<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="MBVito">
	<annotation>Shepp 001</annotation>
    <name>
        <en>MB Vito Serbian Interventna Policija</en>
        <de>MB Vito Serbian Interventna Policija</de>
    </name>
    <description></description>
    <filename>MB_Vito.i3d</filename>
    <wheels autoRotateBackSpeed="2.5">
        <wheel rotSpeed="95" rotMax="33" rotMin="-33" driveMode="2" repr="0" radius="0.36" deltaY="0.19" suspTravel="0.2" spring="30" damper="20" mass="0.44" lateralStiffness="20" />
        <wheel rotSpeed="95" rotMax="33" rotMin="-33" driveMode="2" repr="1" radius="0.36" deltaY="0.19" suspTravel="0.2" spring="30" damper="20" mass="0.44" lateralStiffness="20" />
        <wheel rotSpeed="0" driveMode="1" repr="2" radius="0.36" deltaY="0.19" suspTravel="0.2" spring="40" damper="20" mass="0.6" lateralStiffness="20" />
        <wheel rotSpeed="0" driveMode="1" repr="3" radius="0.36" deltaY="0.19" suspTravel="0.2" spring="40" damper="20" mass="0.6" lateralStiffness="20" />
    </wheels>
    <motor minRpm="300" maxRpm="900 1500 4500" brakeForce="5" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" forwardGearRatio="1.6" backwardGearRatio="1.5" differentialRatio="5.3" rpmFadeOutRange="85">
		<torque rpm="300" torque="6"/>
        <torque rpm="600" torque="8"/>
        <torque rpm="900" torque="12"/>
        <torque rpm="1150" torque="8"/>
		<torque rpm="1550" torque="11"/>
        <torque rpm="1980" torque="15"/>
        <torque rpm="2200" torque="40"/>
		<torque rpm="3000" torque="24"/>
		<torque rpm="3200" torque="30"/>
		<torque rpm="4500" torque="60"/>
    </motor>
	
	<accelerationSpeed maxAcceleration="0.9" deceleration="0.9" backwardDeceleration="0.15" />
	

    <speedRotScale scale="200" offset="0.7" />
	
    <fuelCapacity>640</fuelCapacity>
    <fuelUsage>0.0039</fuelUsage>
    <downForce>8</downForce>

	
	<lights count="1">
        <light1 index="7|0" />
    </lights>
	
	<lightCoronas>
		<lightCorona index="7|1" />		
	</lightCoronas>	

	<brakeLights>
		<brakeLight index="15" />
	</brakeLights>	

    <cameras count="2">
        <camera1 index="10|0" rotatable="true" rotateNode="10" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="20" />
        <camera2 index="11" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>
	
	<attachSound file="Sound/lizard2000_attach.wav" pitchOffset="1" />
    <motorStartSound file="Sound/start.wav" pitchOffset="1" />
    <motorSound file="Sound/engine1.wav" pitchOffset="1" pitchScale="0.01" pitchMax="1.5"/>
	<compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1.0"/>
    <compressionSound file="$data/vehicles/steerable/deutz/compressorWork.wav" pitchOffset="1" volume="1.5"/>
	
	<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" /> 
	
	<aiTrafficCollisionTrigger index="5" />

    <steering index="6|0" rotationSpeed="6"/>
    <enterReferenceNode index="0" />
    <exitPoint index="8" />
    <size width="3.5" length="5.5" lengthOffset="-0.4"/>
       <trailerAttacherJoints>
        <trailerAttacherJoint index="9" />
        <trailerAttacherJoint index="9" low="true" />
    </trailerAttacherJoints>
    <tipCamera index="12" />
    <characterNode index="4|3" cameraMinDistance="1.5" />
    <components count="1">
        <component1 centerOfMass="0 -0.01 0" solverIterationCount="4" />
    </components>
    
    <schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
	<attacherJoint position="1 0" rotation="0" invertX="false" />
    </schemaOverlay>

	<lightsaddon lightsStayOn="true">
		<light type="strobe" index="0>4|0|9|1|0" inputName="Heckabsicherung" 							 	sequence="300 100 100 100" invert="true" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|1|1" inputName="Heckabsicherung" 								sequence="600 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|1|2" inputName="Heckabsicherung" 								sequence="600 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|1|3" inputName="Heckabsicherung" 								sequence="900 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|1|4" inputName="Heckabsicherung" 								sequence="900 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|2|0" inputName="strobelights" 									sequence="300 100 100 100" invert="true" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|2|1" inputName="strobelights" 									sequence="400 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|9|2|2" inputName="strobelights" 									sequence="500 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|1|0" inputName="Heckabsicherung" 							 	sequence="300 100 100 100" invert="true" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|1|1" inputName="Heckabsicherung" 								sequence="600 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|1|2" inputName="Heckabsicherung" 								sequence="600 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|1|3" inputName="Heckabsicherung" 								sequence="900 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|1|4" inputName="Heckabsicherung" 								sequence="900 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|2|0" inputName="strobelights" 									sequence="300 100 100 100" invert="true" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|2|1" inputName="strobelights" 									sequence="400 100 100 100" invert="false" 	stayOn="true"/>
		<light type="strobe" index="0>4|0|8|2|2" inputName="strobelights" 			                        sequence="500 100 100 100" invert="false" 	stayOn="true"/>
                <light type="strobe" index="0>22|0" inputName="Sondersignal_Balken" sequence="100 50 10 10 50 100"     helptext="Sondersignal_Balken" stayOn="true"/>
                <light type="strobe" index="0>22|1" inputName="Sondersignal_Balken" sequence="100 100 50 10 10 50"     helptext="Sondersignal_Balken" stayOn="true"/>
                <light type="strobe" index="0>21|0" inputName="Sondersignal_Balken" sequence="50 100 100 50 10 10"     helptext="Sondersignal_Balken" stayOn="true"/>
                <light type="strobe" index="0>21|1" inputName="Sondersignal_Balken" sequence="10 50 100 100 50 10"     helptext="Sondersignal_Balken" stayOn="true"/>
                <light type="strobe" index="0>21|2" inputName="Hazard"              sequence="300 200 300 200 300 200" helptext="Hazard"              stayOn="true"/>
    </lightsaddon>	
<animParts>
		<animPart index="18" id="rundum" rotMin="-90 0 0" rotMax="0 0 0" moveTime="3" />
	</animParts>
	
</vehicle>
