Coursplay funktioniert nicht

  • Hallöchen,

    ich hoffe mir kann hier jemand weiter helfen.
    Ich habe mir die Coursplay Beta herunter geladen, wird vom Spiel auch erkannt, sehe ich ja wenn ich auf installierte mods gehe, aber im Spiel selbst habe ich keine Funktion!
    Auf dem Bildschirm wo man die mods aktivieren kann wird es auch nicht aufgelistet.
    aktuelle Version 1.3.1 ist installiert.

    • Offizieller Beitrag

    Unsere Glaskugel ist bereits im Weihnachtsurlaub. Bitte hänge deine vollständige Log-Datei an deinen Post dran, sonst kann dir nicht geholfen werden...

    Viele Grüße, David

    Edit: Ansonsten "hier <- Link" mal schauen, da hat jemand ein ähnliches Problem. Vielleicht hilft dir das weiter....

  • Hier ist die vollständige log

    GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016)
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
    Memory: 16367 MB
    OS: Windows NT 6.1 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 770
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1280 x 720
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom Very High
    View Distance Factor: 1.300000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.3.1.0 1.3.1RC10
    Available Languages: de
    Language: de
    Time: 2016-12-06 17:08:20
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: aaa_LS17_ccmmod
    Load mod: Auenbach
    Load mod: brantnerZ18051
    Load mod: challengerMT900E
    Load mod: ClaasXerion5000
    Load mod: Claas_Krampe_SB_3060
    Error: Invalid mod name 'Claas_Quadrant_2200RC (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: damconPL75_Speeded
    Load mod: EmilianaSerbatoiPlaceable_FS17
    Load mod: FBM17_MBtrac
    Load mod: FendtFavorit515C_FS17
    Load mod: FruitHudText
    Load mod: FS17_14mRegalset1_1
    Load mod: FS17_amazonePantera
    Load mod: FS17_Arcusin_Autostack_Pack
    Load mod: FS17_augerWagons_V2
    Load mod: FS17_autoTurnOffTurnLights
    Load mod: FS17_BigM
    Load mod: FS17_brantnerDPW18000
    Load mod: FS17_Brix_TwinnPack
    Load mod: FS17_buehrer6135A
    Load mod: FS17_BuyBales
    Load mod: FS17_choppedStraw
    Load mod: FS17_Conow_TMK22_7000
    Load mod: FS17_DCK_FollowMe
    Load mod: FS17_DCK_RoundBalerAutoUnload
    Load mod: FS17_deutzFahrCondimaster8331
    Load mod: FS17_DeutzSeries9_v1_2
    Load mod: FS17_Einboeck_Cultivator
    Load mod: FS17_Fendt1000_steph33_v1_3
    Load mod: FS17_Fendt300Vario
    Load mod: FS17_Fendt700Vario
    Load mod: FS17_Fendt900Vario
    Load mod: FS17_FendtFarmer31xLSA
    Load mod: FS17_FendtFavorit615LSA
    Load mod: FS17_fendtHarvesterPackage
    Load mod: FS17_Fendt_weight_2500kg
    Load mod: FS17_flieglSTF25000VC
    Load mod: FS17_FlieglTDK160
    Load mod: FS17_flieglTMK266Bull
    Load mod: FS17_Fliegl_Animal_Transport_Pack
    Load mod: FS17_fortunaFTM200_6_0
    Load mod: FS17_grabmeier
    Load mod: FS17_HauerBaleFork
    Load mod: FS17_hay_grass_loft
    Load mod: FS17_holmerPack
    Load mod: FS17_holmerTerraDosT4_30
    Load mod: FS17_horschTitan34UW
    Load mod: FS17_itRunner2623
    Load mod: FS17_itRunnerPack
    Load mod: FS17_JohnDeere5085M
    Load mod: FS17_JoskinModulo2
    Load mod: FS17_koeckerlingTrio300
    Load mod: FS17_kotteUniversalPack
    Load mod: FS17_krampeDolly20L
    Load mod: FS17_KroneBalerPack
    Load mod: FS17_kroneBigXPack
    Load mod: FS17_KroneSwadro
    Load mod: FS17_kuhnSitera3000
    Load mod: FS17_kuhnVB2190
    Load mod: FS17_kvernelandAB85
    Load mod: FS17_LightAddon
    Load mod: FS17_LiquidManureTankPlaceable
    Load mod: FS17_manTGS18480
    Load mod: FS17_MAN_TGS_18440_STipper
    Load mod: FS17_marshallBC32
    Load mod: FS17_marshallQM16
    Load mod: FS17_masseyFerguson8737BlackEdition
    Load mod: FS17_MB3D_JohnDeere7030
    Load mod: FS17_MoneyMod
    Load mod: FS17_newHollandLM742
    Load mod: FS17_newHollandW170C
    Load mod: FS17_Pack_Joskin_Wago_AUTO_BsM
    Load mod: FS17_PickupPack
    Load mod: FS17_PigFood_Seed_SolidFertilizer_XL
    Load mod: FS17_placeableFuelStation
    Load mod: FS17_placeableHydrant
    Load mod: FS17_placeableRefillStation
    Load mod: FS17_placeable_kaercherHDS815E_BsM
    Load mod: FS17_pp20_Woodchips_Chaff
    Load mod: FS17_rabaudSweeperBSM
    Load mod: FS17_sauterFastCoupler
    Load mod: FS17_shedPackage
    Load mod: FS17_Silogewicht
    Load mod: FS17_starkIndustriesSCT635B
    Load mod: FS17_stollLargeBaleForkH
    Load mod: FS17_TrailerSound
    Load mod: FS17_vaederstadRapid300
    Load mod: FS17_valtraTSeriesCowEdition
    Load mod: FS17_veenhuisW400
    Load mod: FSM_Annaburger_MT75_LS17
    Load mod: FSM_BednarProSeed_3
    Load mod: FSM_FortunaPack_LS17
    Load mod: FSM_FS17StimechFMP500_2k
    Load mod: horschPronto9DC
    Load mod: HoT_Washbox
    Error: Invalid mod name 'HT_50_Holmer (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: HT_50_Holmer
    Load mod: Inspect17
    Load mod: Kartoffel_Erntemaschine
    Load mod: Kartoffel_Erntemaschine_Aufsatz
    Load mod: KinzeProSeedDSC2
    Load mod: krampeSB3060packBStevie
    Load mod: KuhnFuttertechnik
    Load mod: LS17_cornmill
    Load mod: MapAutosave_LS17
    Error: Invalid mod name 'Neustadt_v1_LS17 (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: NH_FR850Tank
    Load mod: NorgeCrestValley17
    Load mod: Radladergewichte
    Load mod: Terra_Felis_2Multifrucht
    Load mod: waterPumpStation
    Error: Invalid mod name 'ZZZ_coursplay.zip'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Load mod: ZZZ_Date_and_Time
    Load mod: ZZZ_driveControl
    Load mod: ZZZ_fastForward
    Load mod: ZZZ_GPS
    Error: Invalid mod name 'ZZZ_growthManager (1)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_hay_grass_loft/$data/store/store_hayLoft.png'.
    Error: Can't load resource ''.
    Error: Can't load resource ''.
    Error: Can't load resource ''.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/challengerMT900E/data/store/store_challengerMT900E'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt300Vario/$data/store/store_fendt300.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt700Vario/$data/store/store_fendt700.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt900Vario/$data/store/store_fendt900.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_hay_grass_loft/$data/store/store_hayLoft.png'.
    Error: Can't load resource ''.
    Error: Can't load resource ''.
    Error: Can't load resource ''.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/challengerMT900E/data/store/store_challengerMT900E'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt300Vario/$data/store/store_fendt300.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt700Vario/$data/store/store_fendt700.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_Fendt900Vario/$data/store/store_fendt900.png'.
    Error: Can't load resource 'C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/challengerMT900E/data/store/store_challengerMT900E'.
    Register filltype: ccm and ccmraw
    PdaMapTrigger v1.0 by [FSM]Chefkoch loaded!
    Register vehicle type: ClaasXerion5000.claas1
    Error: Not all prerequisites of specialization attachable are fulfilled
    Warning: Invalid brand name 'Emiliana' in C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/EmilianaSerbatoiPlaceable_FS17/emiliana.xml! Only capital letters and underscores allowed. Using Lizard instead.
    Register vehicle type: FBM17_MBtrac.MBtrac
    Register vehicle type: FendtFavorit515C_FS17.fendt515
    Register vehicle type: FS17_Arcusin_Autostack_Pack.baleLoader_Modding_Welt
    Register vehicle type: FS17_BigM.GTXM_BigM
    Register vehicle type: FS17_BigM.GTXM_Attach
    Register vehicle type: FS17_BuyBales.bale_stack
    Script loaded: FollowMe.lua (v1.1.0.35)
    Script loaded: BalerAutoUnload.lua (v1.0.2.21)
    Register vehicle type: FS17_DeutzSeries9_v1_2.dSeries9
    Register vehicle type: FS17_Einboeck_Cultivator.cultivator
    Register vehicle type: FS17_Fendt1000_steph33_v1_3.Fendt1000vario
    Register vehicle type: FS17_Fendt_weight_2500kg.implement
    Register vehicle type: FS17_FendtFarmer31xLSA.fendtFarmer310LSA
    Register vehicle type: FS17_FendtFavorit615LSA.Favorit615
    Register vehicle type: FS17_Fliegl_Animal_Transport_Pack.MANTGS_AT
    Register vehicle type: FS17_holmerPack.augerWagon_foldable
    Register vehicle type: FS17_holmerPack.tractor_crabSteering
    Register vehicle type: FS17_holmerTerraDosT4_30.tractor_crabSteering
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_mst
    Register vehicle type: FS17_kotteUniversalPack.kotteUniFuel
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_hookLift
    Register vehicle type: FS17_kotteUniversalPack.kotteUniversal_man
    Register vehicle type: FS17_MAN_TGS_18440_STipper.MANTGSSTipper
    Register vehicle type: FS17_MAN_TGS_18440_STipper.FlieglTMKSTipper
    Register vehicle type: FS17_Pack_Joskin_Wago_AUTO_BsM.transportTrailerUAL
    Script loaded: PlaceableFillTrigger by Mario | Visit Us on: Portal - Der LS Treffpunkt
    Register vehicle type: FSM_Annaburger_MT75_LS17.mt75FSMls17
    Register vehicle type: FSM_FortunaPack_LS17.fK270LS17
    Register vehicle type: FSM_FortunaPack_LS17.fPB10LS17
    Register vehicle type: FSM_FortunaPack_LS17.fFTD150LS17
    Register vehicle type: FSM_FortunaPack_LS17.fK180LS17
    Register vehicle type: FSM_FortunaPack_LS17.fD2LS17
    Register vehicle type: FSM_FortunaPack_LS17.fSA560LS17
    Register vehicle type: FSM_FortunaPack_LS17.fSW42LS17
    Register vehicle type: FSM_FortunaPack_LS17.satFSMLS17
    Register vehicle type: FSM_FS17StimechFMP500_2k.FMP500
    Register vehicle type: LS17_cornmill.maismill
    MapAutosave V2 by derSchreiner
    Script PalettenSammler v3.0.1-107a by Marhu loaded! Support on Marhu.net - HOME
    AdditionalMapTypes v1.0.0.3: \__ AdditionalMapTypes V1.0.0.2 by Blacksheep - RC-Devil from 20 November 2016 is loading
    AdditionalMapTypes v1.0.0.3: \__ AdditionalMapTypes V1.0.0.2 by Blacksheep - RC-Devil from 20 November 2016 was loaded successful
    loading Date/Time Mod by adcrafter27
    --- installing driveControl by upsidedown into Drivable and Steerable...
    dataS/cameraPath01.i3d (0.19) ms
    dataS/cameraPath02.i3d (0.17) ms
    dataS/cameraPath03.i3d (0.12) ms
    data/sky/skyUS_day_night.i3d (48.22) ms
    data/sky/rain.i3d (1.80) ms
    data/sky/hail.i3d (1.18) ms
    data/sky/dust.i3d (0.92) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/map01.i3d (8921.42) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady.i3d (30.39) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Pferde/Horse/HorseReady2.i3d (18.38) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Katze/Cat/Cat2.i3d (31.19) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Hund/Dog/Dog2.i3d (24.69) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Leute/Farmer/farmer_blue.i3d (71.57) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/Auenbach/maps/New/Anni_Tiere/Textures/Leute/Farmer/farmer_vet.i3d (63.35) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/aaa_LS17_ccmmod/materialHolder/fillPlane_materialHolder.i3d (5.60) ms
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/aaa_LS17_ccmmod/materialHolder/particle_materialHolder.i3d (8.18) ms
    MaterialHolder for ccm loading successful!
    --- loading moresilotype mod V2.0 --- (by derelky)
    --- loading FarmTank_Placable mod V1.0 --- (by RC-Devil and Skin by Icebear_Lars)
    *** ChoppedStraw v1.0.0.5 | register specialization
    *** ChoppedStraw v1.0.0.5 | specialization added to 6 vehicle types
    C:/Users/Paule/Documents/My Games/FarmingSimulator2017/mods/FS17_kotteUniversalPack/materials/unloadingEffects.i3d (14.76) ms
    MaterialHolder for Kotte Universal loaded successfull!
    MaterialType fluid registered successfull!
    addSpecialization ( LightAddon ) - INFO: Failed inserting on FS17_BuyBales.bale_stack as its missing specialization lights
    === Trailer Sound v2.4 by Mogli, LudmillaPower & charly_99 ===
    --- loading driveControl mod V4.02 (by upsidedown)---
    --- fast Forward Mod V2.1 loaded --- (by upsidedown)
    --- loading GPS mod V5.00 --- (by upsidedown)
    Disabled withering
    *** ChoppedStraw v1.0.0.5 | loading straw types
    *** ChoppedStraw v1.0.0.5 | loaded 3 straw types
    data/vehicles/steerable/lizard/lizardPickupTT.i3d (333.91) ms
    loading C:/Users/Paule/Documents/My Games/FarmingSimulator2017//driveControl_config.xml for driveControl-Mod configuration
    Error: C:/Users/Paule/Documents/My Games/FarmingSimulator2017//driveControl_config.xml. . .
    driveControl module shuttle inserted into xml and started
    driveControl module fourWDandDifferentials inserted into xml and started
    driveControl module cruiseControl inserted into xml and started
    driveControl module showNearestFillLevel inserted into xml and started
    driveControl module pipeCam inserted into xml and started
    driveControl module implementControl inserted into xml and started
    driveControl module softGas inserted into xml and started
    driveControl softGas maxGasOnModifier inserted into xml
    GPS mod inserted into Drivable Specialization (should happen only once!)
    GPS mod inserted into Vehicle Camera (should happen only once!)
    data/vehicles/steerable/caseIH/caseIH1660.i3d (267.96) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (203.99) ms
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/Effect.lua (139) : setVisibility
    dataS/scripts/effects/CutterEffect.lua (73) : transformEffectNode
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    Warning (LUA): 'setVisibility': Argument 1 has wrong type. Expected: Int. Actual: Nil
    ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (630): expectedType == Value::VoidType
    LUA call stack:
    dataS/scripts/effects/CutterEffect.lua (74) : setVisibility
    dataS/scripts/effects/Effect.lua (49) : transformEffectNode
    dataS/scripts/effects/CutterEffect.lua (21) : load
    dataS/scripts/vehicles/specializations/Cutter.lua (272) : load
    dataS/scripts/vehicles/Vehicle.lua (622)
    dataS/scripts/utils/Utils.lua (1138) : asyncCallbackFunction
    data/vehicles/steerable/newHolland/newHolland8340.i3d (249.98) ms
    data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (82.58) ms
    data/vehicles/tools/stoll/stollToolShovel.i3d (187.89) ms
    data/vehicles/tools/stoll/stollToolPalletFork.i3d (2.48) ms
    data/vehicles/tools/poettinger/poettingerNovaCat301.i3d (306.63) ms
    data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (56.97) ms
    data/vehicles/tools/horsch/horschTerrano4FX.i3d (254.81) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (102.80) ms
    data/vehicles/tools/amazone/amazoneUF1201.i3d (148.92) ms
    data/vehicles/trailers/metaltech/db8000.i3d (189.91) ms
    data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (345.92) ms
    data/vehicles/tools/suer/suerSB1000.i3d (89.77) ms
    data/vehicles/tools/kverneland/kvernelandExactaEL.i3d (228.27) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (401.14) ms
    dataS2/character/player/player02.i3d (779.09) ms
    Application exit request forced.
    Application exit request forced.

    • Offizieller Beitrag

    Versuch bitte mal ein neues SaveGame auf der Standard-Map, NUR mit dem CoursePlay im Mods-Ordner. Das ganze wird sonst zu unübersichtlich... Davon bitte dann die neue Log-Datei posten.

    Der Log-Datei nach hat auch deine Courseplay.zip einen falschen Namen, genau wie einige andere Mods...

  • also neue Log
    wie heißt denn der Dateiname richtig damit die Errors raus kommen?

    GIANTS Engine Runtime 7.0.0 (13785) 64bit (Build Date: Nov 21 2016)
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
    Memory: 16367 MB
    OS: Windows NT 6.1 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 2
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 770
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1280 x 720
    Started 4 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom Very High
    View Distance Factor: 1.300000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 3
    Skip Mipmaps: 0
    LOD Distance Factor: 1.300000
    Terrain LOD Distance Factor: 2.000000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.600000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.750000
    Tyre Tracks Segments Factor: 4.000000
    Max. Number of Shadow Lights: 5
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 4
    Farming Simulator 17
    Version: 1.3.1.0 1.3.1RC10
    Available Languages: de
    Language: de
    Time: 2016-12-06 18:37:27
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Error: Invalid mod name 'ZZZ_coursplay.zip'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
    dataS/cameraPath01.i3d (0.19) ms
    dataS/cameraPath02.i3d (0.18) ms
    dataS/cameraPath03.i3d (0.17) ms
    data/sky/skyUS_day_night.i3d (9.61) ms
    data/sky/rain.i3d (1.29) ms
    data/sky/hail.i3d (0.82) ms
    data/sky/dust.i3d (0.73) ms
    data/maps/map01.i3d (22848.74) ms
    data/objects/basketball/basketball.i3d (32.09) ms
    Disabled withering
    data/vehicles/steerable/caseIH/caseIH1660.i3d (62.18) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (36.91) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (42.07) ms
    data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (145.74) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (77.68) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (23.69) ms
    data/vehicles/trailers/metaltech/db8000.i3d (35.02) ms
    data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (271.09) ms
    data/placeables/shelters/storageShelter02.i3d (22.54) ms
    data/placeables/shelters/storageShelter01.i3d (32.13) ms
    data/placeables/shelters/vehicleShelter.i3d (21.75) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (31.75) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (8.72) ms
    data/objects/pallets/fertilizerTank.i3d (6.07) ms
    data/vehicles/train/locomotive.i3d (186.58) ms
    data/vehicles/train/wagonTimber.i3d (80.21) ms
    data/vehicles/train/wagonWoodChips.i3d (96.03) ms
    data/vehicles/train/wagonGrain.i3d (88.88) ms
    data/vehicles/train/wagonSugarbeets.i3d (115.33) ms
    dataS2/character/player/player02.i3d (439.08) ms

    • Offizieller Beitrag

    Kann es sein, das du zweimal die Endung ".zip" an der Datei hast? Die muss heissen zzz_courseplay ... Das ".zip" wird normalerweise von 7Zip oder deinem Packer von selbst dazugefügt.

    Ich komm da drauf, weil deine Log sagt "Invalid Mod Name zzz_courseplay.zip", bei allen anderen Mods gibt es allerdings das ".zip" als Endung nicht mit aus....