GIANTS Engine Runtime 5.0.1 64bit (build date: Jun 16 2014) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 5.5.2 Main System Cpu Name: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz Cpu Core(s): 8 @ 2.3 GHZ OS: Windows NT 6.2 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2 Version: 4.6.0 NVIDIA 512.78 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Medium (auto) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000 Loading shader WAD 'C:/Users/deufa/AppData/Local/GIANTS Editor 64bit 5.5.2/shader_cache/shader_3_1_1024_1024_OGL_NV_8.wad' ... 1451 hashes, 2531 shaders, 3102726 bytes compressed Check for updates (http://gdn.giants-software.com) D:\Landwirtschaftssimulator\LS13\Mods\KirchtalMap\SampleModMap.i3d (5.50mb in 2454.21 ms) Warning (performance): Raw texture format (D:/Landwirtschaftssimulator/LS13/Mods/KirchtalMap/textures/terrain/asphalt_diffuse.png) Warning (performance): Raw texture format (D:/Landwirtschaftssimulator/LS13/Mods/KirchtalMap/textures/terrain/rock_diffuse.png) Warning (performance): Raw texture format (D:/Landwirtschaftssimulator/LS13/Mods/KirchtalMap/textures/terrain/dirt_diffuse.png)