<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tedder">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
	<storeData>
		<name>Condimaster 8331</name>
		<specs>
			<workingWidth>8.3</workingWidth>
			<neededPower>27</neededPower>
		</specs>
		<functions>
			<function>$l10n_function_tedder</function>
		</functions>
		<image>store/store_deutzFahrCondimaster8331.png</image>
		<price>14000</price>
		<lifetime>600</lifetime>
		<rotation>0</rotation>
		<brand>DEUTZFAHR</brand>
		<category>tedders</category>
		<shopTranslationOffset>0 0 0</shopTranslationOffset>
		<shopHeight>2.6</shopHeight>
		<shopRotationOffset>0 0 0</shopRotationOffset>
	</storeData>
	
	<base>
		<typeDesc>$l10n_typeDesc_tedder</typeDesc>
		<filename>deutzFahrCondimaster8331.i3d</filename>
		<size width="3.5" length="2.5"/>
		<speedLimit value="19"/>
		<components>
			<component centerOfMass="0 0.2 0.13" solverIterationCount="10" mass="107"/>
			<component centerOfMass="0.5 0.2 -1.45" solverIterationCount="10" mass="112"/>
			<component centerOfMass="-0.5 0.2 -1.45" solverIterationCount="10" mass="112"/>
			<component centerOfMass="0.5 0.2 -2.9" solverIterationCount="10" mass="112"/>
			<component centerOfMass="-0.5 0.2 -2.9" solverIterationCount="10" mass="112"/>
			<joint component1="1" component2="2" node="compJoint_0" rotLimit="10 0 0" transLimit="0 0 0" enableCollision="false"/>
			<joint component1="1" component2="3" node="compJoint_1" rotLimit="10 0 0" transLimit="0 0 0" enableCollision="false"/>
			<joint component1="2" component2="4" node="compJoint2" rotLimit="4 0 0" transLimit="0 0 0" enableCollision="false"/>
			<joint component1="3" component2="5" node="compJoint1" rotLimit="4 0 0" transLimit="0 0 0" enableCollision="false"/>
		</components>
		<schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
		<mapHotspot type="TOOL"/>
	</base>
	
	<wheels>
		<wheelConfigurations>
			<wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
				<wheels>
					<wheel>
						<physics restLoad="0.9" repr="wheel_6" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
					<wheel>
						<physics restLoad="0.9" repr="wheel_7" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
					<wheel>
						<physics restLoad="0.9" repr="wheel_8" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
					<wheel>
						<physics restLoad="0.9" repr="wheel_9" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
					<wheel>
						<physics restLoad="0.9" repr="wheel_10" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
					<wheel>
						<physics restLoad="0.9" repr="repr" forcePointRatio="0.3" initialCompression="30" radius="0.17" width="0.16" suspTravel="0.1" spring="12" damper="10" frictionScale="1" mass="0.05" useReprDirection="true"/>
					</wheel>
				</wheels>
			</wheelConfiguration>
		</wheelConfigurations>
		
		<dynamicallyLoadedWheels>
			<dynamicallyLoadedWheel linkNode="wheel_1" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"/>
			<dynamicallyLoadedWheel linkNode="wheel_2" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"/>
			<dynamicallyLoadedWheel linkNode="wheel_4" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false"/>
			<dynamicallyLoadedWheel linkNode="wheel_5" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false"/>
			<dynamicallyLoadedWheel linkNode="wheel_0" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="true"/>
			<dynamicallyLoadedWheel linkNode="wheel_3" filename="$data/shared/wheels/tires/trelleborg/T510/16x6_50R8.xml" isLeft="false"/>
		</dynamicallyLoadedWheels>
		
		<hubs>
			<hub linkNode="wheel_4" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.14 0.14 0.14"/>
			<hub linkNode="wheel_5" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.14 0.14 0.14"/>
			<hub linkNode="wheel_1" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true" scale="0.14 0.14 0.14"/>
			<hub linkNode="wheel_2" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true" scale="0.14 0.14 0.14"/>
			<hub linkNode="wheel_3" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="true" scale="0.14 0.14 0.14"/>
			<hub linkNode="wheel_0" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.14 0.14 0.14"/>
		</hubs>
		
	</wheels>
	
	<speedRotatingParts>
		<speedRotatingPart node="wheel_1" wheelIndex="1"/>
		<speedRotatingPart node="wheel_2" wheelIndex="1"/>
		<speedRotatingPart node="wheel_4" wheelIndex="1"/>
		<speedRotatingPart node="wheel_2" wheelIndex="1"/>
		<speedRotatingPart node="wheel_0" wheelIndex="1"/>
		<speedRotatingPart node="wheel_3" wheelIndex="1"/>
	</speedRotatingParts>
	
	<lights>
		<realLights>
			<high>
				<light node="frontLightLeftHigh" lightTypes="0"/>
				<light node="backLightsHigh_0" lightTypes="0"/>
				<light node="frontLightRightHigh" lightTypes="0"/>
				<light node="backLightsHigh_1" lightTypes="0"/>
				<turnLightLeft node="turnLightHigh"/>
				<turnLightRight node="turnLightRightHigh"/>
				<brakeLight node="brakeLightsHigh_0"/>
				<brakeLight node="brakeLightsHigh_1"/>
			</high>
		</realLights>
		<sharedLight linkNode="lightFrontLeft" filename="$data/shared/assets/lights/lizard/frontLight06White.xml"/>
		<sharedLight linkNode="lightFrontRight" filename="$data/shared/assets/lights/lizard/frontLight06White.xml"/>
		<sharedLight linkNode="lightBackLeft" filename="$data/shared/assets/lights/lizard/rearLight05_left.xml"/>
		<sharedLight linkNode="lightBackRight" filename="$data/shared/assets/lights/lizard/rearLight05_right.xml"/>
	</lights>
	
	<attachable>
		<inputAttacherJoints>
			<inputAttacherJoint node="attacherJoint" jointType="implement" lowerRotLimitScale="1 7 2" upperRotLimitScale="1 7 2" needsLowering="false" isDefaultLowered="true" needsToolbar="true">
				<distanceToGround lower="0.5" upper="0.5"/>
			</inputAttacherJoint>
		</inputAttacherJoints>
		<brakeForce force="0.1"/>
		<support animationName="moveSupport"/>
	</attachable>
	
	<connectionHoses>
		<hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn" length="0.1" diameter="0.0118" straighteningFactor="4">
			<objectChange node="pipes_detached" visibilityActive="false" visibilityInactive="true"/>
		</hose>
		<hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut" length="0.1" diameter="0.0118" straighteningFactor="4"/>
		<hose inputAttacherJointIndices="1" type="electric" node="electric" length="0.1" diameter="0.006" straighteningFactor="4"/>
	</connectionHoses>
	
	<powerTakeOffs>
		<input inputAttacherJointIndices="1" inputNode="ptoInputNode" detachNode="referencePoint_0" aboveAttacher="true" filename="$data/shared/assets/powerTakeOffs/walterscheidWWZ.xml">
		</input>
	</powerTakeOffs>
	
	<powerConsumer ptoRpm="450" neededMinPtoPower="5" neededMaxPtoPower="7"/>
	
	<groundReferenceNodes>
		<groundReferenceNode node="deutzFahrCondimaster8331" threshold="0.05"/>
	</groundReferenceNodes>
	
	<workAreas>
		<workArea type="tedder" functionName="processTedderArea" preprocessFunctionName="preprocessTedderArea" disableBackwards="true">
			<area startNode="start_2" widthNode="start_8" heightNode="height_2"/>
			<groundReferenceNode index="1"/>
			<folding minLimit="0" maxLimit="0.1"/>
			<tedder dropWindrowWorkAreaIndex="4"/>
			<onlyActiveWhenLowered value="false"/>
		</workArea>
		<workArea type="tedder" functionName="processTedderArea" preprocessFunctionName="preprocessTedderArea" disableBackwards="true">
			<area startNode="start_0" widthNode="width_0" heightNode="height_0"/>
			<groundReferenceNode index="1"/>
			<folding minLimit="0" maxLimit="0.1"/>
			<tedder dropWindrowWorkAreaIndex="5"/>
		</workArea>
		<workArea type="tedder" functionName="processTedderArea" preprocessFunctionName="preprocessTedderArea" disableBackwards="true">
			<area startNode="start_6" widthNode="width_4" heightNode="height_4"/>
			<groundReferenceNode index="1"/>
			<folding minLimit="0" maxLimit="0.1"/>
			<tedder dropWindrowWorkAreaIndex="6"/>
			<onlyActiveWhenLowered value="false"/>
		</workArea>
		<workArea type="auxiliary">
			<area startNode="start_4" widthNode="start_10" heightNode="height_3"/>
			<onlyActiveWhenLowered value="false"/>
		</workArea>
		<workArea type="auxiliary">
			<area startNode="start_1" widthNode="width_1" heightNode="height_1"/>
			<onlyActiveWhenLowered value="false"/>
		</workArea>
		<workArea type="auxiliary">
			<area startNode="start_7" widthNode="width_5" heightNode="height_5"/>
			<onlyActiveWhenLowered value="false"/>
		</workArea>
	</workAreas>
	
	<foldable>
		<foldingConfigurations>
			<foldingConfiguration>
				<foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.1" turnOnFoldMinLimit="0" detachingMinLimit="0.95" detachingMaxLimit="1">
					<foldingPart animationName="folding" speedScale="0.8"/>
				</foldingParts>
			</foldingConfiguration>
		</foldingConfigurations>
	</foldable>
	
	<animations>
		<animation name="moveSupport">
			<part node="support" startTime="0" endTime="0.6" startRot="92 0 0" endRot="0 0 0"/>
			<part node="ptoHolder" startTime="0" endTime="0.6" startRot="-83 0 0" endRot="0 0 0"/>
			<part node="wheelChocksupper" startTime="0" endTime="0.05" visibility="false"/>
			<part node="wheelChocks" startTime="0" endTime="0.05" visibility="true"/>
			<part node="wheelChocksupper" startTime="0.05" endTime="0.1" visibility="true"/>
			<part node="wheelChocks" startTime="0.05" endTime="0.1" visibility="false"/>
			<part node="pipe_attached" startTime="0" endTime="0.05" visibility="true"/>
			<part node="pipe_attached" startTime="0.05" endTime="0.1" visibility="false"/>
		</animation>
		<animation name="folding">
			<part node="dumper_1" startTime="5" endTime="8" startRot="0 220 0" endRot="0 180 0"/>
			<part node="dumper_0" startTime="5" endTime="8" startRot="0 120 0" endRot="0 180 0"/>
			<part node="wheelHolder_0" startTime="5" endTime="8" startRot="0 -270 0" endRot="0 -180 0"/>
			<part node="wheelHolder_1" startTime="5" endTime="8" startRot="0 270 0" endRot="0 180 0"/>
			<part node="joint_wheel1_0" startTime="5" endTime="8" startRot="0 90 0" endRot="0 0 0"/>
			<part node="joint_wheel2_0" startTime="5" endTime="8" startRot="0 90 0" endRot="0 0 0"/>
			<part node="joint_wheel1_1" startTime="5" endTime="8" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="joint_wheel2_1" startTime="5" endTime="8" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="rotationPoint2" startTime="5" endTime="8" startRot="0 90 0" endRot="0 0 0"/>
			<part node="rotationPoint_0" startTime="5" endTime="8" startRot="0 90 0" endRot="0 0 0"/>
			<part node="rotationPoint3" startTime="5" endTime="8" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="rotationPoint_1" startTime="5" endTime="8" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="rotationPoint_2" startTime="5" endTime="8" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="rotationPoint_3" startTime="5" endTime="8" startRot="0 90 0" endRot="0 0 0"/>
			<part node="leftFold" startTime="0" endTime="5" startRot="0 -90 0" endRot="0 0 0"/>
			<part node="rightFold" startTime="0" endTime="5" startRot="0 90 0" endRot="0 0 0"/>
		</animation>
	</animations>
	
	<cylindered>
	
		<movingTools>
			<movingTool node="leftFold" playSound="true">
				<componentJoint index="1" anchorActor="0"/>
				<dependentPart node="zylinder_left"/>
			</movingTool>
			<movingTool node="rightFold" playSound="true">
				<componentJoint index="2" anchorActor="0"/>
				<dependentPart node="zylinder_right"/>
			</movingTool>
			<movingTool node="dumper_0" playSound="true">
				<dependentPart node="zylinder_left"/>
				<dependentPart node="zylinder_0"/>
				<dependentPart node="punch_scale1"/>
				<dependentPart node="dumpedPunch1"/>
			</movingTool>
			<movingTool node="dumper_1" playSound="true">
				<dependentPart node="zylinder_right"/>
				<dependentPart node="zylinder_1"/>
				<dependentPart node="punch_scale2"/>
				<dependentPart node="dumpedPunch2"/>
			</movingTool>
			<movingTool node="rotationPoint2" wheelIndices="1"/>
			<movingTool node="rotationPoint_0" wheelIndices="2"/>
			<movingTool node="rotationPoint3" wheelIndices="3"/>
			<movingTool node="rotationPoint_1" wheelIndices="4"/>
			<movingTool node="rotationPoint_2" wheelIndices="5"/>
			<movingTool node="rotationPoint_3" wheelIndices="6"/>
		</movingTools>
		
		<movingParts>
			<movingPart node="negControl_screw" referencePoint="shaft" referenceFrame="deutzFahrCondimaster8331" isActiveDirty="true" maxUpdateDistance="50"/>
			<movingPart node="zylinder_right" referencePoint="referencePoint_6" referenceFrame="deutzFahrCondimaster8331" isActiveDirty="true" maxUpdateDistance="50">
				<translatingPart node="punch_right"/>
			</movingPart>
			<movingPart node="zylinder_left" referencePoint="referencePoint_2" referenceFrame="deutzFahrCondimaster8331" isActiveDirty="true" maxUpdateDistance="50">
				<translatingPart node="punch_left"/>
			</movingPart>
			<movingPart node="zylinder_0" referencePoint="referencePoint_4" referenceFrame="deutzFahrCondimaster8331">
				<translatingPart node="punch_end_0"/>
			</movingPart>
			<movingPart node="punch_scale1" referencePoint="referencePoint_1" referenceFrame="deutzFahrCondimaster8331" scaleZ="true"/>
			<movingPart node="zylinder_1" referencePoint="referencePoint_8" referenceFrame="deutzFahrCondimaster8331">
				<translatingPart node="punch_end_1"/>
			</movingPart>
			<movingPart node="punch_scale2" referencePoint="referencePoint_5" referenceFrame="deutzFahrCondimaster8331" scaleZ="true"/>
			<movingPart node="dumpedPunch1" referencePoint="referencePoint_3" referenceFrame="deutzFahrCondimaster8331" isActiveDirty="true" maxUpdateDistance="50" scaleZ="true"/>
			<movingPart node="dumpedPunch2" referencePoint="referencePoint_7" referenceFrame="deutzFahrCondimaster8331" isActiveDirty="true" maxUpdateDistance="50" scaleZ="true"/>
			<movingPart node="joint11" referencePoint="referencePoint_9" referenceFrame="leftFold" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
			<movingPart node="joint12" referencePoint="referencePoint_10" referenceFrame="rightFold" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
			<movingPart node="joint_back_0" referencePoint="referencePoint_11" referenceFrame="joints_0" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
			<movingPart node="joint_back_1" referencePoint="referencePoint_12" referenceFrame="joints_1" isActiveDirty="true" maxUpdateDistance="50" limitedAxis="1"/>
		</movingParts>
	</cylindered>
	
	<tedder fillTypeConverter="TEDDER">
		<animationNodes>
			<animationNode node="top3_1" rotSpeed="600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="top1_1" rotSpeed="-600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="top2_1" rotSpeed="600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="top1_0" rotSpeed="-600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="top2_0" rotSpeed="600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="top3_0" rotSpeed="-600" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_left" rotSpeed="-600" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_right" rotSpeed="600" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_front_0" rotSpeed="600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_back_0" rotSpeed="600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_front_2" rotSpeed="600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_back_1" rotSpeed="600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_front_1" rotSpeed="-600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
			<animationNode node="pto_front_3" rotSpeed="-600" rotAxis="3" turnOnFadeTime="1" turnOffFadeTime="2"/>
		</animationNodes>
		<effects>
			<effect workAreaIndex="1">
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleRight02">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayLeft.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleLeft02">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayRight.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleRight03">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayLeft.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleLeft03">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayRight.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleRight04">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayLeft.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
				<effectNode effectClass="TypedMotionPathEffect" effectType="TEDDER" linkNode="particleLeft04">
					<motionPathEffect textureFilename="$data/effects/tedder/arrays/sharedTedderArrayRight.dds" numRows="4" rowLength="28" minFade="0.03"/>
				</effectNode>
			</effect>
		</effects>
	</tedder>
	
	<baseMaterial>
		<material name="Condimaster8331_mat" baseNode="base_vis0">
			<shaderParameter name="colorMat1" value="0.003 0.006 0.014" material="6"/>
		</material>
	</baseMaterial>
	
	<baseMaterialConfigurations title="$l10n_configuration_Rahmenfarbe" >
		<baseMaterialConfiguration color="0.003 0.006 0.014" material="6" name="Deutz-Fahr Blau"/>
		<baseMaterialConfiguration color="0.03 0.03 0.03"   material="6" name="Deutz-Fahr Schwarz"/>
		<material name="Condimaster8331_mat" shaderParameter="colorMat1"/>
	</baseMaterialConfigurations>	
	
	<turnOnVehicle turnOffIfNotAllowed="true">
		<sounds>
			<work template="DEFAULT_TEDDER" linkNode="deutzFahrCondimaster8331"/>
		</sounds>
	</turnOnVehicle>
	
	<ai>
		<needsLowering value="false"/>
		<areaMarkers leftNode="areaMarkerLeft" rightNode="areaMarkerRight" backNode="areaMarkerBack"/>
		<collisionTrigger node="transform_1"/>
		<agentAttachment width="2.5" height="2.0" length="1.8" lengthOffset="0"/>
	</ai>
	
	<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
	<washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>
	
	<i3dMappings>
		<i3dMapping id="deutzFahrCondimaster8331" node="0>"/>
		<i3dMapping id="shaft" node="0>0"/>
		<i3dMapping id="rail_attachment" node="0>0|0"/>
		<i3dMapping id="attacherJoint" node="0>0|0|0"/>
		<i3dMapping id="attacherBolt" node="0>0|0|1"/>
		<i3dMapping id="pipe_attached" node="0>0|0|2"/>
		<i3dMapping id="connectionHoses" node="0>0|0|3"/>
		<i3dMapping id="hydraulicIn" node="0>0|0|3|0"/>
		<i3dMapping id="hydraulicOut" node="0>0|0|3|1"/>
		<i3dMapping id="electric" node="0>0|0|3|2"/>
		<i3dMapping id="transform_0" node="0>0|1"/>
		<i3dMapping id="ptoHolder" node="0>0|2"/>
		<i3dMapping id="referencePoint_0" node="0>0|11"/>
		<i3dMapping id="ptoHolder_vis" node="0>0|2|0"/>
		<i3dMapping id="support" node="0>0|3"/>
		<i3dMapping id="collision" node="0>0|3|0"/>
		<i3dMapping id="support_vis_0" node="0>0|3|1"/>
		<i3dMapping id="negControl_lock" node="0>0|4"/>
		<i3dMapping id="negControl_lock_vis" node="0>0|4|0"/>
		<i3dMapping id="negControl_screw" node="0>0|5"/>
		<i3dMapping id="negControl_srew_vis" node="0>0|5|0"/>
		<i3dMapping id="pipes_detached" node="0>0|6"/>
		<i3dMapping id="pipes_connectors" node="0>0|6|0"/>
		<i3dMapping id="hyd1" node="0>0|6|0|0"/>
		<i3dMapping id="hyd2" node="0>0|6|0|1"/>
		<i3dMapping id="power" node="0>0|6|0|2"/>
		<i3dMapping id="joint20" node="0>0|7"/>
		<i3dMapping id="decals_vis_0" node="0>0|8"/>
		<i3dMapping id="shaft_vis" node="0>0|9"/>
		<i3dMapping id="referencePoint_1" node="0>0|10"/>
		<i3dMapping id="negControl_base" node="0>1"/>
		<i3dMapping id="negControl_regulator" node="0>1|0"/>
		<i3dMapping id="negControl_base_vis" node="0>1|1"/>
		<i3dMapping id="ptos" node="0>2"/>
		<i3dMapping id="pto_left" node="0>2|0"/>
		<i3dMapping id="pto_left_vis" node="0>2|0|0"/>
		<i3dMapping id="pto_right" node="0>2|1"/>
		<i3dMapping id="pto_right_vis" node="0>2|1|0"/>
		<i3dMapping id="ptoInputNode" node="0>2|2"/>
		<i3dMapping id="zylinder_right" node="0>3"/>
		<i3dMapping id="punch_right" node="0>3|0"/>
		<i3dMapping id="punch_right_vis" node="0>3|0|0"/>
		<i3dMapping id="joint18" node="0>3|1"/>
		<i3dMapping id="zylinder_right_vis" node="0>3|2"/>
		<i3dMapping id="zylinder_left" node="0>4"/>
		<i3dMapping id="punch_left" node="0>4|0"/>
		<i3dMapping id="punch_left_vis" node="0>4|0|0"/>
		<i3dMapping id="joint19" node="0>4|1"/>
		<i3dMapping id="zylinder_left_vis" node="0>4|2"/>
		<i3dMapping id="leftFold" node="0>5"/>
		<i3dMapping id="joint11" node="0>5|0"/>
		<i3dMapping id="pto_0" node="0>5|0|0"/>
		<i3dMapping id="pto_front_0" node="0>5|0|0|0"/>
		<i3dMapping id="pto_front_vis1" node="0>5|0|0|0|0"/>
		<i3dMapping id="pto_back_0" node="0>5|0|0|1"/>
		<i3dMapping id="pto_back_vis1" node="0>5|0|0|1|0"/>
		<i3dMapping id="tops_0" node="0>5|0|1"/>
		<i3dMapping id="top1_0" node="0>5|0|1|0"/>
		<i3dMapping id="top1_vis_left" node="0>5|0|1|0|0"/>
		<i3dMapping id="top2_0" node="0>5|0|1|1"/>
		<i3dMapping id="top2_vis_left" node="0>5|0|1|1|0"/>
		<i3dMapping id="dumper_0" node="0>5|0|2"/>
		<i3dMapping id="zylinder_0" node="0>5|0|2|0"/>
		<i3dMapping id="punch_end_0" node="0>5|0|2|0|0"/>
		<i3dMapping id="punch_scale1" node="0>5|0|2|0|0|0"/>
		<i3dMapping id="punch_end_vis1" node="0>5|0|2|0|0|1"/>
		<i3dMapping id="referencePoint_1" node="0>5|0|2|0|1"/>
		<i3dMapping id="zylinder_vis1" node="0>5|0|2|0|2"/>
		<i3dMapping id="dumpedPunch1" node="0>5|0|2|1"/>
		<i3dMapping id="part21" node="0>5|0|2|1|0"/>
		<i3dMapping id="referencePoint_2" node="0>5|0|2|2"/>
		<i3dMapping id="dumper_vis1" node="0>5|0|2|3"/>
		<i3dMapping id="wheelLocks_0" node="0>5|0|3"/>
		<i3dMapping id="wheelLockFront_0" node="0>5|0|3|0"/>
		<i3dMapping id="wheelLockFron_vis" node="0>5|0|3|0|0"/>
		<i3dMapping id="wheelLockback" node="0>5|0|3|1"/>
		<i3dMapping id="wheelLockBack_vis1" node="0>5|0|3|1|0"/>
		<i3dMapping id="joints_0" node="0>5|0|4"/>
		<i3dMapping id="joint_back_0" node="0>5|0|4|0"/>
		<i3dMapping id="top3_0" node="0>5|0|4|0|0"/>
		<i3dMapping id="top3_vis_left" node="0>5|0|4|0|0|0"/>
		<i3dMapping id="pto_front_1" node="0>5|0|4|0|1"/>
		<i3dMapping id="pto_front_vis2" node="0>5|0|4|0|1|0"/>
		<i3dMapping id="wheelHolder_0" node="0>5|0|4|0|2"/>
		<i3dMapping id="joint_0" node="0>5|0|4|0|2|0"/>
		<i3dMapping id="wheel_0" node="0>5|0|4|0|2|0|0"/>
		<i3dMapping id="referencePointRegulation_0" node="0>5|0|4|0|2|1"/>
		<i3dMapping id="referencePoint_3" node="0>5|0|4|0|2|1|0"/>
		<i3dMapping id="wheelHolder_vis1" node="0>5|0|4|0|2|2"/>
		<i3dMapping id="lights_0" node="0>5|0|4|0|3"/>
		<i3dMapping id="sharedLights_0" node="0>5|0|4|0|3|0"/>
		<i3dMapping id="lightFrontLeft" node="0>5|0|4|0|3|0|0"/>
		<i3dMapping id="lightBackLeft" node="0>5|0|4|0|3|0|1"/>
		<i3dMapping id="defaultLight_0" node="0>5|0|4|0|3|1"/>
		<i3dMapping id="frontLightLeftHigh" node="0>5|0|4|0|3|1|0"/>
		<i3dMapping id="turnLight_0" node="0>5|0|4|0|3|2"/>
		<i3dMapping id="turnLightHigh" node="0>5|0|4|0|3|2|0"/>
		<i3dMapping id="brakeLight_0" node="0>5|0|4|0|3|3"/>
		<i3dMapping id="brakeLightsHigh_0" node="0>5|0|4|0|3|3|0"/>
		<i3dMapping id="backLight_0" node="0>5|0|4|0|3|4"/>
		<i3dMapping id="backLightsHigh_0" node="0>5|0|4|0|3|4|0"/>
		<i3dMapping id="cuttingArea_left2" node="0>5|0|4|0|4"/>
		<i3dMapping id="start_0" node="0>5|0|4|0|4|0"/>
		<i3dMapping id="width_0" node="0>5|0|4|0|4|1"/>
		<i3dMapping id="height_0" node="0>5|0|4|0|4|2"/>
		<i3dMapping id="dropArea_left2" node="0>5|0|4|0|5"/>
		<i3dMapping id="start_1" node="0>5|0|4|0|5|0"/>
		<i3dMapping id="width_1" node="0>5|0|4|0|5|1"/>
		<i3dMapping id="height_1" node="0>5|0|4|0|5|2"/>
		<i3dMapping id="emitter1" node="0>5|0|4|0|6"/>
		<i3dMapping id="joint_skinned2" node="0>5|0|4|0|7"/>
		<i3dMapping id="joint14" node="0>5|0|4|0|8"/>
		<i3dMapping id="base_vis_0" node="0>5|0|4|0|9"/>
		<i3dMapping id="base_vis1" node="0>5|0|4|0|9|0"/>
		<i3dMapping id="decals_vis_1" node="0>5|0|4|0|10"/>
		<i3dMapping id="warningSightLeft" node="0>5|0|4|0|11"/>
		<i3dMapping id="25" node="0>5|0|4|0|12"/>
		<i3dMapping id="joint_wheel1_0" node="0>5|0|4|1"/>
		<i3dMapping id="wheel_1" node="0>5|0|4|1|0"/>
		<i3dMapping id="base_vis_1" node="0>5|0|4|1|1"/>
		<i3dMapping id="base_vis2" node="0>5|0|4|1|1|0"/>
		<i3dMapping id="joint_wheel2_0" node="0>5|0|4|2"/>
		<i3dMapping id="wheel_2" node="0>5|0|4|2|0"/>
		<i3dMapping id="base_vis_2" node="0>5|0|4|2|1"/>
		<i3dMapping id="base_vis3" node="0>5|0|4|2|1|0"/>
		<i3dMapping id="joint_skinned3" node="0>5|0|4|3"/>
		<i3dMapping id="compJoint2" node="0>5|0|4|4"/>
		<i3dMapping id="cuttingArea_left1" node="0>5|0|5"/>
		<i3dMapping id="start_2" node="0>5|0|5|0"/>
		<i3dMapping id="width_2" node="0>5|0|5|1"/>
		<i3dMapping id="height_2" node="0>5|0|5|2"/>
		<i3dMapping id="start_3" node="0>5|0|5|3"/>
		<i3dMapping id="dropArea_left1" node="0>5|0|6"/>
		<i3dMapping id="start_4" node="0>5|0|6|0"/>
		<i3dMapping id="width_3" node="0>5|0|6|1"/>
		<i3dMapping id="height_3" node="0>5|0|6|2"/>
		<i3dMapping id="start_5" node="0>5|0|6|3"/>
		<i3dMapping id="referencePoint_4" node="0>5|0|7"/>
		<i3dMapping id="joint16" node="0>5|0|8"/>
		<i3dMapping id="base_vis_3" node="0>5|0|9"/>
		<i3dMapping id="joint11_vis" node="0>5|0|9|0"/>
		<i3dMapping id="compJoint_0" node="0>5|1"/>
		<i3dMapping id="leftFold_vis" node="0>5|2"/>
		<i3dMapping id="effects_0" node="0>5|3"/>
		<i3dMapping id="particleLeft03" node="0>5|3|0"/>
		<i3dMapping id="particleRight03" node="0>5|3|1"/>
		<i3dMapping id="particleLeft02" node="0>5|3|2"/>
		<i3dMapping id="rightFold" node="0>6"/>
		<i3dMapping id="joint12" node="0>6|0"/>
		<i3dMapping id="pto_1" node="0>6|0|0"/>
		<i3dMapping id="pto_front_2" node="0>6|0|0|0"/>
		<i3dMapping id="pto_front_vis3" node="0>6|0|0|0|0"/>
		<i3dMapping id="pto_back_1" node="0>6|0|0|1"/>
		<i3dMapping id="pto_back_vis2" node="0>6|0|0|1|0"/>
		<i3dMapping id="tops_1" node="0>6|0|1"/>
		<i3dMapping id="top1_1" node="0>6|0|1|0"/>
		<i3dMapping id="top1_vis_right" node="0>6|0|1|0|0"/>
		<i3dMapping id="top2_1" node="0>6|0|1|1"/>
		<i3dMapping id="top2_vis_right" node="0>6|0|1|1|0"/>
		<i3dMapping id="dumper_1" node="0>6|0|2"/>
		<i3dMapping id="zylinder_1" node="0>6|0|2|0"/>
		<i3dMapping id="punch_end_1" node="0>6|0|2|0|0"/>
		<i3dMapping id="punch_scale2" node="0>6|0|2|0|0|0"/>
		<i3dMapping id="punch_end_vis2" node="0>6|0|2|0|0|1"/>
		<i3dMapping id="referencePoint_5" node="0>6|0|2|0|1"/>
		<i3dMapping id="zylinder_vis2" node="0>6|0|2|0|2"/>
		<i3dMapping id="dumpedPunch2" node="0>6|0|2|1"/>
		<i3dMapping id="part22" node="0>6|0|2|1|0"/>
		<i3dMapping id="referencePoint_6" node="0>6|0|2|2"/>
		<i3dMapping id="dumper_vis2" node="0>6|0|2|3"/>
		<i3dMapping id="wheelLocks_1" node="0>6|0|3"/>
		<i3dMapping id="wheelLockFront_1" node="0>6|0|3|0"/>
		<i3dMapping id="wheelLockFront_vis" node="0>6|0|3|0|0"/>
		<i3dMapping id="wheelLockBack" node="0>6|0|3|1"/>
		<i3dMapping id="wheelLockBack_vis2" node="0>6|0|3|1|0"/>
		<i3dMapping id="joints_1" node="0>6|0|4"/>
		<i3dMapping id="joint_back_1" node="0>6|0|4|0"/>
		<i3dMapping id="top3_1" node="0>6|0|4|0|0"/>
		<i3dMapping id="top3_vis_right" node="0>6|0|4|0|0|0"/>
		<i3dMapping id="pto_front_3" node="0>6|0|4|0|1"/>
		<i3dMapping id="pto_front_vis4" node="0>6|0|4|0|1|0"/>
		<i3dMapping id="wheelHolder_1" node="0>6|0|4|0|2"/>
		<i3dMapping id="joint_1" node="0>6|0|4|0|2|0"/>
		<i3dMapping id="wheel_3" node="0>6|0|4|0|2|0|0"/>
		<i3dMapping id="referencePointRegulation_1" node="0>6|0|4|0|2|1"/>
		<i3dMapping id="referencePoint_7" node="0>6|0|4|0|2|1|0"/>
		<i3dMapping id="wheelHolder_vis2" node="0>6|0|4|0|2|2"/>
		<i3dMapping id="lights_1" node="0>6|0|4|0|3"/>
		<i3dMapping id="sharedLights_1" node="0>6|0|4|0|3|0"/>
		<i3dMapping id="lightFrontRight" node="0>6|0|4|0|3|0|0"/>
		<i3dMapping id="lightBackRight" node="0>6|0|4|0|3|0|1"/>
		<i3dMapping id="defaultLight_1" node="0>6|0|4|0|3|1"/>
		<i3dMapping id="frontLightRightHigh" node="0>6|0|4|0|3|1|0"/>
		<i3dMapping id="turnLight_1" node="0>6|0|4|0|3|2"/>
		<i3dMapping id="turnLightRightHigh" node="0>6|0|4|0|3|2|0"/>
		<i3dMapping id="brakeLight_1" node="0>6|0|4|0|3|3"/>
		<i3dMapping id="brakeLightsHigh_1" node="0>6|0|4|0|3|3|0"/>
		<i3dMapping id="backLight_1" node="0>6|0|4|0|3|4"/>
		<i3dMapping id="backLightsHigh_1" node="0>6|0|4|0|3|4|0"/>
		<i3dMapping id="cuttingArea_right2" node="0>6|0|4|0|4"/>
		<i3dMapping id="start_6" node="0>6|0|4|0|4|0"/>
		<i3dMapping id="width_4" node="0>6|0|4|0|4|1"/>
		<i3dMapping id="height_4" node="0>6|0|4|0|4|2"/>
		<i3dMapping id="dropArea_right2" node="0>6|0|4|0|5"/>
		<i3dMapping id="start_7" node="0>6|0|4|0|5|0"/>
		<i3dMapping id="width_5" node="0>6|0|4|0|5|1"/>
		<i3dMapping id="height_5" node="0>6|0|4|0|5|2"/>
		<i3dMapping id="wheelChocks" node="0>6|0|4|0|6"/>
		<i3dMapping id="emitter" node="0>6|0|4|0|7"/>
		<i3dMapping id="joint_skinned1" node="0>6|0|4|0|8"/>
		<i3dMapping id="joint13" node="0>6|0|4|0|9"/>
		<i3dMapping id="base_vis_4" node="0>6|0|4|0|10"/>
		<i3dMapping id="joint13_vis" node="0>6|0|4|0|10|0"/>
		<i3dMapping id="decals_vis_2" node="0>6|0|4|0|11"/>
		<i3dMapping id="warningSightRight" node="0>6|0|4|0|12"/>
		<i3dMapping id="joint_wheel1_1" node="0>6|0|4|1"/>
		<i3dMapping id="wheel_4" node="0>6|0|4|1|0"/>
		<i3dMapping id="base_vis_5" node="0>6|0|4|1|1"/>
		<i3dMapping id="joint_wheel1_vis" node="0>6|0|4|1|1|0"/>
		<i3dMapping id="joint_wheel2_1" node="0>6|0|4|2"/>
		<i3dMapping id="wheel_5" node="0>6|0|4|2|0"/>
		<i3dMapping id="base_vis_6" node="0>6|0|4|2|1"/>
		<i3dMapping id="base_vis4" node="0>6|0|4|2|1|0"/>
		<i3dMapping id="joint_skinned4" node="0>6|0|4|3"/>
		<i3dMapping id="compJoint1" node="0>6|0|4|4"/>
		<i3dMapping id="cuttingArea_right1" node="0>6|0|5"/>
		<i3dMapping id="start_8" node="0>6|0|5|0"/>
		<i3dMapping id="width_6" node="0>6|0|5|1"/>
		<i3dMapping id="height_6" node="0>6|0|5|2"/>
		<i3dMapping id="start_9" node="0>6|0|5|3"/>
		<i3dMapping id="dropArea_right1" node="0>6|0|6"/>
		<i3dMapping id="start_10" node="0>6|0|6|0"/>
		<i3dMapping id="width_7" node="0>6|0|6|1"/>
		<i3dMapping id="height_7" node="0>6|0|6|2"/>
		<i3dMapping id="start_11" node="0>6|0|6|3"/>
		<i3dMapping id="referencePoint_8" node="0>6|0|7"/>
		<i3dMapping id="effectmiddle" node="0>6|0|8"/>
		<i3dMapping id="joint15" node="0>6|0|9"/>
		<i3dMapping id="base_vis_7" node="0>6|0|10"/>
		<i3dMapping id="joint12_vis" node="0>6|0|10|0"/>
		<i3dMapping id="compJoint_1" node="0>6|1"/>
		<i3dMapping id="rightFold_vis" node="0>6|2"/>
		<i3dMapping id="effects_1" node="0>6|3"/>
		<i3dMapping id="particleRight04" node="0>6|3|0"/>
		<i3dMapping id="particleLeft04" node="0>6|3|1"/>
		<i3dMapping id="particleRight02" node="0>6|3|2"/>
		<i3dMapping id="ai" node="0>7"/>
		<i3dMapping id="areaMarkerLeft" node="0>7|0"/>
		<i3dMapping id="areaMarkerRight" node="0>7|1"/>
		<i3dMapping id="areaMarkerBack" node="0>7|2"/>
		<i3dMapping id="transform_1" node="0>7|3"/>
		<i3dMapping id="joint17" node="0>8"/>
		<i3dMapping id="base_vis0" node="0>9"/>
		<i3dMapping id="transform_2" node="0>10"/>
		<i3dMapping id="leftSide_part1" node="1>"/>
		<i3dMapping id="referencePoint_9" node="1>0"/>
		<i3dMapping id="rotationPoint2" node="1>1"/>
		<i3dMapping id="wheel_6" node="1>1|0"/>
		<i3dMapping id="rotationPoint_0" node="1>2"/>
		<i3dMapping id="wheel_7" node="1>2|0"/>
		<i3dMapping id="rightSide_part1" node="2>"/>
		<i3dMapping id="referencePoint_10" node="2>0"/>
		<i3dMapping id="rotationPoint3" node="2>1"/>
		<i3dMapping id="wheel_8" node="2>1|0"/>
		<i3dMapping id="rotationPoint_1" node="2>2"/>
		<i3dMapping id="wheel_9" node="2>2|0"/>
		<i3dMapping id="leftSide_part2" node="3>"/>
		<i3dMapping id="referencePoint_11" node="3>0"/>
		<i3dMapping id="rotationPoint_2" node="3>1"/>
		<i3dMapping id="wheel_10" node="3>1|0"/>
		<i3dMapping id="rightSide_part2" node="4>"/>
		<i3dMapping id="referencePoint_12" node="4>0"/>
		<i3dMapping id="rotationPoint_3" node="4>1"/>
		<i3dMapping id="repr" node="4>1|0"/>
		<i3dMapping id="driveNode" node="4>1|0|0"/>
		<i3dMapping id="wheelChocksupper" node="4>1|1"/>
		<i3dMapping id="pipes_skinned" node="4>2"/>
		<i3dMapping id="skinnedMesh_vis" node="4>3"/>
		<i3dMapping id="transform_3" node="4>4"/>
	</i3dMappings>
</vehicle>
