<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="selfmadeWeightVisual" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
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  <Files>
    <File fileId="5" filename="$data/fs17support/shaders/fs17VehicleShader.xml"/>
    <File fileId="8" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="2" filename="textures/selfmadeConcreteWeight_diffuse.dds"/>
    <File fileId="3" filename="textures/selfmadeConcreteWeight_normal.dds"/>
    <File fileId="4" filename="textures/selfmadeConcreteWeight_specular.dds"/>
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  <Materials>
    <Material name="UnnamedMaterial" materialId="6" diffuseColor="1 1 1 1">
    </Material>
    <Material name="lambert1" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3" bumpDepth="0"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 0 20 20"/>
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    <Material name="default" materialId="38" alphaBlending="true" customShaderId="8" customShaderVariation="staticLight">
      <Texture fileId="7"/>
      <CustomParameter name="RDT" value="0 0 0 0"/>
      <CustomParameter name="dirtColor" value="0.2 0.14 0.08 0"/>
      <CustomParameter name="colorMat0" value="0.8 0.55 0.05 1"/>
      <CustomParameter name="colorMat1" value="1 0.1 0.1 1"/>
      <CustomParameter name="colorMat2" value="0.1 1 0.1 1"/>
      <CustomParameter name="colorMat3" value="0.1 0.1 1 1"/>
      <CustomParameter name="colorMat4" value="1 1 0.1 1"/>
      <CustomParameter name="colorMat5" value="0.05 0.05 0.05 1"/>
      <CustomParameter name="colorMat6" value="1 0.1 1 1"/>
      <CustomParameter name="colorMat7" value="0.1 1 1 1"/>
      <CustomParameter name="lightControl" value="0 0 0 0"/>
      <CustomParameter name="blinkOffset" value="0 0 1 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="selfmadeWeight.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="selfmadeWeight" dynamic="true" collisionMask="8194" density="2" clipDistance="300" nodeId="14" materialIds="6" nonRenderable="true" distanceBlending="false">
      <Shape shapeId="2" name="selfmadeConcreteWeight" translation="0 0.127372 0.111" scale="1.0196 1 1" nodeId="15" materialIds="7" castsShadows="true" receiveShadows="true"/>
      <TransformGroup name="attacherJoint" translation="5.22033e-10 0.0640007 -0.00660679" rotation="0 -90 0" nodeId="16"/>
      <TransformGroup name="TrailerAttacherJoint" translation="0 0.151003 0.418785" nodeId="17"/>
      <TransformGroup name="attacherJointTopArm" translation="-4.4363e-10 0.52018 0.004" rotation="0 90 0" nodeId="18"/>
      <TransformGroup name="transform" nodeId="31"/>
      <TransformGroup name="lights" translation="0 0.404296 0.1587" nodeId="19">
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          <Shape shapeId="3" name="frontLights" translation="-0.000451 0.618871 0.318391" rotation="90 -0 0" nodeId="25" materialIds="6" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
    </Shape>
    <Camera name="camera" translation="0.559606 1.60969 2.26441" rotation="-37.1277 -2.60961 1.98558e-06" nodeId="32" fov="60" nearClip="0.1" farClip="10000" orthographicHeight="1"/>
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</i3D>
