<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="sowingMachine">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
         potato planter
         Erdäpfellegemaschine
                                </name>
        <specs>
            <neededPower>15</neededPower>
            <workingWidth>1.6</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_sowingMachine</function>
        </functions>
        <image>store.dds</image>
        <price>362</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>LIZARD</brand>
        <category>sowingMachines</category>
        <vertexBufferMemoryUsage>1707656</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>261636</indexBufferMemoryUsage>
        <textureMemoryUsage>10136464</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_planter</typeDesc>
        <filename>Legemaschine.i3d</filename>
        <size width="2" length="2"/>
        <speedLimit value="5"/>
        <components>
            <component centerOfMass="0 0.5 -1" solverIterationCount="10"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0">
            <default name="DEFAULT_IMPLEMENT"/>
            <turnedOn name="DEFAULT_IMPLEMENT_ON"/>
            <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
            <turnedOnSelected name="DEFAULT_IMPLEMENT_SELECTED_ON"/>
        </schemaOverlay>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels>
                    <wheel hasTireTracks="false" hasParticles="true">
                        <physics restLoad="1" repr="0>7|2" radius="0.16" mass="0.1" suspTravel="0.05" spring="60" damper="20" maxLatStiffness="400"/>
                    </wheel>
                    <wheel hasTireTracks="false" hasParticles="true">
                        <physics restLoad="1" repr="0>7|8" radius="0.16" mass="0.1" suspTravel="0.05" spring="60" damper="20" maxLatStiffness="400"/>
                    </wheel>
                    <wheel hasTireTracks="false" hasParticles="true">
                        <physics restLoad="1" repr="0>7|9" radius="0.16" mass="0.1" suspTravel="0.05" spring="60" damper="20" maxLatStiffness="400"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
    </wheels>
    <speedRotatingParts>
        <speedRotatingPart node="0>7|0|0" radius="0.5" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>7|1|0" radius="0.5" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>7|3|0" radius="0.5" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>7|4" radius="0.5" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>8|0" radius="0.2" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>9|0" radius="0.21" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>10|0" radius="-0.18" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart node="0>11|0" radius="-0.19" wheelIndex="1" onlyActiveWhenLowered="true"/>
        <speedRotatingPart shaderNode="0>7|5" radius="1" wheelIndex="1" useRotation="false" onlyActiveWhenLowered="true"/>
        <speedRotatingPart shaderNode="0>7|6" radius="1" wheelIndex="1" useRotation="false" onlyActiveWhenLowered="true"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="0>0" jointType="implement" topReferenceNode="0>1" lowerTransLimitScale="0 10 0">
                <distanceToGround lower="0.15" upper="0.5"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce>0.2</brakeForce>
    </attachable>
    <powerConsumer forceNode="0>" maxForce="0"/>
    <groundReferenceNodes>
        <groundReferenceNode node="0>" threshold="0.05" depthNode="0>"/>
        <groundReferenceNode node="0>6|1" threshold="0" depthNode="0>6|1"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="sowingMachine" disableBackwards="false">
            <area startNode="0>4|0" widthNode="0>4|1" heightNode="0>4|2"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>
    <workParticles>
        <particleAnimation>
            <node node="0>6|0|0|0" refNodeIndex="2" materialType="SOIL" maxDepth="-0.01"/>
        </particleAnimation>
        <particle>
            <node node="0>6|0|1" refNodeIndex="1" particleType="SOIL"/>
            <node node="0>6|0|2" refNodeIndex="1" particleType="SOIL_SMOKE"/>
            <node node="0>6|0|3" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false"/>
        </particle>
    </workParticles>
    <animations>
        <animation name="moveSupport">
            <part node="0>2" startTime="0" endTime="0.6" startTrans="0 0.3 0" endTrans="0 0 0"/>
        </animation>
        <animation name="farmerEnter">
            <part node="0>7|10" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>7|10" startTime="0.01" endTime="0.02" visibility="true"/>
            <part node="0>8|0|0|0" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>8|0|0|0" startTime="0.01" endTime="0.02" visibility="true"/>
            <part node="0>10|0|0|0" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>10|0|0|0" startTime="0.01" endTime="0.02" visibility="true"/>
            <part node="0>7|11" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>7|11" startTime="0.01" endTime="0.02" visibility="true"/>
            <part node="0>9|0|0|0" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>9|0|0|0" startTime="0.01" endTime="0.02" visibility="true"/>
            <part node="0>11|0|0|0" startTime="0" endTime="0.01" visibility="false"/>
            <part node="0>11|0|0|0" startTime="0.01" endTime="0.02" visibility="true"/>
        </animation>
    </animations>
    <cylindered>
        <movingParts>
            <movingPart node="0>8|0|0" referencePoint="0>7|10|3" referenceFrame="0>7|10" isActiveDirty="true" scaleZ="true"/>
            <movingPart node="0>9|0|0" referencePoint="0>7|11|3" referenceFrame="0>7|11" isActiveDirty="true" scaleZ="true"/>
            <movingPart node="0>10|0|0" referencePoint="0>7|10|2" referenceFrame="0>7|10" isActiveDirty="true" scaleZ="true"/>
            <movingPart node="0>11|0|0" referencePoint="0>7|11|2" referenceFrame="0>7|11" isActiveDirty="true" scaleZ="true"/>
        </movingParts>
        <sounds>
            <hydraulic file="$data/sounds/hydraulicUp.wav">
                <volume indoor="0.45" outdoor="1.0"/>
                <pitch outdoor="0.8"/>
            </hydraulic>
        </sounds>
    </cylindered>
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unit="$l10n_unit_literShort" fillTypes="seeds potato" capacity="260">
                        <exactFillRootNode node="0>3|2"/>
                        <fillRootNode node="0>"/>
                        <fillMassNode node="0>"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
    <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="0>3|0" maxDelta="0.12" maxAllowedHeapAngle="15"/>
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="0>3|1" width="0.4" length="1.0"/>
            </unloadInfo>
        </unloadInfos>
    </fillVolume>
    <sowingMachine>
        <needsActivation value="true"/>
        <seedFruitTypes>potato</seedFruitTypes>
        <sounds>
            <work file="$data/sounds/sowingSound.wav">
                <volume indoor="0.55" outdoor="1.00"/>
                <pitch outdoor="1.00"/>
            </work>
        </sounds>
    </sowingMachine>
    <turnOnVehicle>
        <turnedAnimation name="farmerEnter" turnOnSpeedScale="1" turnOffSpeedScale="-1"/>
    </turnOnVehicle>
    <washable dirtDuration="60" washDuration="1" workMultiplier="20"/>
    <ai>
        <areaMarkers leftNode="0>5|0" rightNode="0>5|1" backNode="0>5|2"/>
    </ai>
    <!--Non converted elements:


<?xml version="1.0" encoding="utf-8" standalone="no"?>

<vehicle>
<speedRotatingParts>
<speedRotatingPart shaderParameterName="offsetUV"/>
<speedRotatingPart shaderParameterName="offsetUV"/>
</speedRotatingParts>
</vehicle>

-->
</vehicle>
