<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="rim001" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="7.0.5"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../../shaders/vehicleShader.xml" relativePath="true"/>
    <File fileId="1" filename="rim001_diffuse.png" relativePath="true"/>
    <File fileId="2" filename="rim001_normal.png" relativePath="true"/>
    <File fileId="3" filename="rim001_specular.png" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="rim001_mat" materialId="7" ambientColor="1 1 1" cosPower="20" specularColor="0.8 0.8 0.8" customShaderId="4" customShaderVariation="RIM_colorMask">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="RDT" value="1 1 14 14"/>
      <CustomParameter name="colorScale" value="0.294 0.294 0.294 1"/>
      <CustomParameter name="widthAndDiam" value="13.5 22.5 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="rim001.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="w" clipDistance="800" nodeId="12">
      <Shape shapeId="1" name="shape" clipDistance="800" nodeId="13" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <TransformGroup name="w_inner" clipDistance="800" nodeId="14">
      <Shape shapeId="2" name="left" clipDistance="800" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="3" name="right" clipDistance="800" nodeId="16" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
  </Scene>

</i3D>
