<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable>
    <storeData>
        <name>
			<de>Fahrzeughalle v3</de>
			<en>Shed v3</en>
		</name>
        <image>placeables/fels_4/FS19_Hofpack/store_building03.dds</image>
        <price>15000</price>
        <functions>
            <function>$l10n_function_decoration</function>
        </functions>
        <lifetime>1000</lifetime>
        <dailyUpkeep>10</dailyUpkeep>
        <brand>Lizard</brand>
        <species>placeable</species>
        <category>sheds</category>
        <vertexBufferMemoryUsage>1221784</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>147174</indexBufferMemoryUsage>
        <textureMemoryUsage>25116168</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <placeableType>placeable</placeableType>
    <filename>placeables/fels_4/FS19_Hofpack/building03.i3d</filename>
    <placement testSizeX="5" testSizeZ="5" sizeX="10" sizeZ="8" useRandomYRotation="false" useManualYRotation="true"/>
    
	<clearAreas></clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="8" maxSlope="30" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="8|0" widthNode="8|0|0" heightNode="8|0|1" groundType="asphalt"/>
        </levelAreas>
    </leveling>

    <animatedObjects>
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            <animation duration="2">
                <part node="6|0|1">
                    <keyFrame time="0.0" rotation="0 0 0"/>
                    <keyFrame time="1" rotation="0 95 0"/>
                </part>
                <part node="6|0|2">
                    <keyFrame time="0" rotation="0 0 0"/>
                    <keyFrame time="1.0" rotation="0 -95 0"/>
                </part>
            </animation>
            <controls triggerNode="6|0|0" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds>
                <moving file="$data/sounds/prefab/gate/gate_loop.wav" loops="0" linkNode="6|0" volume="0.8" radius="25" innerRadius="3" fadeOut="0.25"/>
                <posEnd file="$data/sounds/prefab/gate/gate_opened.wav" linkNode="6|0" volume="0.8" radius="25" innerRadius="3" />
                <negEnd file="$data/sounds/prefab/gate/gate_closed.wav" linkNode="6|0" volume="0.8" radius="25" innerRadius="3" />
            </sounds>
        </animatedObject>
		<animatedObject saveId="b03_Rolltor01" >
            <animation duration="7.5">
			<part node="6|1|0|1"> <!--index of segment 1-->
				<Keyframe time="0" translation="-0.018 0 4.1" rotation="0 0 0"/>
				<Keyframe time="0.161" translation="-0.018 0.63 4.1" rotation="0 0 0"/>
				<Keyframe time="0.329" translation="-0.018 1.26 4.1" rotation="0 0 0"/>
				<Keyframe time="0.497" translation="-0.018 1.89 4.1" rotation="0 0 0"/>
				<Keyframe time="0.664" translation="-0.018 2.52 4.1" rotation="0 0 0"/>
				<Keyframe time="0.832" translation="-0.018 3.15 4.1" rotation="0 0 0"/>
				<Keyframe time="1" translation="-0.018 3.78 4.1" rotation="0 0 35"/>
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			<part node="6|1|0|3"> <!--index of segment 3-->
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				<Keyframe time="0.161" translation="-0.018 1.89 4.1" rotation="0 0 0"/>
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				<Keyframe time="1" translation="-0.926 4.543 4.1" rotation="0 0 90"/>
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			<part node="6|1|0|5"> <!--index of segment 5-->
				<Keyframe time="0" translation="-0.018 2.52 4.1" rotation="0 0 0"/>
				<Keyframe time="0.161" translation="-0.018 3.15 4.1" rotation="0 0 0"/>
				<Keyframe time="0.329" translation="-0.018 3.78 4.1" rotation="0 0 35"/>
				<Keyframe time="0.497" translation="-0.371 4.284 4.1" rotation="0 0 65"/>
				<Keyframe time="0.664" translation="-0.926 4.543 4.1" rotation="0 0 90"/>
				<Keyframe time="0.832" translation="-1.556 4.543 4.1" rotation="0 0 90"/>
				<Keyframe time="1" translation="-2.186 4.543 4.1" rotation="0 0 90"/>
			</part>
			<part node="6|1|0|6"> <!--index of segment 6-->
				<Keyframe time="0" translation="-0.018 3.15 4.1" rotation="0 0 0"/>
				<Keyframe time="0.161" translation="-0.018 3.78 4.1" rotation="0 0 35"/>
				<Keyframe time="0.329" translation="-0.371 4.284 4.1" rotation="0 0 65"/>
				<Keyframe time="0.497" translation="-0.926 4.543 4.1" rotation="0 0 90"/>
				<Keyframe time="0.664" translation="-1.556 4.543 4.1" rotation="0 0 90"/>
				<Keyframe time="0.832" translation="-2.186 4.543 4.1" rotation="0 0 90"/>
				<Keyframe time="1" translation="-2.816 4.543 4.1" rotation="0 0 90"/>
			</part>
		</animation>
            <controls triggerNode="6|1|0|0" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate" />
            <sounds></sounds>
        </animatedObject>
		<animatedObject saveId="b03_Licht01" >
            <animation duration="0.5">
                <part node="7|0|1|0">
					<keyFrame time="0.00" rotation="-51 0 0" />
					<keyFrame time="1" rotation="90 0 0" />
				</part>
				<part node="7|0|2|0">
                    <keyFrame time="0.0" visibility="false"/>
                    <keyFrame time="1.0" visibility="true"/>
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                <part node="7|0|3|0">
                    <keyFrame time="0.0" visibility="false"/>
                    <keyFrame time="1.0" visibility="true"/>
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				<part node="7|0|4|0">
                    <keyFrame time="0.0" visibility="false"/>
                    <keyFrame time="1.0" visibility="true"/>
                </part>
				<part node="7|0|5|0">
                    <keyFrame time="0.0" visibility="false"/>
                    <keyFrame time="1.0" visibility="true"/>
                </part>
            </animation>
            <controls triggerNode="7|0|0" posAction="ACTIVATE_HANDTOOL" posText="action_turnOnLight" negText="action_turnOffLight" />
        </animatedObject>
    </animatedObjects>

	<tipOcclusionUpdateArea sizeX="20" sizeZ="16" />
</placeable>
