchCabineLight" />
 </buttons>
 </interactiveComponents>
 <controlPanels count="2" >
 <controlPanel1 index="0>5|8|0|0" />
 <controlPanel2 index="0>5|8|0|1" />
 </controlPanels>
 <speedDisplayEntries rootNode="0>5|1|0|0|1|3" indoorCamIndex="2" ><!-- 99.9 -->
 <displayEntry displayEntry="first" control_0="0>5|1|0|0|1|3|2|0" control_1="0>5|1|0|0|1|3|2|1" control_2="0>5|1|0|0|1|3|2|2" control_3="0>5|1|0|0|1|3|2|3" control_4="0>5|1|0|0|1|3|2|4" control_5="0>5|1|0|0|1|3|2|5" control_6="0>5|1|0|0|1|3|2|6" control_7="0>5|1|0|0|1|3|2|7" control_8="0>5|1|0|0|1|3|2|8" control_9="0>5|1|0|0|1|3|2|9" />
 <displayEntry displayEntry="second" control_0="0>5|1|0|0|1|3|3|0" control_1="0>5|1|0|0|1|3|3|1" control_2="0>5|1|0|0|1|3|3|2" control_3="0>5|1|0|0|1|3|3|3" control_4="0>5|1|0|0|1|3|3|4" control_5="0>5|1|0|0|1|3|3|5" control_6="0>5|1|0|0|1|3|3|6" control_7="0>5|1|0|0|1|3|3|7" control_8="0>5|1|0|0|1|3|3|8" control_9="0>5|1|0|0|1|3|3|9" />
 <displayEntry displayEntry="comma_first" control_0="0>5|1|0|0|1|3|0|0" control_1="0>5|1|0|0|1|3|0|1" control_2="0>5|1|0|0|1|3|0|2" control_3="0>5|1|0|0|1|3|0|3" control_4="0>5|1|0|0|1|3|0|4" control_5="0>5|1|0|0|1|3|0|5" control_6="0>5|1|0|0|1|3|0|6" control_7="0>5|1|0|0|1|3|0|7" control_8="0>5|1|0|0|1|3|0|8" control_9="0>5|1|0|0|1|3|0|9" />
 </speedDisplayEntries>
 <RPMDisplayEntries rootNode="0>5|1|0|0|1|4" indoorCamIndex="2" ><!-- 9999 -->
 <displayEntry displayEntry="first" control_0="0>5|1|0|0|1|4|0|0" control_1="0>5|1|0|0|1|4|0|1" control_2="0>5|1|0|0|1|4|0|2" control_3="0>5|1|0|0|1|4|0|3" control_4="0>5|1|0|0|1|4|0|4" control_5="0>5|1|0|0|1|4|0|5" control_6="0>5|1|0|0|1|4|0|6" control_7="0>5|1|0|0|1|4|0|7" control_8="0>5|1|0|0|1|4|0|8" control_9="0>5|1|0|0|1|4|0|9" />
 <displayEntry displayEntry="second" control_0="0>5|1|0|0|1|4|1|0" control_1="0>5|1|0|0|1|4|1|1" control_2="0>5|1|0|0|1|4|1|2" control_3="0>5|1|0|0|1|4|1|3" control_4="0>5|1|0|0|1|4|1|4" control_5="0>5|1|0|0|1|4|1|5" control_6="0>5|1|0|0|1|4|1|6" control_7="0>5|1|0|0|1|4|1|7" control_8="0>5|1|0|0|1|4|1|8" control_9="0>5|1|0|0|1|4|1|9" />
 <displayEntry displayEntry="third" control_0="0>5|1|0|0|1|4|2|0" control_1="0>5|1|0|0|1|4|2|1" control_2="0>5|1|0|0|1|4|2|2" control_3="0>5|1|0|0|1|4|2|3" control_4="0>5|1|0|0|1|4|2|4" control_5="0>5|1|0|0|1|4|2|5" control_6="0>5|1|0|0|1|4|2|6" control_7="0>5|1|0|0|1|4|2|7" control_8="0>5|1|0|0|1|4|2|8" control_9="0>5|1|0|0|1|4|2|9" />
 <displayEntry displayEntry="fourth" control_0="0>5|1|0|0|1|4|3|0" control_1="0>5|1|0|0|1|4|3|1" control_2="0>5|1|0|0|1|4|3|2" control_3="0>5|1|0|0|1|4|3|3" control_4="0>5|1|0|0|1|4|3|4" control_5="0>5|1|0|0|1|4|3|5" control_6="0>5|1|0|0|1|4|3|6" control_7="0>5|1|0|0|1|4|3|7" control_8="0>5|1|0|0|1|4|3|8" control_9="0>5|1|0|0|1|4|3|9" />
 </RPMDisplayEntries>
 <dashLights>
 <dashLight index="0>5|1|0|0|1|1" />
 <dashLight index="0>5|1|0|0|1|2" />
 </dashLights>
 <warningSigns>
 <sign index="0>5|3|0" trigger="0>5|3|2" isVisible="false"/>
 <sign index="0>5|3|1" trigger="0>5|3|3" isVisible="false"/>
 </warningSigns>
 <doorOpener trigger="0>29" icIndex="1" />
 <!--rufa trigger="0>3|3|2" anim="rufaSource" doorIcIndex="1"/-->
 <!-- instead of trigger, use index of warinngSigns -->
 <rufa wsIndex="1" anim="rufaSource" doorIcIndex="1"/>
 <speedJoystick node="0>5|1|0|0|2|1" rotFront="12" rotBack="-12" /><driveDir> 
 <forward index="0>5|1|0|0|1|7|1"/>
 <backward index="0>5|1|0|0|1|7|0"/>
 </driveDir>
 <cablight realLight="0>5|0|9|0" beam="0>5|0|9|1" />
 <hosePorts count="8" index="0>32" >
 <hosePort index="0>32|0" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|1" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|2" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|3" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|4" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|5" attacherIndices="1 3 4" offset="1.5" />
 <hosePort index="0>32|6" attacherIndices="1 3 4" offset="1.0" />
 <hosePort index="0>32|7" attacherIndices="1 3 4" offset="1.0" />
 </hosePorts>
 <dirt dirtInterval="0.05" cleaningInterval="20" updateInterval="0.01" >
 <dirtComponent index="0>" />
 <dirtComponent index="0>5" />
 <dirtComponent index="0>5|2" />
 <dirtComponent index="0>5|2|0" />
 <dirtComponent index="0>5|3" />
 <dirtComponent index="0>5|4" />
 <dirtComponent index="0>5|4|0" />
 <dirtComponent index="0>5|5" />
 <dirtComponent index="0>5|5|2" />
 <dirtComponent index="0>5|5|2|0" />
 <dirtComponent index="0>5|8" />
 <dirtComponent index="0>5|8|0" />
 <dirtComponent index="0>5|8|0|2" />
 <dirtComponent index="0>7" />
 <dirtComponent index="0>7|0" />
 <dirtComponent index="0>7|0|0" />
 <dirtComponent index="0>7|0|1" />
 <dirtComponent index="0>7|0|1|0" />
 <dirtComponent index="0>7|0|1|0|0" />
 <dirtComponent index="0>7|0|2" />
 <dirtComponent index="0>7|0|3" />
 <dirtComponent index="0>7|0|4" />
 <dirtComponent index="0>7|0|4|0" />
 <dirtComponent index="0>7|1" />
 <dirtComponent index="0>7|1|0" />
 <dirtComponent index="0>7|1|1" />
 <dirtComponent index="0>7|1|1|0" />
 <dirtComponent index="0>7|1|1|0|0" />
 <dirtComponent index="0>7|1|2" />
 <dirtComponent index="0>7|1|3" />
 <dirtComponent index="0>7|1|4" />
 <dirtComponent index="0>7|1|4|0" />
 <dirtComponent index="0>8" />
 <dirtComponent index="0>8|0" />
 <dirtComponent index="0>8|1" />
 <dirtComponent index="0>8|1|0" />
 <dirtComponent index="0>8|2" />
 <dirtComponent index="0>8|2|0" />
 <dirtComponent index="0>8|2|0|0" />
 <dirtComponent index="0>8|3" />
 <dirtComponent index="0>8|3|0" />
 <dirtComponent index="0>9" />
 <dirtComponent index="0>9|0" />
 <dirtComponent index="0>9|0|0" />
 <dirtComponent index="0>9|0|1" />
 <dirtComponent index="0>9|2" />
 <dirtComponent index="0>9|2|0" />
 <dirtComponent index="0>9|3" />
 <dirtComponent index="0>9|3|0" />
 <dirtComponent index="0>9|3|0|0" />
 <dirtComponent index="0>9|3|1" />
 <dirtComponent index="0>9|4" />
 <dirtComponent index="0>9|4|0" />
 <dirtComponent index="0>9|5" />
 <dirtComponent index="0>9|5|0" />
 <dirtComponent index="0>9|6" />
 <dirtComponent index="0>9|6|0" />
 <dirtComponent index="0>9|6|1" />
 <dirtComponent index="0>10" />
 </dirt></vehicle>[/xml] Rest folgt, wenns Forum will. Viel zu lesen... mfg Trent 
- 
					Hi zusammen, ich hab nach der Anleitung hier einen Mod auf "waschbar" umgebaut. Leider hab ich einen Fehler in der Log und im Spiel ist der Mod zwar sichtbar aber nicht kaufbar. Fehlermeldung: "Error: Vehicle types unknown specialization mrFendt936.washable" log-Datei: Spoiler anzeigen[xml]GIANTS Engine Runtime 5.0.1 64bit (build date: May 13 2014) 
 Copyright (c) 2008-2012, GIANTS Software GmbH (GIANTS Software | News), All Rights Reserved.
 Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
 Application: FarmingSimulator2013
 Main System
 Cpu Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
 Cpu Core(s): 8 @ 3.4 GHZ
 OS: Windows NT 6.1 64-bit
 Physics System
 Driver: NVIDIA PhysX Runtime
 Version: 2.8.4
 Thread(s): 2
 Input System
 Keyboard enabled
 Mouse enabled
 Gamepad/Joystick enabled
 Force Feedback disabled
 Name: Logitech G25 Racing Wheel USB
 Sound System
 Driver: OpenAL
 Version: 1.1
 Device: Generic Software
 Max. sources: 256
 Render System
 Driver: OpenGL
 Card Vendor: NVIDIA Corporation
 Renderer: GeForce GTX 680/PCIe/SSE2
 Version: 4.4.0
 max_texture_layers: 8
 OpenGL initialization successful
 Hardware Profile
 Level: High (forced)
 View Distance Coeff: 1.100000
 Shadow Quality: 1.000000
 Skip Mipmaps: 0
 LOD Distance Coeff: 1.100000
 Terrain LOD Distance Coeff: 1.500000
 Foliage View Distance Coeff: 1.400000
 Farming Simulator 2013 INT
 Version: 2.1.1.0 Public Beta1 Patch2.1.1PublicBeta1
 Available Languages: en de fr es it ru jp
 Language: de
 Game vehicle types loaded
 Mod directory: C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods
 Load mod: FarmingSimulator2013ClassicsPack
 Load mod: lamborghiniR6_125
 Load mod: activateMPTraffic
 Load mod: Bankofhagenstedt
 Load mod: BuyManyAnimals
 Load mod: enhancedPlace
 Load mod: ExternesKonto
 Load mod: FConveyorTrailer
 Load mod: FronloaderConveyor
 Load mod: FruitHudText
 Load mod: Ggv_Holzschnitzel_Verkauf
 Load mod: HeapTipTrigger
 Load mod: HolzBock_v2
 Load mod: Inspector_V232
 Load mod: Kverneland_Wickelmaschine
 Load mod: MapBuyableObject
 Load mod: MapDoorTrigger
 Load mod: MapFruitTrigger
 Load mod: mapViewer_v080_r201
 Load mod: MietFunktion_Selbstfahrer
 Load mod: moreRealistic
 Load mod: moreRealisticGenuineMap
 Load mod: moreRealisticVehicles
 Load mod: mrAlternativeTipping
 Load mod: mrBobcat_S160
 Load mod: mrClaasLexion770TT
 Load mod: MRClaasRollant250
 Load mod: mrCompass
 Load mod: mrEmsland_MF_LOS
 Load mod: mrFendt936
 Warning: Only zip mods are supported in multiplayer. You need to zip the mod mrFendt936 to use it in multiplayer.
 Load mod: mrGuelleMistMod
 Load mod: mrHW_Viehtransporter_TSLv3
 Load mod: mrJD8530FH_V2_1
 Warning: No l10n text found for entry 'RDA_JD8530' in mod 'mrJD8530FH_V2_1'
 Warning: Missing l10n for button RDA_JD8530 in mrJD8530FH_V2_1
 Load mod: mrKernStadt_edit_by_Trent_V1
 Warning: Duplicate l10n entry 'water' in mod 'mrKernStadt_edit_by_Trent_V1'. Ignoring this defintion.
 Warning: Duplicate l10n entry 'sunflower' in mod 'mrKernStadt_edit_by_Trent_V1'. Ignoring this defintion.
 Load mod: mrKrone_Cargo
 Warning: Missing l10n for button AllradIfkonator in mrKrone_Cargo
 Load mod: mrKrone_easyFlow
 Load mod: mrKrone_Profiliner
 Warning: Missing l10n for button KronePlane_RIGHT in mrKrone_Profiliner
 Warning: Missing l10n for button KronePlane_LEFT in mrKrone_Profiliner
 Load mod: mrLiebherr_L550_by_Chris
 Load mod: mrMilkTrailer
 Load mod: mrNewHollandT7550
 Load mod: mrPerardInterbenne25
 Load mod: mrReckSiloCompacter
 Load mod: mrStaplerPackV21fix
 Load mod: mrVolvo_FH16_by_Chris
 Load mod: MR_Andockstation
 Load mod: mr_AWJ_logTrailer
 Load mod: mr_Claas_Axion_850
 Load mod: MR_Feldbinder
 Load mod: MR_ForestMod
 Load mod: MR_GarantWater
 Load mod: MR_JBMTrailer_36Feet_Square
 Load mod: MR_Kaercher_by_BaerMod
 Load mod: MR_KLEINE_SF065
 Load mod: MR_KotteGARANTProfiVQ32000
 Load mod: MR_NH_T8_420V_32
 Load mod: MR_Volvo_FH16_by_BaerMod
 Load mod: PDAfix
 Load mod: Rampe_by_Chris
 Load mod: RealLights_v0992
 Load mod: RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivatePickup in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivateFrontArm in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivateCounterweight in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivateElevator in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivateElevator_Part2 in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ActivateSeat in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveLeft in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveRight in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveUp in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveDown in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveFront in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_MoveBack in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_TurnOn in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_Frontwork in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_Leftwork in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_Rightwork in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_Elewatorwork in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_OpenPanel in RopaEuroMaus3
 Warning: Missing l10n for button EuroMaus_ResetWeighingCounter in RopaEuroMaus3
 Load mod: RopaEuroTigerPack_V2
 Load mod: Rundballenzange_FL
 Warning: Missing l10n for button FOLD in Rundballenzange_FL
 Load mod: shopCategoriesMR
 Load mod: StopMilkSale
 Load mod: ToggleTipSide
 Warning: Missing l10n for button ToggleTipSide in ToggleTipSide
 Load mod: Traffic_mod
 Load mod: TrailerScale
 Load mod: zzzAutoCombine
 Load mod: zzzAutoTractor
 Load mod: ZZZ_addMultiFruit
 Load mod: ZZZ_ChoppedStraw
 Load mod: ZZZ_complexBGA
 Load mod: zzz_fillTypeOverlays
 Load mod: ZZZ_GPS
 Load mod: ZZZ_greenDirectCut
 Load mod: ZZZ_helpHUD
 Load mod: ZZZ_Insurance
 Load mod: ZZZ_multiFruitModule_Standard
 Load mod: ZZZ_MultiFruitUtil
 Load mod: ZZZ_multiMowing
 Load mod: ZZZ_multiSprayer
 Load mod: ZZZ_OverviewDisplay
 Load mod: ZZZ_shovelMovementFill
 Load mod: Z_manualIgnition
 Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
 Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
 Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
 Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
 Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
 Script loaded: Bankofhagenstedt Version 1.16 - Copyright (c) MX11
 Register vehicle type: FConveyorTrailer.FConveyorTrailer
 Register vehicle type: FronloaderConveyor.FConveyor
 HeapTipTrigger v1.3
 Register Variable: BaseMission.modHeapTipTriggerAddon
 Register Variable: BaseMission.modHeapTipTrigger
 Register vehicle type: HeapTipTrigger.HeapTipTrigger
 Register vehicle type: HolzBock_v2.palette
 Register vehicle type: Kverneland_Wickelmaschine.McHale991
 Map: Buyable Objects (Buyable) v1.0 by Bluebaby210 loaded!
 Map: Buyable Objects (Icon) v1.0 by Bluebaby210 loaded!
 Map: Buyable Objects (Master) v1.0 by Bluebaby210 loaded!
 Map: MapFruitTrigger v1.3 loaded
 Register Variable: BaseMission.modMapShovelTrigger
 Register vehicle type: MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeug5465H
 Register vehicle type: MietFunktion_Selbstfahrer.cutterMietfahrzeug5465H
 Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug
 Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug2
 Register vehicle type: MietFunktion_Selbstfahrer.selfPropelledMowerMietfahrzeug
 Register vehicle type: MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeugBigX
 Register vehicle type: MietFunktion_Selbstfahrer.cutter_animatedMietfahrzeug
 **** MoreRealistic Engine V1.3.61 loaded ****
 Register vehicle type: moreRealistic.attachableCombine
 Register vehicle type: moreRealistic.baleLoader
 Register vehicle type: moreRealistic.baler
 Register vehicle type: moreRealistic.baleTrailer
 Register vehicle type: moreRealistic.combine_cylindered
 Register vehicle type: moreRealistic.cultivator
 Register vehicle type: moreRealistic.cultivator_animated
 Register vehicle type: moreRealistic.cutter
 Register vehicle type: moreRealistic.cutter_animated
 Register vehicle type: moreRealistic.defoliator_animated
 Register vehicle type: moreRealistic.forageWagon
 Register vehicle type: moreRealistic.frontloader
 Register vehicle type: moreRealistic.fuelTrailer
 Register vehicle type: moreRealistic.implement
 Register vehicle type: moreRealistic.implement_animated
 Register vehicle type: moreRealistic.manureSpreader
 Register vehicle type: moreRealistic.mixerWagon
 Register vehicle type: moreRealistic.mower_animated
 Register vehicle type: moreRealistic.plough
 Register vehicle type: moreRealistic.rake
 Register vehicle type: moreRealistic.ridingMower
 Register vehicle type: moreRealistic.roundBalerEnhanced
 Register vehicle type: moreRealistic.selfPropelledMixerWagon
 Register vehicle type: moreRealistic.selfPropelledMower
 Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
 Register vehicle type: moreRealistic.selfPropelledSprayer
 Register vehicle type: moreRealistic.shovel
 Register vehicle type: moreRealistic.shovel_animated
 Register vehicle type: moreRealistic.sowingMachine_animated
 Register vehicle type: moreRealistic.sprayer
 Register vehicle type: moreRealistic.sprayer_animated
 Register vehicle type: moreRealistic.sprayer_mouseControlled
 Register vehicle type: moreRealistic.strawBlower
 Register vehicle type: moreRealistic.tedder
 Register vehicle type: moreRealistic.telehandler
 Register vehicle type: moreRealistic.tractor
 Register vehicle type: moreRealistic.tractor_articulatedAxis
 Register vehicle type: moreRealistic.tractor_cylindered
 Register vehicle type: moreRealistic.trailer
 Register vehicle type: moreRealistic.trailer_mouseControlled
 Register vehicle type: moreRealistic.waterTrailer
 Register vehicle type: moreRealistic.wheelLoader
 Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
 Register vehicle type: mrBobcat_S160.bobcat
 Register vehicle type: mrBobcat_S160.whitesSpike
 Register vehicle type: mrBobcat_S160.whitesFork
 Register vehicle type: mrBobcat_S160.whitesBucket
 Register vehicle type: mrBobcat_S160.keulmacTrailer
 Register vehicle type: mrClaasLexion770TT.claasLexion770TT
 Register vehicle type: mrClaasLexion770TT.claasVario1200
 Register vehicle type: mrClaasLexion770TT.claasConspeed
 Register vehicle type: mrClaasLexion770TT.TamLeguan
 Register vehicle type: MRClaasRollant250.f550baler
 Script loaded: Compass.LUA (v1.4)
 Register vehicle type: mrEmsland_MF_LOS.EmslandMultifrucht
 Error: Vehicle types unknown specialization mrFendt936.washable
 Register vehicle type: mrFendt936.wheelWheights
 Register vehicle type: mrFendt936.fendtWeight
 Register vehicle type: mrHW_Viehtransporter_TSLv3.HW80Vieh
 Register vehicle type: mrJD8530FH_V2_1.JD8530
 SearchBuyableObjectScript v1.0 by Bluebaby210 loaded!
 register fruit type: dinkel
 register fruit type: oat
 register fruit type: rye
 register fruit type: sunflower
 register fruit type: carrot
 register fruit type: onion
 register fruit type: Hirse
 register fill type: Bier
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/map/scripte/fruitRegister.lua(83) : attempt to concatenate global 'regFileLUA' (a nil value)
 doorTrigger loaded
 -> WeightStation and FruitWeight Fix Specialistaion Version 3.2.4 by Blacky_BPG
 -> WeightStation Version 3.2.5 by Blacky_BPG Trigger and Events loaded
 Load Script: HopsBand = OK
 Load Script: Rolltore = OK
 register fill type: Bier
 register fill type: Wasser
 register fill type: Hopfen
 Load Script: Rolltore = OK
 register fill type: Brot
 register fill type: Wasser
 register fruit type: Sonnenblumen
 *** ChoppedStraw fruittypes registered!
 Register vehicle type: mrKrone_Cargo.Ifkonator_KroneCargo
 Register vehicle type: mrKrone_easyFlow.KroneEasyFlow
 Register vehicle type: mrKrone_Profiliner.manTGX18680
 Register vehicle type: mrKrone_Profiliner.kroneProfiliner
 Register vehicle type: mrLiebherr_L550_by_Chris.liebherrL550
 Register vehicle type: mrMilkTrailer.MilkTrailer
 Register vehicle type: mrNewHollandT7550.NewHollandT7550
 Register vehicle type: mrPerardInterbenne25.mrPerardInterbenne25
 Register vehicle type: mrReckSiloCompacter.ReckSiloCompacter
 Register vehicle type: mrStaplerPackV21fix.forklift
 Register vehicle type: mrStaplerPackV21fix.schaufel
 Register vehicle type: mrStaplerPackV21fix.PalletTrailer
 Register vehicle type: mrStaplerPackV21fix.PalletTrailer2
 Register vehicle type: mrVolvo_FH16_by_Chris.Volvo
 Register vehicle type: MR_Andockstation.Andockstation
 Register vehicle type: mr_AWJ_logTrailer.semiLogTrailer
 Register vehicle type: mr_Claas_Axion_850.ClaasAxion850MR
 Register vehicle type: MR_Feldbinder.Feldbinder
 Register vehicle type: MR_ForestMod.TreePlanter
 Register vehicle type: MR_ForestMod.StihlMS660_toolbox
 Register vehicle type: MR_ForestMod.WeidemannWoodClaw
 Register vehicle type: MR_ForestMod.FransgardHZ2300
 Register vehicle type: MR_ForestMod.Junkkari
 Register vehicle type: MR_ForestMod.JunkkariPatruuna866
 Register vehicle type: MR_ForestMod.JunkkariPatruuna866Kran
 Register vehicle type: MR_ForestMod.AhwiForstfraese
 Register vehicle type: MR_ForestMod.KroneEmslandForst
 Register vehicle type: MR_ForestMod.seedlingPallet
 Register vehicle type: MR_ForestMod.jenzHEM561
 Register vehicle type: MR_ForestMod.wfTrac
 Register vehicle type: MR_ForestMod.ktsArmgrip
 Register vehicle type: MR_ForestMod.SchwarzmuellerTandem
 Register vehicle type: MR_GarantWater.GarantWater
 Register vehicle type: MR_JBMTrailer_36Feet_Square.JBMTrailer36
 Register vehicle type: MR_Kaercher_by_BaerMod.kaercherPressureWasher
 Register vehicle type: MR_KLEINE_SF065.gMegaTron50K
 Register vehicle type: MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000
 Register vehicle type: MR_NH_T8_420V_32.NHT8
 Register vehicle type: MR_NH_T8_420V_32.implement
 Register vehicle type: MR_Volvo_FH16_by_BaerMod.Volvo
 Register vehicle type: RopaEuroMaus3.Ropa_Euro_Maus
 Register vehicle type: RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL
 Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL
 Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XLP
 Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL_kombi
 Register vehicle type: RopaEuroTigerPack_V2.Ropa_PR_XL_trailer
 Register vehicle type: Rundballenzange_FL.Roundbalefork
 AutoSteeringEngine initialized
 --- loading greenDirectCut mod V1.3 --- (by upsidedown)
 register fruitType: weed (multiSpray/herbicide mod by upsidedown)
 Loading shader WAD 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 6621 hashes, 11207 shaders, 14874938 bytes compressed
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/sky/sky_day_night.i3d (0.00mb in 610.70 ms)
 data/sky/rain.i3d (0.00mb in 0.62 ms)
 data/sky/hail.i3d (0.00mb in 0.83 ms)
 KernStadt_2.52: Register Fill type: Schwein, Rind,
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrKernStadt_edit_by_Trent_V1/map/KernStadt.i3d (13.16mb in 49691.35 ms)
 created LiquitManureLager, id: 34593
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 2.04 ms)
 --- loading Windsack - specialization for animated windcone by 112TEC|schwaki
 --- loading Windsack completed ---
 --- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
 --- loading mapAnimatedObject completed ---
 --- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
 --- loading mapAnimatedObject completed ---
 --- loading mapAnimatedObject - specialization for animated objects with trigger by 112TEC|schwaki
 --- loading mapAnimatedObject completed ---
 FieldSprayer v 1.3.4b: onCreate(fieldSprayerTrigger)
 dataS2/character/pedestrians/casual08.i3d (0.53mb in 44.10 ms)
 dataS2/character/pedestrians/casual02.i3d (0.31mb in 30.96 ms)
 dataS2/character/pedestrians/casual03.i3d (0.33mb in 30.63 ms)
 dataS2/character/pedestrians/casual15.i3d (0.40mb in 37.44 ms)
 dataS2/character/pedestrians/executive03.i3d (0.27mb in 26.95 ms)
 dataS2/character/pedestrians/casual07.i3d (0.32mb in 31.11 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.57 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.50 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.49 ms)
 loading sawmill
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.50 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MapBuyableObject/buyable/icon.i3d (0.02mb in 0.47 ms)
 **** moreRealistic engine : trying to load the specific configuration file of the current map (if the file is not present, you will see an error just below this line - do not take it into account - ****
 sprayeraddon was inserted on MR_Feldbinder.Feldbinder
 sprayeraddon was inserted on sprayer_mouseControlled
 sprayeraddon was inserted on moreRealistic.sprayer_mouseControlled
 sprayeraddon was inserted on manureSpreader
 sprayeraddon was inserted on moreRealistic.sprayer
 sprayeraddon was inserted on selfPropelledSprayer
 sprayeraddon was inserted on manureBarrel
 sprayeraddon was inserted on sprayer
 sprayeraddon was inserted on MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000
 sprayeraddon was inserted on MR_Andockstation.Andockstation
 sprayeraddon was inserted on moreRealistic.sprayer_animated
 sprayeraddon was inserted on moreRealistic.manureSpreader
 sprayeraddon was inserted on sprayer_animated
 sprayeraddon was inserted on moreRealistic.selfPropelledSprayer
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 88.22 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 6.08 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 5.00 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 4.89 ms)
 --- loading RealLights - specialization for RealLights by fruktor (eifok-team.de - Informationen zum Thema eifok-team. Diese Website steht zum Verkauf!)
 [INFO::RealLights] deactivated for mrStaplerPackV21fix.PalletTrailer ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrVolvo_FH16_by_Chris.Volvo ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrKrone_Profiliner.kroneProfiliner ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrHW_Viehtransporter_TSLv3.HW80Vieh ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MR_Feldbinder.Feldbinder ,because specialization beleuchtung is present!
 [INFO::RealLights] deactivated for mrNewHollandT7550.NewHollandT7550 ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MR_NH_T8_420V_32.NHT8 ,because specialization beleuchtung is present!
 [INFO::RealLights] deactivated for mr_Claas_Axion_850.ClaasAxion850MR ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MR_NH_T8_420V_32.implement ,because specialization beleuchtung is present!
 [INFO::RealLights] deactivated for mrPerardInterbenne25.mrPerardInterbenne25 ,because specialization beleuchtung is present!
 [INFO::RealLights] deactivated for mrStaplerPackV21fix.PalletTrailer2 ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrKrone_Cargo.Ifkonator_KroneCargo ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MR_KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000 ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MR_KLEINE_SF065.gMegaTron50K ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrLiebherr_L550_by_Chris.liebherrL550 ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mr_AWJ_logTrailer.semiLogTrailer ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrStaplerPackV21fix.schaufel ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrStaplerPackV21fix.forklift ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for mrKrone_Profiliner.manTGX18680 ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for RopaEuroMaus3.Ropa_Euro_Maus ,because specialization additionalLights is present!
 [INFO::RealLights] deactivated for mrJD8530FH_V2_1.JD8530 ,because specialization beleuchtung is present!
 [INFO::RealLights] deactivated for MR_Volvo_FH16_by_BaerMod.Volvo ,because specialization beleuchtung31 is present!
 [INFO::RealLights] deactivated for MRClaasRollant250.f550baler ,because specialization beleuchtung is present!
 ### Shop categories MoreRealistic v0.3 by Jakob Tischler loaded
 --- loading ToggleTipSide - specialization for ToggleTipSide by fruktor (eifok-team.de - Informationen zum Thema eifok-team. Diese Website steht zum Verkauf!)
 Register Traffic Vehicle:C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/Traffic_mod/TrafficVehicle.xml
 -> Registering trailer scale specialization by Gate
 Adding trailerScale to mrStaplerPackV21fix.PalletTrailer
 Adding trailerScale to mrKrone_Profiliner.kroneProfiliner
 Adding trailerScale to fuelTrailer
 Adding trailerScale to mrHW_Viehtransporter_TSLv3.HW80Vieh
 Adding trailerScale to MR_Feldbinder.Feldbinder
 Adding trailerScale to moreRealistic.forageWagon
 Adding trailerScale to mrEmsland_MF_LOS.EmslandMultifrucht
 Adding trailerScale to moreRealistic.mixerWagon
 Adding trailerScale to trailer
 Adding trailerScale to moreRealistic.trailer_mouseControlled
 Adding trailerScale to mrPerardInterbenne25.mrPerardInterbenne25
 Adding trailerScale to waterTrailer
 Adding trailerScale to moreRealistic.trailer
 Adding trailerScale to trailer_mouseControlled
 Adding trailerScale to selfPropelledMixerWagon
 Adding trailerScale to moreRealistic.ridingMower
 Adding trailerScale to moreRealistic.selfPropelledMixerWagon
 Adding trailerScale to mrStaplerPackV21fix.PalletTrailer2
 Adding trailerScale to mrBobcat_S160.whitesFork
 Adding trailerScale to moreRealistic.fuelTrailer
 Adding trailerScale to MR_GarantWater.GarantWater
 Adding trailerScale to ridingMower
 Adding trailerScale to forageWagon
 Adding trailerScale to moreRealistic.waterTrailer
 Adding trailerScale to RopaEuroMaus3.Ropa_Euro_Maus
 Adding trailerScale to FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
 Adding trailerScale to mixerWagon
 Adding trailerScale to moreRealistic.strawBlower
 Adding trailerScale to strawBlower
 AutoCombine was inserted on MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeugBigX
 AutoCombine was inserted on MietFunktion_Selbstfahrer.combine_cylinderedMietfahrzeug5465H
 AutoCombine was inserted on combine
 AutoCombine was inserted on selfPropelledPotatoHarvester
 AutoCombine was inserted on mrClaasLexion770TT.claasLexion770TT
 AutoCombine was inserted on combine_cylindered
 AutoCombine was inserted on moreRealistic.combine_cylindered
 AutoCombine was inserted on MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug2
 AutoCombine was inserted on RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL
 AutoCombine was inserted on MR_KLEINE_SF065.gMegaTron50K
 AutoCombine was inserted on moreRealistic.selfPropelledPotatoHarvester
 AutoCombine was inserted on MietFunktion_Selbstfahrer.selfPropelledPotatoHarvesterMietfahrzeug
 AutoTractor was inserted on mrVolvo_FH16_by_Chris.Volvo
 AutoTractor was inserted on moreRealistic.tractor_articulatedAxis
 AutoTractor was inserted on FarmingSimulator2013ClassicsPack.frontloader_cylindered
 AutoTractor was inserted on selfPropelledMower
 AutoTractor was inserted on FarmingSimulator2013ClassicsPack.tractor_cylindered
 AutoTractor was inserted on mrNewHollandT7550.NewHollandT7550
 AutoTractor was inserted on moreRealistic.tractor_cylindered
 AutoTractor was inserted on MR_NH_T8_420V_32.NHT8
 AutoTractor was inserted on tractor
 AutoTractor was inserted on mr_Claas_Axion_850.ClaasAxion850MR
 AutoTractor was inserted on moreRealistic.frontloader
 AutoTractor was inserted on selfPropelledSprayer
 AutoTractor was inserted on moreRealistic.telehandler
 AutoTractor was inserted on mrBobcat_S160.bobcat
 AutoTractor was inserted on telehandler
 AutoTractor was inserted on moreRealistic.tractor
 AutoTractor was inserted on mrStaplerPackV21fix.forklift
 AutoTractor was inserted on MR_ForestMod.wfTrac
 AutoTractor was inserted on mrKrone_Profiliner.manTGX18680
 AutoTractor was inserted on mrJD8530FH_V2_1.JD8530
 AutoTractor was inserted on MR_Volvo_FH16_by_BaerMod.Volvo
 AutoTractor was inserted on moreRealistic.selfPropelledSprayer
 AutoTractor was inserted on tractor_cylindered
 AutoTractor was inserted on frontloader
 AutoTractor was inserted on FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
 AutoTractor was inserted on tractor_articulatedAxis
 --- loading addMultiFruit mod V2.2 --- (by upsidedown)
 *** ChoppedStraw v1.2.06 specialization loading ***
 *** ChoppedStraw added to:
 mrClaasLexion770TT.claasLexion770TT
 --- loading complexBGA mod V1.1 --- (by upsidedown)
 ## fillTypeOverlays v0.4 by Jakob Tischler loaded
 fillType overlay "wheat.dds" loaded for fillType "wheat" ("Weizen")
 fillType overlay "barley.dds" loaded for fillType "barley" ("Gerste")
 fillType overlay "rape.dds" loaded for fillType "rape" ("Raps")
 fillType overlay "maize.dds" loaded for fillType "maize" ("Mais")
 fillType overlay "potato.dds" loaded for fillType "potato" ("Kartoffeln")
 fillType overlay "sugarBeet.dds" loaded for fillType "sugarBeet" ("Zuckerrüben")
 fillType overlay "grass.dds" loaded for fillType "grass" ("Gras")
 fillType overlay "chaff.dds" loaded for fillType "chaff" ("Häckselgut")
 fillType overlay "wheat_windrow.dds" loaded for fillType "wheat_windrow" ("Stroh")
 fillType overlay "barley_windrow.dds" loaded for fillType "barley_windrow" ("Stroh")
 fillType overlay "grass_windrow.dds" loaded for fillType "grass_windrow" ("Gras")
 fillType overlay "dryGrass_windrow.dds" loaded for fillType "dryGrass_windrow" ("Heu")
 fillType overlay "milk.dds" loaded for fillType "milk" ("Milch")
 fillType overlay "fuel.dds" loaded for fillType "fuel" ("Treibstoff")
 fillType overlay "water.dds" loaded for fillType "water" ("Wasser")
 fillType overlay "seeds.dds" loaded for fillType "seeds" ("Saatgut")
 fillType overlay "silage.dds" loaded for fillType "silage" ("Silage")
 fillType overlay "forage.dds" loaded for fillType "forage" ("Totale Mischration")
 fillType overlay "forage_mixing.dds" loaded for fillType "forage_mixing" ("Futter")
 fillType overlay "fertilizer.dds" loaded for fillType "fertilizer" ("Dünger")
 fillType overlay "manure.dds" loaded for fillType "manure" ("Mist")
 fillType overlay "liquidManure.dds" loaded for fillType "liquidManure" ("Gülle")
 fillType overlay "oat.dds" loaded for fillType "oat" ("Hafer")
 fillType overlay "rye.dds" loaded for fillType "rye" ("Roggen")
 fillType overlay "sunflower.dds" loaded for fillType "sunflower" ("Sonnenblumen")
 fillType overlay "carrot.dds" loaded for fillType "carrot" ("Karotten")
 fillType overlay "onion.dds" loaded for fillType "onion" ("Zwiebeln")
 fillType overlay "pig.dds" loaded for fillType "pig" ("Schwein")
 fillType overlay "beef.dds" loaded for fillType "beef" ("Rind")
 --- loading GPS mod V3.2.1 --- (by upsidedown and gotchTOM)
 ## ZZZ_helpHUD v2.0 by upsideDown/Jakob Tischler initialized --> help window font size set to 60%, size set to 110%, opacity set to 0%
 --- loading multiFruit Module: C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/ZZZ_multiFruitModule_Standard/multiFruit_config.xml --- (by upsidedown)
 --- loading multiMowing mod V1.01 --- (by upsidedown)
 --- loading multiSprayer mod V2.1 --- (by upsidedown)
 loading multiSpray/herbicide Mod V2.1 (by upsidedown)
 --- loading shovelMovementFill mod V1.2 --- (by upsidedown)
 Manual Ignition: Failed inserting on RopaEuroTigerPack_V2.RopaEuroTiger_V8_3_XL as it has the specialization (manualIgnition)
 Manual Ignition: Failed inserting on MR_ForestMod.wfTrac as it has the specialization (manualIgnition)
 Manual Ignition: Failed inserting on RopaEuroMaus3.Ropa_Euro_Maus as it has the specialization (manualIgnition)
 Manual Ignition: Failed inserting on mrJD8530FH_V2_1.JD8530 as it has the specialization (manualIgnition)
 data/character/farmer/farmer_player.i3d (1.75mb in 59.79 ms)
 data/vehicles/trucks/milktruck.i3d (1.19mb in 91.66 ms) Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Starting ... Starting ...  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Initialising ... Initialising ...  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Versuche PDA_map.dds zu finden Versuche PDA_map.dds zu finden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 PDA_map.dds in Zip der Map gefunden PDA_map.dds in Zip der Map gefunden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Name der geladenen Karte ist : KernStadt_2.52 Name der geladenen Karte ist : KernStadt_2.52  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Aktuelle Map Größe ist : 4096 x 4096 Aktuelle Map Größe ist : 4096 x 4096  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Suche nach rent A Field Mod Suche nach rent A Field Mod  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Prüfen ob CoursePlay verfügbar ist Prüfen ob CoursePlay verfügbar ist  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 CoursePlay nicht vorhanden CoursePlay nicht vorhanden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Vorbereiten der Hufeisen erfolgreich Vorbereiten der Hufeisen erfolgreich  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 TipTrigger vorbereiten erfolgreich TipTrigger vorbereiten erfolgreich  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Prüfen auf lokale FNum und PoI Overlay Dateien Prüfen auf lokale FNum und PoI Overlay Dateien  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Hinweis: Keine lokale PoI Datei im Modordner vorhanden Hinweis: Keine lokale PoI Datei im Modordner vorhanden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Kann 'PoI Overlay' Datei nicht finden, PoI wird deaktiviert. Diese Karte unterstützt keine MapViewer PoI Warnung: Kann 'PoI Overlay' Datei nicht finden, PoI wird deaktiviert. Diese Karte unterstützt keine MapViewer PoI  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Datei für PoI Overlay nicht gefunden Warnung: Datei für PoI Overlay nicht gefunden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Hinweis: Keine lokale FNum Datei im Modordner vorhanden Hinweis: Keine lokale FNum Datei im Modordner vorhanden  Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 Warnung: Kann 'Feldnummern Overlay' Datei nicht finden, Feldnummern wird deaktiviert. Diese Karte unterstützt keine MapViewer Feldnummern || Warnung: Kann 'Feldnummern Overlay' Datei nicht finden, Feldnummern wird deaktiviert. Diese Karte unterstützt keine MapViewer Feldnummern ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Warnung: Datei für Feldnummern Overlay nicht gefunden ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Prüfen auf lokale FNum und PoI Overlay Dateien complete ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || --- Overlay Übersicht --- ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay1=Entladestationen / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay2=Benutzerdef. Overlay 1 / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay3=Benutzerdef. Overlay 2 / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay4=Karten Hotspots / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay5=CoursePlay Kurse / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay6=offene Hufeisen / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay7=Felderbesitzstatus / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay8=Modus nicht belegt / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay9=Modus nicht belegt / active=false ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Overlay10=Vehicles (Immer an) / active=true ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || --- Overlay Übersicht --- ||
 || Mapviewer V0.8 $Rev: 194 $ Copyright (C) Fox-Alpha 2010-2014 || Initializing Complete ||
 *** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : millet - seedPricePerLiter defined by default to : 0.35
 *** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : green - seedPricePerLiter defined by default to : 0.29
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine25_1grow.i3d (0.00mb in 4.91 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine25_2grow.i3d (0.00mb in 4.32 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine20grow.i3d (0.00mb in 4.43 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/MR_ForestMod/objects/trees/growingTrees/pine15grow.i3d (0.00mb in 4.40 ms)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/Traffic_mod/TrafficVehicle.i3d (8.00mb in 458.82 ms)
 data/vehicles/cars/car5.i3d (0.37mb in 17.76 ms)
 data/vehicles/cars/car1.i3d (0.43mb in 19.68 ms)
 data/vehicles/cars/car4.i3d (0.33mb in 13.77 ms)
 data/vehicles/cars/car3.i3d (0.39mb in 15.29 ms)
 data/vehicles/cars/car2.i3d (0.42mb in 16.43 ms)
 data/vehicles/cars/car7.i3d (0.47mb in 20.23 ms)
 Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp.xml'
 Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt927_1comp.xml'
 data/vehicles/cars/car6.i3d (0.38mb in 16.22 ms)
 Error loadVehicle: unknown type 'mrFendt936.Fendt936Vario' in 'C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp_rot.xml'
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mrJD8530FH_V2_1/JD8530.i3d (0.11mb in 1141.64 ms)
 data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 2.10 ms)
 GPS mod inserted into Steerable Specialization (should happen only once!)
 GPS mod inserted into Vehicle Camera (should happen only once!)
 C:/Users/Freelancer Trent/Documents/My Games/FarmingSimulator2013/mods/mr_Claas_Axion_850/ClaasAxion.i3d (0.04mb in 679.68 ms)[/xml]ModDesc: Spoiler anzeigen[xml]<?xml version="1.0" encoding="utf-8" standalone="no" ?> 
 <modDesc descVersion="13">
 <author>surrealcrash, fruktor</author>
 <version>0.2</version>
 <title>
 <en>Fendt 927</en>
 <de>Fendt 927</de>
 </title>
 <description>
 <en>Fendt 927</en>
 <de>Fendt 927</de>
 </description><iconFilename>store_fendt.dds</iconFilename> 
 <multiplayer supported="true"/><extraSourceFiles> 
 </extraSourceFiles><specializations> 
 <specialization name="fendt936" className="Fendt936" filename="scripts/Fendt936.lua" />
 <specialization name="cabsuspension" className="Cabsuspension" filename="scripts/Cabsuspension_new.lua" />
 <specialization name="cablight" className="Cablight" filename="scripts/Cablight.lua" />
 <specialization name="cardanShaft" className="CardanShaft" filename="scripts/CardanShaft.lua" />
 <!--specialization name="dynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="scripts/DynamicExhaustingSystem.lua" /-->
 <!--specialization name="realExhaustPS" className="realExhaustParticleSystemV3" filename="scripts/RealExhaustParticleSystemV3.lua" /-->
 <specialization name="mrDynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="scripts/mrDynamicExhaustingSystem.lua" />
 <specialization name="interactiveControl" className="InteractiveControl" filename="scripts/InteractiveControl.lua" />
 <specialization name="interactiveWindows" className="InteractiveWindows" filename="scripts/InteractiveWindows.lua" />
 <specialization name="interactiveButtons" className="InteractiveButtons" filename="scripts/InteractiveButtons.lua" />
 <specialization name="controlPanelAttacher" className="ControlPanelAttacher" filename="scripts/ControlPanelAttacher.lua" />
 <specialization name="speedDisplayControl" className="SpeedDisplayControl" filename="scripts/SpeedDisplayControl.lua" />
 <specialization name="rpmDisplayControl" className="RPMDisplayControl" filename="scripts/RPMDisplayControl.lua" />
 <specialization name="indoorSound" className="IndoorSound" filename="scripts/IndoorSound.lua" />
 <specialization name="adjustedSteering" className="AdjustedSteering" filename="scripts/AdjustedSteering.lua" />
 <specialization name="warningSigns" className="WarningSigns" filename="scripts/WarningSigns.lua" />
 <specialization name="doorOpener" className="DoorOpener" filename="scripts/DoorOpener.lua" />
 <specialization name="ruFa" className="RuFa" filename="scripts/mrRuFa.lua" />
 <!--specialization name="buyableTwinWheels" className="BuyableTwinWheels" filename="scripts/BuyableTwinWheels.lua" />
 <specialization name="buyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="scripts/BuyableTwinWheelsAttacher.lua" /-->
 <specialization name="mrBuyableTwinWheels" className="BuyableTwinWheels" filename="scripts/mrBuyableTwinWheels.lua" />
 <specialization name="mrBuyableTwinWheelsAttacher" className="BuyableTwinWheelsAttacher" filename="scripts/mrBuyableTwinWheelsAttacher.lua" />
 <specialization name="speedJoystick" className="SpeedJoystick" filename="scripts/SpeedJoystick.lua" />
 <specialization name="BJR_AdjustableAttacher" className="BJR_AdjustableAttacher" filename="scripts/BJR_AdjustableAttacher.lua" />
 <specialization name="switchMouseControl" className="SwitchMouseControl" filename="scripts/SwitchMouseControl.lua" />
 <specialization name="washable" className="washable" filename="scripts/washable.lua"/>
 </specializations>
 <vehicleTypes>
 <type name="Fendt936Vario" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
 <specialization name="realisticVehicle"/>
 <specialization name="motorized" />
 <specialization name="steerable" />
 <specialization name="cylindered" />
 <specialization name="animatedVehicle" />
 <specialization name="mouseControlsVehicle" />
 <specialization name="hirable" />
 <specialization name="aiTractor" />
 <specialization name="honk" />
 <specialization name="realisticMotorized"/>
 <specialization name="realisticSteerable"/>
 <specialization name="cablight" />
 <specialization name="switchMouseControl" />
 <specialization name="fendt936" />
 <specialization name="cabsuspension" />
 <specialization name="cardanShaft" />
 <specialization name="mrDynamicExhaustingSystem" />
 <specialization name="interactiveControl" />
 <specialization name="interactiveWindows" />
 <specialization name="interactiveButtons" />
 <specialization name="controlPanelAttacher" />
 <specialization name="speedDisplayControl" />
 <specialization name="rpmDisplayControl" />
 <specialization name="indoorSound" />
 <specialization name="adjustedSteering" />
 <specialization name="warningSigns" />
 <specialization name="doorOpener" />
 <specialization name="ruFa" />
 <specialization name="mrBuyableTwinWheelsAttacher" />
 <specialization name="speedJoystick" />
 <specialization name="BJR_AdjustableAttacher" />
 <specialization name="bunkerSiloCompacter" />
 <specialization name="washable" />
 </type>
 <type name="wheelWheights" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
 <specialization name="realisticVehicle" />
 <specialization name="mountable" />
 <specialization name="mrBuyableTwinWheels" />
 <specialization name="bunkerSiloCompacter" />
 <specialization name="realisticTool" />
 </type>
 <type name="fendtWeight" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
 <specialization name="realisticVehicle" />
 <specialization name="attachable" />
 <specialization name="bunkerSiloCompacter" />
 <specialization name="realisticTool" />
 </type>
 </vehicleTypes><storeItems> 
 <storeItem>
 <en>
 <name>Fendt 936 Vario SCR</name>
 <specs>
 <![CDATA[Year: 2013
 Hours: 0h
 Max. Power: 265kw/320hp
 Weight: 10.4t
 Gross Vehicle Weight: 18t
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </en><de> 
 <name>Fendt 936 Vario SCR</name>
 <specs>
 <![CDATA[330 PS Nennleistung, 360 PS Max.
 Stufenloses Getriebe, 50 km/h
 10,3 t Gesamtgewicht
 Baujahr: 08.2012
 Aktuelle Stundenleistung: 860h
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_fendt.dds" brand="brand_fendt.dds"/>
 <price>228000</price>
 <dailyUpkeep>60</dailyUpkeep>
 <xmlFilename>Fendt936_1comp.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>tractors</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt 936 Vario SCR (red)</name>
 <specs>
 <![CDATA[Year: 2013
 Hours: 0h
 Max. Power: 265kw/320hp
 Weight: 10.4t
 Gross Vehicle Weight: 18t
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </en><de> 
 <name>Fendt 936 Vario SCR (rot)</name>
 <specs>
 <![CDATA[330 PS Nennleistung, 360 PS Max.
 Stufenloses Getriebe, 50 km/h
 10,3 t Gesamtgewicht
 Baujahr: 08.2012
 Aktuelle Stundenleistung: 860h
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 936 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_rot.dds" brand="brand_fendt.dds"/>
 <price>228000</price>
 <dailyUpkeep>60</dailyUpkeep>
 <xmlFilename>Fendt936_1comp_rot.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>tractors</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt 927 Vario SCR</name>
 <specs>
 <![CDATA[Year: 2013
 Hours: 860h
 Max. Power: 265kw/270hp
 Weight: ???t
 Gross Vehicle Weight: 18t
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 927 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </en><de> 
 <name>Fendt 927 Vario SCR</name>
 <specs>
 <![CDATA[270 PS Nennleistung, 270 PS Max.
 Stufenloses Getriebe, 50 km/h
 ??? t Gesamtgewicht
 Baujahr: 08.2012
 Aktuelle Stundenleistung: 860h
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[Der Fendt 927 Vario SCR gehört zu den stärksten Standardschleppern am Markt - und tritt mit neuester Abgastechnologie an.Generell überzeugt der 900 Vario durch eine innovative Motorentechnologie, ermöglichen aufgrund seiner Geometrie größere Reifendimensionen, höhere Nutzlasten und eröffnet somit neue Möglichkeiten. Zugleich profitiert der Bediener von der neu entwickelten x5-Kabine mit integrierter Klimaautomatik und dem neuen Variocenter mit noch mehr Bedienungs- und Fahrkomfort. 
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_fendt.dds" brand="brand_fendt.dds"/>
 <price>198000</price>
 <dailyUpkeep>60</dailyUpkeep>
 <xmlFilename>Fendt927_1comp.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>tractors</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt - wheelWheights</name>
 <specs>
 <![CDATA[
 Weight: 2x 400 kg
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[With a total weight of 800kg these two wheel weights provide greater running smoothness on streets and better traction on fields.
 Due to the pallet you can transport them to any position and mount them comfortably.
 ]]>
 </description>
 </en><de> 
 <name>Radgewichte für Fendt 936 Vario SCR</name>
 <specs>
 <![CDATA[
 2x 1000kg original Fendtzubehör
 Hergestellt: 06.2012
 Zustand: leichte Gebrauchtspuren
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[Fendt-Reifengewichte sind als Zubehör aus dem Fendt-Sortiment zu beziehen. Sie dienen in erster Linie zur Steigerung der Traktion.Gerade bei anspruchsvollen Zugarbeiten im Ackerbetrieb ist es nicht nur ratsam den Reifdruck zu verringern, sondern auch die Gesamtmasse des Schleppers zu erhöhen. Radgewichte zeichnen sich dadurch aus, dass zusätzlich mitgeführte Masse keinen Einfluss auf die Karosserie des Schlepper haben, da sie im Felgenkranz montiert werden. 
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_rad.dds" brand="brand_fendt.dds"/>
 <price>3800</price>
 <dailyUpkeep>5</dailyUpkeep>
 <xmlFilename>Fendt936_wheelWeights.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>weights</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt - wheelWheights (silver)</name>
 <specs>
 <![CDATA[
 Weight: 2x 400 kg
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[With a total weight of 800kg these two wheel weights provide greater running smoothness on streets and better traction on fields.
 Due to the pallet you can transport them to any position and mount them comfortably.
 ]]>
 </description>
 </en><de> 
 <name>Radgewichte für Fendt 936 Vario SCR (silber)</name>
 <specs>
 <![CDATA[
 2x 1000kg original Fendtzubehör
 Hergestellt: 06.2012
 Zustand: leichte Gebrauchtspuren
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[Fendt-Reifengewichte sind als Zubehör aus dem Fendt-Sortiment zu beziehen. Sie dienen in erster Linie zur Steigerung der Traktion.Gerade bei anspruchsvollen Zugarbeiten im Ackerbetrieb ist es nicht nur ratsam den Reifdruck zu verringern, sondern auch die Gesamtmasse des Schleppers zu erhöhen. Radgewichte zeichnen sich dadurch aus, dass zusätzlich mitgeführte Masse keinen Einfluss auf die Karosserie des Schlepper haben, da sie im Felgenkranz montiert werden. 
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_rad_silber.dds" brand="brand_fendt.dds"/>
 <price>3800</price>
 <dailyUpkeep>5</dailyUpkeep>
 <xmlFilename>Fendt936_wheelWeights_silber.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>weights</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt - weight</name>
 <specs>
 <![CDATA[
 Weight: 1800 kg
 ]]>
 </specs>
 <description>
 <![CDATA[The 1.8 tones of this weight are ideal to balance heavy loads on the back axle for a higher traction in curves and on fields.
 ]]>
 </description>
 </en><de> 
 <name>Frontgewicht für Fendt 936 Vario SCR</name>
 <specs>
 <![CDATA[
 1500kg original Fendtzubehör
 Hergestellt: 05.2012
 Zustand: neuwertig
 ]]>
 </specs>
 <description>
 <![CDATA[Das Fendt-Frongewicht dient in erster Linie zum Massenausgleich sowie zur Traktionssteigerung.Wird der Fendt 936 Vario SCR heckseitig mit einem schweren Anbaugeräten belastet, empfiehlt es sich zum Ausgleich das Gewicht in der Fronthydraulik mitzuführen. Neben dem Ausgleich von Massen steigert die zusätzliche Masse auch die Traktion bei schweren Ackerarbeiten – somit wird ein Höchstmaß an Zugleistung erreicht. 
 ]]>
 </description>
 </de>
 <rotation>180</rotation>
 <image active="store_gewicht.dds" brand="brand_fendt.dds"/>
 <price>4000</price>
 <dailyUpkeep>3</dailyUpkeep>
 <xmlFilename>weight.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>weights</machineType>
 </storeItem>
 <!-- twinWheels -->
 <storeItem>
 <en>
 <name>Fendt - twinwheels (front)</name>
 <specs>
 <![CDATA[
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[
 ]]>
 </description>
 </en><de> 
 <name>Zwillingsreifen für Fendt 936 Vario SCR (vorne)</name>
 <specs>
 <![CDATA[
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_zwilling.dds" brand="brand_fendt.dds"/>
 <price>9800</price>
 <dailyUpkeep>5</dailyUpkeep>
 <xmlFilename>Fendt936_twinWheelsFront.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>tractors</machineType>
 </storeItem>
 <storeItem>
 <en>
 <name>Fendt - twinwheels (Back)</name>
 <specs>
 <![CDATA[
 Maintenance : %s / day]]>
 </specs>
 <description>
 <![CDATA[
 ]]>
 </description>
 </en><de> 
 <name>Zwillingsreifen für Fendt 936 Vario SCR (hinten)</name>
 <specs>
 <![CDATA[
 Unterhaltskosten: %s / day
 ]]>
 </specs>
 <description>
 <![CDATA[
 ]]>
 </description>
 </de>
 <rotation>0</rotation>
 <image active="store_zwilling.dds" brand="brand_fendt.dds"/>
 <price>9800</price>
 <dailyUpkeep>5</dailyUpkeep>
 <xmlFilename>Fendt936_twinWheelsBack.xml</xmlFilename>
 <brand>Fendt</brand>
 <machineType>tractors</machineType>
 </storeItem>
 </storeItems><inputBindings> 
 <!-- IC -->
 <input name="INTERACTIVE_CONTROL_SWITCH" category="VEHICLE" key1="KEY_space" key2="" button="" device="0" mouse="" />
 <!-- WARNINGSIGNS -->
 <input name="SET_WARNING_SIGN" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
 <!-- DOOROPENER -->
 <input name="SET_DOOROPENER" category="onfoot" key1="KEY_r" key2="" button="" device="0" mouse="" />
 <!-- DOOROPENER should be other then WARNING_SIGN !-->
 <input name="SET_RUFA" category="onfoot" key1="KEY_v" key2="" button="" device="0" mouse="" />
 <!-- -->
 <input name="BUYABLE_TWINWHEELS_ATTACH" category="VEHICLE" key1="KEY_m" key2="" button="" device="0" mouse="" />
 <!-- BJR_AdjustableAttacher -->
 <input name="BJR_RAISE_ATTACHER" category="VEHICLE" key1="KEY_leftbracket" key2="" button="" device="0" mouse="" />
 <input name="BJR_LOWER_ATTACHER" category="VEHICLE" key1="KEY_quote" key2="" button="" device="0" mouse="" />
 <!-- ESLimiter -->
 <input name="ESLimiter_PLUS" category="VEHICLE" key1="KEY_pageup" key2="" button="" device="0" mouse="" />
 <input name="ESLimiter_MINUS" category="VEHICLE" key1="KEY_pagedown" key2="" button="" device="0" mouse="" />
 <!-- Switch MouseControl -->
 <input name="SWITCHMC" category="VEHICLE" key1="KEY_lalt KEY_m" key2="" button="" device="0" mouse="" />
 <!-- -->
 <input name="LOWER_ALL_IMPLEMENTS" category="VEHICLE" key1="KEY_lalt" key2="" button="" device="0" mouse="" />
 <!-- Cablight -->
 <input name="SWITHCABLIGHT" category="VEHICLE" key1="KEY_lalt KEY_f" key2="" button="" device="0" mouse="" />
 <!-- -->
 <input name="RESET_MOVEABLE_SEAT_MC" category="VEHICLE" key1="KEY_5" key2="" button="" device="0" mouse="" />
 </inputBindings><l10n> 
 <text name="SWITHCABLIGHT">
 <en>Cablight on/off</en>
 <de>Kabinenlicht an/aus</de>
 </text>
 <text name="switchCabineLight">
 <en>Left Mouse Button: %s on/off</en>
 <de>Linke Maustaste: %s an/aus</de>
 </text>
 <text name="cablight">
 <en>cablight</en>
 <de>Kabinenlicht</de>
 </text>
 <text name="LOWER_ALL_IMPLEMENTS">
 <en>Lower/Raise all implements</en>
 <de>Senke/Hebe alle Geräte</de>
 </text>
 <text name="SWITCHMC">
 <en>Act. mouse con. [%s]</en>
 <de>Akt. mouse con. [%s]</de>
 </text>
 <text name="movableSeat">
 <en>Movable seat</en>
 <de>Verstellbarer Sitz</de>
 </text>
 <text name="dummy">
 <en>Dummy</en>
 <de>Dummy</de>
 </text>
 <text name="RESET_MOVEABLE_SEAT_MC">
 <en>Reset moveable seat </en>
 <de>Bewegl. Sitz zurücksetzen</de>
 </text>
 <!-- ESLimiter -->
 <text name="ESLimiter_level">
 <en>Level</en>
 <de>Stufe</de>
 <fr>Niveau</fr>
 </text>
 <text name="ESLimiter_controls">
 <en>ESLimiter:</en>
 <de>Drehzahlbegrenzer:</de>
 <fr>Limiteur de vitesse</fr>
 </text>
 <text name="ESLimiter_PLUS">
 <en>Increase Enginespeed</en>
 <de>Drehzahl erhöhen</de>
 <fr>Augmenter la vitesse</fr>
 </text>
 <text name="ESLimiter_MINUS">
 <en>Decrease Enginespeed</en>
 <de>Drehzahl verringern</de>
 <fr>Diminuer la vitesse</fr>
 </text>
 <!-- IC -->
 <text name="INTERACTIVE_CONTROL_SWITCH">
 <en>Switch IC State</en>
 <de>IC an/abschalten</de>
 <fr>Activer/Désactiver le CI</fr>
 </text>
 <text name="InteractiveControl_Off">
 <en>Disable IC</en>
 <de>IC ausschalten</de>
 <fr>Désactiver le CI</fr>
 </text>
 <text name="InteractiveControl_On">
 <en>Enable IC</en>
 <de>IC anschalten</de>
 <fr>Activer le CI</fr>
 </text>
 <text name="ic_component_close">
 <en>Left Mouse Button: close %s</en>
 <de>Linke Maustaste: %s schließen</de>
 <fr>Clic gauche : fermer %s</fr>
 </text>
 <text name="ic_component_open">
 <en>Left Mouse Button: open %s</en>
 <de>Linke Maustaste: %s öffnen</de>
 <fr>Clic gauche : ouvrir %s</fr>
 </text>
 <text name="ic_button_on">
 <en>Left Mouse Button: activate %s</en>
 <de>Linke Maustaste: %s anschalten</de>
 <fr>Clic gauche : activer %s</fr>
 </text>
 <text name="ic_button_off">
 <en>Left Mouse Button: deactivate %s</en>
 <de>Linke Maustaste: %s ausschalten</de>
 <fr>Clic gauche : désactiver %s</fr>
 </text>
 <text name="door">
 <en>Door</en>
 <de>Tür</de>
 </text>
 <text name="backWindow">
 <en>Back window</en>
 <de>Heckfenster</de>
 </text>
 <text name="roofWindow">
 <en>roof window</en>
 <de>Dachfenster</de>
 </text>
 <!-- WARNING SIGN -->
 <text name="SET_WARNING_SIGN">
 <en>Warning sign on/off</en>
 <de>Warntafel an/aus</de>
 </text>
 <!-- DOOROPENER -->
 <text name="SET_DOOROPENER">
 <en>Open/Close door</en>
 <de>Tür öffnen/schließen</de>
 </text>
 <text name="SET_RUFA">
 <en>RuFa an/aus</en>
 <de>RuFa an/aus</de>
 </text>
 <!-- -->
 <text name="BuyableTwinWheels_assemble">
 <en>Assemble wheel wheights/doubles</en>
 <de>Radgewichte/Zwillinge anbauen</de>
 </text>
 <text name="BuyableTwinWheels_disassemble">
 <en>Disassemble wheel wheights/doubles</en>
 <de>Radgewichte/Zwillinge abbauen</de>
 </text>
 <text name="BUYABLE_TWINWHEELS_ATTACH">
 <en>Attach wheel wheights/doubles</en>
 <de>Radgewichte/Zwillinge an/abbauen</de>
 </text>
 <!-- BJR_AdjustableAttacher -->
 <text name="BJR_ATTACHER_CONTROLS">
 <en>Adjust trailer-attacher height up/down</en>
 <de>Anhängerkupplung hoch/runter</de>
 </text>
 <text name="BJR_RAISE_ATTACHER">
 <en>Raise attacher</en>
 <de>Anhängerkupplung hoch</de>
 </text>
 <text name="BJR_LOWER_ATTACHER">
 <en>Lower attacher</en>
 <de>Anhängerkupplung runter</de>
 </text>
 </l10n>
 </modDesc>[/xml]Evtl hat ja jemand eine Idee und kann mir helfen. Danke euch. Trent Edit Jaguar95: Ich habe mal log und moddesc in den xml Tag verpackt. 
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					Teste ich mal. mfg Trent Tante Edit(h): Funtz nicht  
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					Hallo zusammen, ich hab mir, mit Erlaubnis des Modders, eine Map auf MR umgebaut. Nun ist es ja so, dass bei MR die Sämaschine beim Fruchtwechsel, automatisch geleert wird und man 75% des Saatgutpreises zurückbekommt. Dabei entstehen einem ja gewisse Verluste. Deswegen wollte ich fragen, ob einer eine Möglichkeit kennt, ein Saatgutlager einzubauen, das befüllbar ist und bei dem man auch die Sämaschine ausleeren kann? Das platzierbare Saatgutlager im modhub hab ich schon getestet. Damit funktioniert es nicht. Bin in für jede Hilfe dankbar. Mfg 
 Trent
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					Hallo zusammen, es ist zwar eine Weile her, dass hier etwas gepostet wurde, aber ich wollte dann doch noch Danke sagen, dass ich jetzt auch Sonnenblume angezeigt bekomme, statt unbekannt und vieles mehr. Bessere Farben usw. Danke mfg Trent 
