<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="shovel">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>Weidemann Schaufel </en></name>
        <specs>
            <combination>FZ 30 / FZ 60</combination>
        </specs>
        <image>$data/vehicles/stoll/stollToolShovel/store_stollToolShovel.png</image>
        <price>2600</price>
        <lifetime>6000</lifetime>
        <rotation>0</rotation>
        <brand>WEIDEMANN</brand>
        <category>frontLoaders</category>
        <vertexBufferMemoryUsage>58704</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>12372</indexBufferMemoryUsage>
        <textureMemoryUsage>8563512</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_frontloaderTool</typeDesc>
        <filename>schaufel/stollToolShovel.i3d</filename>
        <size width="2.5" length="2"/>
        <components>
            <component centerOfMass="0 0.08 -0.03" solverIterationCount="10" mass="351"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
        </schemaOverlay>
    </base>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="frontloader"/>
        </inputAttacherJoints>
    </attachable>
    <fillUnit>
        <fillUnitConfigurations>
           <fillUnitConfiguration name="900 Liter" price="0">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="900" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>		
            <fillUnitConfiguration name="3000 Liter" price="0">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="3000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="6000 Liter" price="100">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="6000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="9000 Liter" price="200">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="9000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="12000 Liter" price="300">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="12000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
            <fillUnitConfiguration name="15000 Liter" price="400">
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="15000" >
                        <exactFillRootNode node="exactFillRootNode" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" allSidePlanes="false" maxAllowedHeapAngle="60" fillUnitIndex="1"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <loadInfos>
            <loadInfo>
                <node node="fillVolumeLoadNode" width="1.1" length="0.1"/>
            </loadInfo>
        </loadInfos>
        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadNode" width="1.1" length="0.1"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>
    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" fillUnitIndex="1" emptySpeed="10000">
            <raycast node="dischargeNode" maxDistance="30" useWorldNegYDirection="true" yOffset="2"/>
            <info width="2.0" length="1" zOffset="0.5"/>
            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShape" effectClass="ParticleEffect" lifespan="0.2"/>
                    <effectNode effectNode="grainEffect" materialType="unloading" materialTypeId="1" fadeTime="0.5" alignXAxisToWorldY="true"/>
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="smoke" materialTypeId="1" fadeTime="0.5"/>
            </effects>
        </dischargeNode>
    </dischargeable>
    <shovel>
        <shovelNode node="pickUpNode" fillUnitIndex="1" loadInfoIndex="1" width="2.4" length="0.5" needsMovement="true" maxPickupAngle="1050"/>
        <dischargeInfo node="dischargeNode" minSpeedAngle="105" maxSpeedAngle="180"/>
    </shovel>
    <foliageBending>
        <bendingNode minX="-1.2" maxX="1.2" minZ="-0.5" maxZ="0.55" yOffset="0.02"/>
    </foliageBending>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>
    <i3dMappings>
        <i3dMapping id="stollToolShovel_main_component1" node="0>"/>
        <i3dMapping id="attacherJoint" node="0>0"/>
        <i3dMapping id="stollShovel_vis" node="0>1"/>
        <i3dMapping id="fillVolume" node="0>1|0|0"/>
        <i3dMapping id="fillVolumeLoadNode" node="0>1|0|1"/>
        <i3dMapping id="fillVolumeUnloadNode" node="0>1|0|2"/>
        <i3dMapping id="dischargeNode" node="0>1|1"/>
        <i3dMapping id="emitterShape" node="0>1|2"/>
        <i3dMapping id="grainEffect" node="0>1|3|0"/>
        <i3dMapping id="smokeEffect" node="0>1|3|1"/>
        <i3dMapping id="pickUpNode" node="0>1|4"/>
        <i3dMapping id="exactFillRootNode" node="0>1|5"/>
    </i3dMappings>
</vehicle>
