Beiträge von xxmichaelxx327

    Hallo zusammen,

    ich hab mich in den letzten Tagen mal drangemacht, mir nen Xerion 5000 aus dem LS13 in den LS15 zu konvertieren.

    Das hat bislang auch den Umständen (komplexer Mod) entsprechend relativ gut geklappt, der Xerion ist kaufbar, fahrbar und hat Licht und Rundumlicht.

    Einige Sachen werfen allerdings immer noch Probleme auf:

    Zum einen sind die Arbeitslichter dauerhaft an und nicht aus-/einschaltbar. Trotz entsprechender inputBindings in der ModDesc erscheint im Spiel im Hilfefenster nicht die Option "Arbeitslichter an/aus".

    Die Blinker sind zwar zu benutzen, allerdings blinken sie nicht, sondern sind dauerhaft an. Den Tipp aus dem nachfolgenden Link habe ich befolgt, trotzdem funktioniert es nicht richtig.
    Tipp für Blinker aus anderem Forum

    Da das Licht bei dem Mod meiner starken Vermutung nach weiterhin über das Beleuchtungsskript beleuchtungV31 läuft, habe ich dieses im Skriptordner durch die Version für den LS15 ersetzt, die ich mir von einem Ls15 Mod mit diesem Skript besorgt habe.

    Jetzt ist mir allerdings aufgefallen, dass das Skript gar nicht funktionieren kann, da ich den vehicleType in der Fahrzeug-XML von "ClaasXerion5000TracVC" auf "tractor" umbenannt habe, weil ich den Mod sonst nicht kaufen konnte. Wie ich im Internet gelesen habe, sorgt dies allerdings dafür, dass der Mod dann auf Standardskript läuft.

    Ich habe also versucht, alle Skripte rauszunehmen und den vehicleType wieder auf "ClaasXerion5000TracVC" zu ändern. Dann kommt wieder die Fehlermeldung:
    Error loadVehicle: unknown type 'Xerion_5000_TracVC_V3_TTM.ClaasXerion5000TracVC' in 'C:/Users/Kerstin/Documents/My Games/FarmingSimulator2015/mods//Xerion_5000_TracVC_V3_TTM/ClaasXerion5000TracVC.xml'

    Das erschließt sich mir nicht, da ich davon ausgegangen bin, dass diese Fehlermeldung nur kommt, da die Skripte nicht kompatibel sind. Warum die Fehlermeldung auch kommt, wenn nicht mal Skripte im Skriptordner sind, verstehe ich nicht.

    Wenn ich also den Mod nicht auf "nicht-Standard-Skript" laufen lassen kann, kann ich dann noch nicht einmal LS15-kompatible Skripte wie nen aktuelles Beleuchtungsskript benutzen?

    Wie werde ich diese Fehlermeldung los, ohne den Xerion wieder auf Standardskript laufen zu lassen? Denn selbst wenn die Skripte veraltet sind; die Chance, neue einzubauen, habe ich ja so auch nicht.

    Bevor jemand, wie in so zahlreichen Forum-Threads zu Konvertierungen, meint, Äußerungen wie "lass es lieber, hat zu viel Skripte, such dir was anderes" tätigen zu müssen, möge man mich mit derart wenig sachdienlichen Kommentaren verschonen. Ich bin (für einen Modding-Anfänger) aus meiner Sicht schon weit gekommen und werde jetzt nicht einfach aufgeben. Dass nicht jedes Skript aus dem LS13 im LS15 nutzbar ist, ist mir bewusst. Dennoch sind bei dieser Konvertierung mit Sicherheit noch nicht alle Möglichkeiten ausgereizt.

    Ich hoffe auf hilfreiche Antworten und wünsche ein schönes Rest-Wochenede bzw. einen guten Start in die Woche!

    LG
    Michael

    Anhänge:
    1.: konvertierter Mod mit leerem Skriptordner
    2.: Skripte, z.T. schon aktualisiert (->Beleuchtungsskript)
    4.: LS15 log
    3.: Originalmod aus LS13

    Hallo zusammen,

    ich habe zwar nahezu keine Erfahrung in Sachen Modding, allerdings wollte ich mich mal an der Konvertierung des Xerion 5000 aus dem LS13 in den LS15 versuchen.

    Gesagt, getan, ich hab die Moddesc überarbeitet, die Shader und Texturverzeichnisse angepasst und der Mod ist im Spiel. Er ist kaufbar und man kann ihn benutzen. Zur Zeit hat er als Funktionen nur normales Licht, Fahren und Sound, da ich aufgrund der Komplexität beim Konvertieren erstmal alle Scripte/Specs rausgeschmissen hab.

    Das Problem ist allerdings, dass ich auch nach längerem Rumprobieren und Übernehmen von Werten ähnlicher Fahrzeuge aus dem LS15 die Fahreigenschaften nicht angepasst bekomme.

    Die Beschleunigung und Höchstgeschwindigkeit kriege ich einigermaßen eingestellt, allerdings tritt, egal was ich einstelle, folgender Bug auf: Beim Rückwärtsfahren scheint es keine Höchstgeschwindigkeit zu geben. Ich beschleunige rückwärts und der Xerion gibt, obwohl ich das Gas wegnehme, ab etwa 40 mh/h unkontrolliert und unaufhaltsam von selbst weiter Gas. Die Geschwindigkeit schießt weit in den dreistelligen Bereich, der Traktor wirbelt teilweise umher und nach nicht mal einer Sekunde ist der Tank leer.

    Was muss ich noch ändern bzw. was mache ich falsch?

    Bisher konnte ich zu diesem Problem, das ein anderer User in einem anderen Forum auch hatte, nur die Aussage "versuch es mal mit den XML-Werten von einem ähnlichen Fahrzeug" finden. Wie oben erwähnt, hilft das aber nicht. Konkrete Werte, die den Fahreigenschaften eines Xerion 5000 nahekommen, ohne dass dieser im Rückwärtsgang völlig durchdreht, sind also das, was ich brauche.

    Ich hoffe auf hilfreiche Antworten, danke im Voraus und ein schönes Wochenende!

    LG

    Michael


    Fahrzeug-XML:

    Spoiler anzeigen

    <?xml version="1.0" encoding="utf-8" standalone="no" ?>

    <vehicle type="tractor">

    <annotation>Copyright Timber131 TT-Modding</annotation>

    <name>

    <en>Claas Xerion</en>

    <de>Claas Xerion</de>

    </name>

    <description></description>

    <filename>ClaasXerion5000TracVC.i3d</filename>

    <wheels autoRotateBackSpeed="2.5">

    <wheel rotSpeed="30" rotMax="20" rotMin="-20" driveMode="2" repr="0" driveNode="0|0" radius="1" deltaY="0.10" suspTravel="0.15" spring="180" damper="30" mass="0.55" longitudalStiffness="0.9" lateralStiffness="1.1" />

    <wheel rotSpeed="30" rotMax="20" rotMin="-20" driveMode="2" repr="1" driveNode="1|0" radius="1" deltaY="0.10" suspTravel="0.15" spring="180" damper="30" mass="0.55" longitudalStiffness="0.9" lateralStiffness="1.1" />

    <wheel rotSpeed="-30" rotMax="20" rotMin="-20" driveMode="2" repr="2" driveNode="2|0" radius="1" deltaY="0.1" suspTravel="0.15" spring="180" damper="30" mass="0.55" longitudalStiffness="0.9" lateralStiffness="1.1" />

    <wheel rotSpeed="-30" rotMax="20" rotMin="-20" driveMode="2" repr="3" driveNode="3|0" radius="1" deltaY="0.1" suspTravel="0.15" spring="180" damper="30" mass="0.55" longitudalStiffness="0.9" lateralStiffness="1.1" />

    </wheels>

    <dustwheels>

    <dustwheel size="0.7"/>

    <dustwheel size="0.7"/>

    <dustwheel size="0.7"/>

    <dustwheel size="0.7"/>

    </dustwheels>

    <motor torqueScale="2.851" minRpm="1000" maxRpm="2200" maxBackwardSpeed="30" brakeForce="18" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="5" minForwardGearRatio="16.5" maxForwardGearRatio="130" minBackwardGearRatio="20" maxBackwardGearRatio="130">

    <torque normRpm="0.45" torque="0.9"/>

    <torque normRpm="0.5" torque="0.97"/>

    <torque normRpm="0.59" torque="1"/>

    <torque normRpm="0.72" torque="1"/>

    <torque normRpm="0.86" torque="0.88"/>

    <torque normRpm="1" torque="0.72"/>

    </motor>

    <schemaOverlay file="textures/Xerion5000notselected.dds" fileSelected="textures/Xerion5000selected.dds" width="0.5" height="0.5" attacherJointPosition="0.5 0">

    <attacherJoint position="1 0" rotation="0" invertX="false" />

    <attacherJoint position="0 0" rotation="0" invertX="true" />

    <attacherJoint position="1 0" rotation="0" invertX="false" />

    <attacherJoint position="1 0" rotation="0" invertX="false" />

    </schemaOverlay>

    <fuelCapacity>1000</fuelCapacity>

    <fuelUsage>80</fuelUsage>

    <cameras count="2">

    <camera1 index="0>4|0" rotatable="true" rotateNode="0>4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5" transMax="50" >

    <raycastNode index="0>6"/>

    <raycastNode index="0>7"/>

    </camera1>

    <camera2 index="25|0|0|0" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />

    </cameras>

    <lights count="2">

    <light1 index="12" />

    <light2 index="25|0|8" />

    </lights>

    <beaconLights stayOn="true">

    <beaconLight index="25|0|2|0" rotIndex="0>25|0|2|0" speed="0.016" />

    <beaconLight index="25|0|3|0" rotIndex="0>25|0|3|0" speed="0.015" />

    <beaconLight index="0>25|0|19|8" speed="0" />

    </beaconLights>

    <lamps count="25">

    <lamp1 index="25|0|19|2|0" />

    <lamp2 index="25|0|19|2|1" />

    <lamp3 index="25|0|19|2|2" />

    <lamp4 index="25|0|19|2|3" />

    <lamp5 index="25|0|19|2|4" />

    <lamp6 index="25|0|19|2|5" />

    <lamp7 index="25|0|19|2|6" />

    <lamp8 index="25|0|19|2|7" />

    <lamp9 index="25|0|19|2|8" />

    <lamp10 index="25|0|19|2|9" />

    <lamp11 index="25|0|19|2|10" />

    <lamp12 index="25|0|19|2|11" />

    <lamp13 index="25|0|19|2|12" />

    <lamp14 index="25|0|19|2|13" />

    <lamp15 index="25|0|19|2|14" />

    <lamp16 index="25|0|19|2|15" />

    <lamp17 index="25|0|19|2|16" />

    <lamp18 index="25|0|19|2|17" />

    <lamp19 index="25|0|19|2|18" />

    <lamp20 index="25|0|19|2|19" />

    <lamp21 index="25|0|19|2|20" />

    <lamp22 index="25|0|19|2|21" />

    <lamp23 index="25|0|19|2|22" />

    <lamp24 index="25|0|19|2|23" />

    <lamp25 index="25|0|19|2|24" />

    </lamps>

    <speedDisplayEntries><!--Supports Floats until 999.99 -->

    <displayEntry displayEntry="second" control_0="25|0|19|3|0|3|0" control_1="25|0|19|3|0|3|1" control_2="25|0|19|3|0|3|2" control_3="25|0|19|3|0|3|3" control_4="25|0|19|3|0|3|4" control_5="25|0|19|3|0|3|5" control_6="25|0|19|3|0|3|6" control_7="25|0|19|3|0|3|7" control_8="25|0|19|3|0|3|8" control_9="25|0|19|3|0|3|9" />

    <displayEntry displayEntry="first" control_0="25|0|19|3|0|2|0" control_1="25|0|19|3|0|2|1" control_2="25|0|19|3|0|2|2" control_3="25|0|19|3|0|2|3" control_4="25|0|19|3|0|2|4" control_5="25|0|19|3|0|2|5" control_6="25|0|19|3|0|2|6" control_7="25|0|19|3|0|2|7" control_8="25|0|19|3|0|2|8" control_9="25|0|19|3|0|2|9" />

    <displayEntry displayEntry="comma_first" control_0="25|0|19|3|0|0|0" control_1="25|0|19|3|0|0|1" control_2="25|0|19|3|0|0|2" control_3="25|0|19|3|0|0|3" control_4="25|0|19|3|0|0|4" control_5="25|0|19|3|0|0|5" control_6="25|0|19|3|0|0|6" control_7="25|0|19|3|0|0|7" control_8="25|0|19|3|0|0|8" control_9="25|0|19|3|0|0|9" />

    </speedDisplayEntries>

    <RPMDisplayEntries><!-- 9999 -->

    <displayEntry displayEntry="first" control_0="25|0|19|3|1|0|0" control_1="25|0|19|3|1|0|1" control_2="25|0|19|3|1|0|2" control_3="25|0|19|3|1|0|3" control_4="25|0|19|3|1|0|4" control_5="25|0|19|3|1|0|5" control_6="25|0|19|3|1|0|6" control_7="25|0|19|3|1|0|7" control_8="25|0|19|3|1|0|8" control_9="25|0|19|3|1|0|9" />

    <displayEntry displayEntry="second" control_0="25|0|19|3|1|1|0" control_1="25|0|19|3|1|1|1" control_2="25|0|19|3|1|1|2" control_3="25|0|19|3|1|1|3" control_4="25|0|19|3|1|1|4" control_5="25|0|19|3|1|1|5" control_6="25|0|19|3|1|1|6" control_7="25|0|19|3|1|1|7" control_8="25|0|19|3|1|1|8" control_9="25|0|19|3|1|1|9" />

    <displayEntry displayEntry="third" control_0="25|0|19|3|1|2|0" control_1="25|0|19|3|1|2|1" control_2="25|0|19|3|1|2|2" control_3="25|0|19|3|1|2|3" control_4="25|0|19|3|1|2|4" control_5="25|0|19|3|1|2|5" control_6="25|0|19|3|1|2|6" control_7="25|0|19|3|1|2|7" control_8="25|0|19|3|1|2|8" control_9="25|0|19|3|1|2|9" />

    <displayEntry displayEntry="fourth" control_0="25|0|19|3|1|3|0" control_1="25|0|19|3|1|3|1" control_2="25|0|19|3|1|3|2" control_3="25|0|19|3|1|3|3" control_4="25|0|19|3|1|3|4" control_5="25|0|19|3|1|3|5" control_6="25|0|19|3|1|3|6" control_7="25|0|19|3|1|3|7" control_8="25|0|19|3|1|3|8" control_9="25|0|19|3|1|3|9" />

    </RPMDisplayEntries>

    <steering index="25|0|1|0" rotationSpeed="6"/>

    <enterReferenceNode index="0>" />

    <exitPoint index="9" />

    <size width="3.8" length="7.5" lengthOffset="-0.4"/>

    <trailerAttacherJoints>

    <trailerAttacherJoint index="22|3|0|0" maxRotLimit="10 80 80" />

    <trailerAttacherJoint index="19" low="true" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="0 80 80" maxTransLimit="0 0 0" ptoOutputNode="0>34" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d" />

    <trailerAttacherJoint index="38" low="false" maxRotLimit="0 80 80" />

    </trailerAttacherJoints>

    <!-- movable rear attacher -->

    <!--<mouseControls>

    <mouseControl iconFilename="textures/MouseIconTilt.dds" mouseButton="LEFT" mouseAxis="Y" axis="AXIS_FRONTLOADER_ARM" />

    </mouseControls>-->

    <tipCamera index="11" />

    <motorStartDuration>2500</motorStartDuration>

    <attachSound file="Sounds/attach.wav" pitchOffset="1" />

    <motorStartSound file="Sounds/enginestart.wav" pitchOffset="1" volume="1.6" />

    <motorSound file="Sounds/ztrun.wav" pitchOffset="0.65" pitchScale="0.0135" pitchMax="1.13" volume="0.7" />

    <motorSoundRun file="Sounds/C9idle.ogg" pitchOffset="0.65" pitchScale="0.0188" pitchMax="1.3" volume="0.4" />

    <motorStopSound file="Sounds/fendt930stop.wav" pitchOffset="0.8" />

    <motorSoundLeave file="Sounds/fendt930idleAI.wav" pitchOffset="1" radius="30" innerRadius="10" volume="0.8" />

    <aiMotorSound2 file="Sounds/fendt930idleAI.wav" pitchOffset="1" radius="40" innerRadius="4" volume="1.5" />

    <brakeSound file="Sounds/bremse.wav" pitchOffset="1"/>

    <honkSound file="Sounds/HornBig.wav" volume="1" radius="80" innerRadius="35" />

    <indoorSounds camIndex="2" >

    <sound id="attachSound" percent="0.4" />

    <sound id="motorSound" percent="0.4"/>

    <sound id="motorStartSound" percent="0.4" />

    <sound id="motorStopSound" percent="0.4" />

    <sound id="motorSoundRun" percent="0.4" customSound="Sounds/1run_internal.wav" customVolume="0" customLoop="0"/>

    </indoorSounds>

    <attacherJoints>

    <attacherJoint index="0>42|0|0" rotationNode="0>42" minRot="20 0 0" minRot2="-10 0 0" maxRot="2 0 0" rotationNode2="0>42|0" maxRot2="-2 0 0" maxTransLimit="0 0.5 0" maxRotLimit="1.5 0 20" moveTime="2.5" ptoOutputNode="0>32" ptoFilename="$data/vehicles/steerable/powerTakeoff.i3d">

    <bottomArm rotationNode="0>43" translationNode="0>43|0" referenceNode="0>43|0|0" zScale="-1" />

    <topArm rotationNode="0>44" translationNode="0>44|0|0" referenceNode="0>44|0|0|0|0" zScale="1" />

    </attacherJoint>

    <attacherJoint index="16|0|0" rotationNode="16" maxRot="10 0 0" rotationNode2="16|0" maxRot2="-7 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="1.5">

    <bottomArm rotationNode="0>17" translationNode="17|0" referenceNode="17|0|0" zScale="1" />

    <topArm rotationNode="0>18" translationNode="0>18|0|0" referenceNode="0>18|0|0|0|0" zScale="1" />

    </attacherJoint>

    </attacherJoints>

    <movingTools>

    <!-- attacher joint back bottom-->

    <movingTool index="0>43">

    <!-- cylinder 1 -->

    <dependentPart index="0>45" />

    <!-- cylinder 2 -->

    <dependentPart index="0>46" />

    </movingTool>

    <movingTool index="0>22|3|0" transSpeed="0.5" transAcceleration="8" transMax="1.19272" transMin="1.19272" translationAxis="2" axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseAxis="AXIS_FRONTLOADER_ARM" invertMouseAxis="false" speedFactor="0.3">

    </movingTool>

    </movingTools>

    <movingParts>

    <!-- attacher joint back bottom cylinder 1 -->

    <movingPart index="0>45" referencePoint="0>46|1" referenceFrame="0>" invertZ="true">

    <translatingPart index="0>45|0" />

    </movingPart>

    <!-- attacher joint back bottom cylinder 2 -->

    <movingPart index="0>46" referencePoint="0>43|0|1" localReferencePoint="0>46|2" referenceFrame="0" invertZ="true">

    <dependentPart index="0>46|2" />

    </movingPart>

    <!-- attacher joint back bottom cylinder 2b -->

    <movingPart index="0>46|2" referencePoint="0>43|0|1" referenceFrame="0>46|0" invertZ="true">

    </movingPart>

    </movingParts>

    <characterNode index="25|0|5" cameraMinDistance="1.5" />

    <aiTrafficCollisionTrigger index="20" />

    <exhaustParticleSystems count="1">

    <exhaustParticleSystem1 node="0>22|0" position="0 0 0" rotation="0 0 0" file="ParticleSystem/KirovetsK700A_ExhaustParticleSystem.i3d" />

    </exhaustParticleSystems>

    <realExhaustParticleSystem hasSecondPS="true" parameter="exhaustingSystem" minAlpha="0.1" maxAlpha="1" >

    <SecondParticleSystem node="0>22|5" position="0 0.05 0.05" rotation="0 0 0" file="ParticleSystem/KirovetsK700A_ExhaustParticleSystem2.i3d" />

    </realExhaustParticleSystem>

    <dynamicExhaustingSystem maxRot="-81.5" minAlpha="0.1" maxAlpha="1.0" param="alphaScale" >

    <startSequence>

    <key time="0.0" value="0 0 0 0"/>

    <key time="0.4" value="0 0 0 0.5"/>

    <key time="0.58" value="0 0 0 0.2"/>

    <key time="0.6" value="0 0 0 0.2"/>

    <key time="0.75" value="0 0 0 1"/>

    <key time="0.93" value="0 0 0 1"/>

    <key time="1.0" value="0 0 0 0.2"/>

    </startSequence>

    </dynamicExhaustingSystem>

    <washable dirtDuration="50" washDuration="1" workMultiplier="4" />

    <components count="1">

    <component1 centerOfMass="0 0.8 0.1" solverIterationCount="60" />

    </components>

    <shiftableMass massPerDisc="2.5" massNode="0>" defaultMass="18.2">

    <disc1 index="0>22|1"/>

    <disc2 index="0>22|2"/>

    </shiftableMass>

    <cab rotNode="0>25|0" springStiffness="2"/>

    <seatNode index="0>25|0|0" seatBase="0>25|0|14"/>

    <invertSteering rootNode="0>25" clip="cabClipSource" speedScale="0.25"/>

    <anim1 index="25" animationClip="cabClipSource"/>

    <animParts>

    <animPart index="0>17|1" id="FH_ARME824" showHelp="true" rotMin="-60 0 0" rotMax="-14.7 0 0" moveTime="2" />

    </animParts>

    </vehicle>


    Fahrzeug-I3D:

    Spoiler anzeigen

    <?xml version="1.0" encoding="iso-8859-1"?>

    <i3D name="fendt936vario" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

    <Asset>

    <Export program="GIANTS Editor 64bit" version="5.5.2"/>

    </Asset>

    <Files>

    <File fileId="49" filename="Claas Communicator/commskin.dds" relativePath="true"/>

    <File fileId="28" filename="Textures/vehicleShaderDirt.xml" relativePath="true"/>

    <File fileId="27" filename="Textures/ns_grosz.dds" relativePath="true"/>

    <File fileId="53" filename="new/textures/claasLexionDecals_diffuse.dds" relativePath="true"/>

    <File fileId="55" filename="new/textures/console_diffuse.dds" relativePath="true"/>

    <File fileId="57" filename="new/textures/griff_neu_diffuse.dds" relativePath="true"/>

    <File fileId="58" filename="new/textures/griff_neu_normal.dds" relativePath="true"/>

    <File fileId="52" filename="new/textures/grimmeTectron415Interior_diffuse.dds" relativePath="true"/>

    <File fileId="51" filename="new/textures/grimmeTectron415Parts_diffuse.dds" relativePath="true"/>

    <File fileId="59" filename="new/textures/window_diffuse.png" relativePath="true"/>

    <File fileId="74" filename="textures/Claas.dds" relativePath="true"/>

    <File fileId="75" filename="textures/Claas2.dds" relativePath="true"/>

    <File fileId="72" filename="textures/HD_schwarz.dds" relativePath="true"/>

    <File fileId="47" filename="textures/Klima1.dds" relativePath="true"/>

    <File fileId="48" filename="textures/Loescher_diffuse.dds" relativePath="true"/>

    <File fileId="46" filename="textures/alan100e.dds" relativePath="true"/>

    <File fileId="32" filename="textures/anodized_02.dds" relativePath="true"/>

    <File fileId="65" filename="textures/beleu_innen.dds" relativePath="true"/>

    <File fileId="45" filename="textures/can_diffuse.dds" relativePath="true"/>

    <File fileId="13" filename="textures/car_beam_diffuse.dds" relativePath="true"/>

    <File fileId="14" filename="textures/car_corona_red_diffuse.dds" relativePath="true"/>

    <File fileId="11" filename="textures/car_corona_white_diffuse.dds" relativePath="true"/>

    <File fileId="21" filename="textures/chrome_1.dds" relativePath="true"/>

    <File fileId="63" filename="textures/cifraspid.dds" relativePath="true"/>

    <File fileId="62" filename="textures/corona_orange.dds" relativePath="true"/>

    <File fileId="36" filename="textures/corona_orange.png" relativePath="true"/>

    <File fileId="23" filename="textures/decals.dds" relativePath="true"/>

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    log (Aufgrund der Zeichenbegrenzung hier nur der für den Xerion relevanten Ausschnitt aus der log. Die Logfehler und Warnings sind mir bekannt, scheinen aber aus meiner Sicht keinen Einfluss auf das Fahrverhalten haben zu können und ich werde mich daher später mit ihnen beschäftigen):

    Spoiler anzeigen

    C:/Users/Kerstin/Documents/My Games/FarmingSimulator2015/mods//Xerion_5000_TracVC_V3_TTM/ClaasXerion5000TracVC.i3d (214.35 ms)

    Error: failed to load i3d file 'data/vehicles/steerable/powerTakeoff.i3d'

    Warning: vehicle.trailerAttacherJoints.trailerAttacherJoint are no longer supported. Use vehicle.attacherJoints.attacherJoint with jointType='trailer/trailerLow' instead

    Warning: New unit for fuel usage is l/h at max. rpm

    Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Kerstin/Documents/My Games/FarmingSimulator2015/mods//Xerion_5000_TracVC_V3_TTM/Sounds/C9idle.ogg' to mono.

    Warning: Deprecated LOD textures/parameters in 'C:/Users/Kerstin/Documents/My Games/FarmingSimulator2015/mods//Xerion_5000_TracVC_V3_TTM/ParticleSystem/DynamicExhaustingSystemShader.xml.

    mod Delated: Playercam

    EDIT: HAB DEN FEHLER GEFUNDEN, IN DER FAHRZEUG-XML FEHLTEN DIE "DIFFERENTIALS"-WERTE. RÜCKWÄRTSFAHRT LÄUFT JETZT, VON DAHER KANN HIER ZUGEMACHT WERDEN!